Player Matchup

Scylla
Scylla
Abbsis
Scylla
Level 122
God Stats
5W - 6L
1,443 SR
Queue Stats
142W - 154L
1,411 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
ElGatoCheshire
Ah Muzen Cab
Level 131
God Stats
1W - 0L
1,451 SR
Queue Stats
171W - 198L
1,448 Elo+
Party 1
Tyr
Tyr
Eristophish
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 61L
1,306 Elo+
Party 4
Odin
Odin
Saucy Creepa
Odin
Level 110
God Stats
2W - 2L
1,413 SR
Queue Stats
119W - 128L
1,390 Elo+
Party 4
Atlas
Atlas
SeiyaDePegaso73
Atlas
Level 77
God Stats
6W - 7L
1,482 SR
Queue Stats
236W - 268L
1,467 Elo+
Party 1
Team Averages
Level 94
1,458 SR
1,404 Elo+

VS

Team Averages
Level 100
1,409 SR
1,454 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Achronas
Ullr
Level 89
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 20L
1,402 Elo+
Party 2
Ganesha
Ganesha
Deathmaster5769
Ganesha
Level 144
God Stats
8W - 4L
1,670 SR
Queue Stats
617W - 636L
1,421 Elo+
Party 3
Bacchus
Bacchus
RekoSuav
Bacchus
Level 94
God Stats
0W - 6L
1,092 SR
Queue Stats
390W - 424L
1,462 Elo+
Party 3
Medusa
Medusa
medoit1022
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abbsis
Scylla
17
11 / 3 / 3
10,708
1,071
14,131
7,067
2,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ElGatoCheshire
Ah Muzen Cab
15
2 / 1 / 14
8,585
859
14,030
7,300
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
0 / 3 / 10
7,639
764
5,845
10,409
9,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 8
8,022
802
4,952
11,944
11,174
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 15
8,730
873
9,745
11,336
12,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 4 / 5
8,044
804
9,088
12,478
15,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
12
3 / 3 / 3
7,405
741
5,998
7,591
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 8
7,749
775
9,371
17,602
16,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
RekoSuav
Bacchus
13
1 / 2 / 5
7,890
789
6,765
9,710
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
medoit1022
Medusa
16
2 / 2 / 5
8,527
853
5,421
5,825
2,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
17
Kills
9
12
Deaths
17
50
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
5
1.38
W
Scylla
Abbsis
Scylla
11
3
3
4.17
L
Ullr
3
3
3
1.5
L
0
6
8
0.67
W
Ah Muzen Cab
ElGatoCheshire
Ah Muzen Cab
2
1
14
9
W
0
3
10
1.67
L
Bacchus
RekoSuav
Bacchus
1
2
5
1.75
W
2
3
8
2
W
2
2
15
4.75
L
Medusa
medoit1022
Medusa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,703
Damage
36,643
48,056
Taken
53,206
39,490
Mitigated
51,005
13,672
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,088
1,642
855
1,573
12,478
15,693
0
6,025
6,453
0
12,026
W
Scylla
Abbsis
Scylla
14,131
2,200
1,856
668
7,067
2,959
2,730
2,207
4,761
35,269
0
L
Ullr
5,998
1,793
0
195
7,591
4,019
0
3,878
3,713
0
12,053
L
9,371
1,258
1,414
3,522
17,602
16,727
0
7,819
9,783
18,289
0
W
Ah Muzen Cab
ElGatoCheshire
Ah Muzen Cab
14,030
3,896
267
1,378
7,300
3,510
3,280
1,982
5,228
0
28,156
W
5,845
504
730
916
10,409
9,813
552
3,905
6,335
10
9,076
L
Bacchus
RekoSuav
Bacchus
6,765
142
1,300
3,511
9,710
11,729
116
3,145
6,565
10,115
0
W
4,952
756
2,077
2,172
11,944
11,174
452
3,622
7,982
0
6,196
W
9,745
4,553
1,018
2,590
11,336
12,034
757
4,420
6,823
14,994
0
L
Medusa
medoit1022
Medusa
5,421
1,341
663
504
5,825
2,837
114
3,009
2,816
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
39,615
108
Minions Killed
109
0
Camps Cleared
0
970,286
Distance Traveled
995,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,044
804
18
2
0
200,301
0
W
Scylla
10,708
1,071
58
6
0
169,402
0
L
Ullr
7,405
741
17
2
0
150,186
0
L
Ganesha
7,749
775
1
0
0
176,357
0
W
Ah Muzen Cab
8,585
859
28
3
0
196,205
0
W
Tyr
7,639
764
6
1
0
182,156
0
L
Bacchus
7,890
789
15
2
0
231,808
0
W
Odin
8,022
802
3
0
0
221,173
0
W
Atlas
8,730
873
13
1
0
201,350
0
L
Medusa
8,527
853
58
6
0
237,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role