Player Matchup

Bellona
Bellona
IGGMIESTER
Bellona
Level 105
God Stats
1W - 1L
1,723 SR
Queue Stats
71W - 75L
1,399 Elo+
Party 1
Khepri
Khepri
LesurgicDream
Khepri
Level 129
God Stats
3W - 3L
1,598 SR
Queue Stats
154W - 162L
1,438 Elo+
Solo
Discordia
Discordia
NierlyChaotic
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,336 Elo+
Solo
Hun Batz
Hun Batz
RandyFloatus
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,395 Elo+
Party 1
Hel
Hel
THE_JUGGAUNAUT
Hel
Level 118
God Stats
6W - 1L
1,991 SR
Queue Stats
314W - 313L
1,460 Elo+
Solo
Team Averages
Level 112
1,662 SR
1,406 Elo+

VS

Team Averages
Level 75
1,476 SR
1,421 Elo+
Artemis
Artemis
ACAverage
Artemis
Level 36
God Stats
2W - 1L
1,201 SR
Queue Stats
63W - 56L
1,212 Elo+
Party 3
Hel
Hel
BillyCosby9
Hel
Level 84
God Stats
2W - 1L
1,723 SR
Queue Stats
164W - 147L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
EFGCrimson
Ah Puch
Level 99
God Stats
5W - 2L
1,408 SR
Queue Stats
79W - 75L
1,385 Elo+
Party 3
Skadi
Skadi
Manilafool279
Skadi
Level 78
God Stats
12W - 5L
1,598 SR
Queue Stats
240W - 195L
1,463 Elo+
Party 2
Bellona
Bellona
PokeManny78
Bellona
Level 80
God Stats
3W - 3L
1,450 SR
Queue Stats
104W - 98L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IGGMIESTER
Bellona
16
2 / 3 / 3
8,785
586
8,651
19,845
22,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 5 / 4
9,789
653
8,559
23,939
27,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
NierlyChaotic
Discordia
16
2 / 4 / 3
9,163
611
26,692
13,692
7,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RandyFloatus
Hun Batz
16
2 / 7 / 3
9,292
619
15,894
17,449
11,838
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
1 / 4 / 2
8,402
560
11,841
16,912
10,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACAverage
Artemis
18
8 / 3 / 12
11,160
744
19,068
17,851
8,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 11
10,792
719
12,340
17,947
9,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
EFGCrimson
Ah Puch
20
3 / 1 / 14
11,771
785
33,048
12,629
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 14
10,405
694
13,952
10,876
4,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PokeManny78
Bellona
17
2 / 2 / 16
10,494
700
9,040
24,688
27,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
8
Kills
23
23
Deaths
8
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACAverage
Artemis
8
3
12
4.67
W
6
1
11
11.5
W
Ah Puch
EFGCrimson
Ah Puch
3
1
14
10
L
Bellona
IGGMIESTER
Bellona
2
3
3
1.17
L
1
5
4
0.6
W
4
1
14
11
L
Discordia
NierlyChaotic
Discordia
2
4
3
0.88
W
Bellona
PokeManny78
Bellona
2
2
16
5
L
Hun Batz
RandyFloatus
Hun Batz
2
7
3
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,637
Damage
87,448
91,837
Taken
83,991
78,960
Mitigated
56,360
33,812
Healing
51,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACAverage
Artemis
19,068
9,136
806
3,002
17,851
8,312
1,064
10,374
7,477
0
35,066
W
12,340
797
21,050
11,574
17,947
9,572
466
10,646
7,301
23,382
0
W
Ah Puch
EFGCrimson
Ah Puch
33,048
454
3,251
3,305
12,629
6,650
2,263
6,208
6,421
62,393
0
L
Bellona
IGGMIESTER
Bellona
8,651
1,490
2,065
2,200
19,845
22,185
0
11,396
8,449
0
22,045
L
8,559
184
992
2,882
23,939
27,109
0
10,544
13,395
19,059
0
W
13,952
4,521
1,585
1,536
10,876
4,509
2,004
6,268
4,608
0
21,826
L
Discordia
NierlyChaotic
Discordia
26,692
482
476
829
13,692
7,547
0
6,395
7,297
37,739
0
W
Bellona
PokeManny78
Bellona
9,040
1,731
1,588
3,676
24,688
27,317
385
13,596
11,092
0
17,023
L
Hun Batz
RandyFloatus
Hun Batz
15,894
642
912
727
17,449
11,838
0
7,731
9,718
0
25,898
L
11,841
747
14,811
7,918
16,912
10,281
0
9,322
7,590
25,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
54,622
149
Minions Killed
169
0
Camps Cleared
0
1,303,255
Distance Traveled
1,404,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,160
744
37
2
0
232,596
0
W
Hel
10,792
719
24
2
0
297,296
0
W
Ah Puch
11,771
785
80
5
0
289,405
0
L
Bellona
8,785
586
42
3
0
270,495
0
L
Khepri
9,789
653
20
1
0
260,134
0
W
Skadi
10,405
694
15
1
0
288,740
0
L
Discordia
9,163
611
36
2
0
246,822
0
W
Bellona
10,494
700
13
1
0
296,725
0
L
Hun Batz
9,292
619
25
2
0
258,029
0
L
Hel
8,402
560
26
2
0
267,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role