Player Matchup

Achilles
Achilles
Ect067
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,494 Elo+
Party 2
Janus
Janus
GPUis10yrOld
Janus
Level 22
God Stats
1W - 1L
1,568 SR
Queue Stats
7W - 6L
1,548 Elo+
Party 2
Cerberus
Cerberus
HunterEatsCat
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 2
Medusa
Medusa
Hydrohh885
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,477 Elo+
Party 2
Mercury
Mercury
Pr0Famed2130
Mercury
Level 61
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 4L
1,696 Elo+
Party 2
Team Averages
Level 42
1,467 SR
1,543 Elo+

VS

Team Averages
Level 114
1,527 SR
1,559 Elo+
Thoth
Thoth
Brutalfleet
Thoth
Level 127
God Stats
11W - 4L
1,766 SR
Queue Stats
55W - 56L
1,508 Elo+
Party 1
Thanatos
Thanatos
CaptnTreeBeard
Thanatos
Level 146
God Stats
1W - 0L
1,317 SR
Queue Stats
9W - 1L
1,774 Elo+
Solo
Baba Yaga
Baba Yaga
Max1mus2Dec1mus
Baba Yaga
Level 123
God Stats
3W - 2L
1,421 SR
Queue Stats
38W - 42L
1,476 Elo+
Party 3
King Arthur
King Arthur
billbybob
King Arthur
Level 124
God Stats
7W - 5L
1,584 SR
Queue Stats
54W - 54L
1,512 Elo+
Party 1
Neith
Neith
nazerite767
Neith
Level 48
God Stats
12W - 9L
1,550 SR
Queue Stats
27W - 26L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ect067
Achilles
16
9 / 2 / 1
9,363
851
9,839
13,288
15,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 6
8,277
752
6,253
5,274
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
HunterEatsCat
Cerberus
14
0 / 3 / 5
7,777
707
4,619
13,415
11,026
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Hydrohh885
Medusa
14
0 / 5 / 6
8,083
735
8,086
11,076
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Pr0Famed2130
Mercury
13
1 / 6 / 4
7,823
711
2,208
9,641
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 14
8,995
818
11,476
5,001
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
18
15 / 2 / 1
11,544
1,049
14,773
11,621
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Max1mus2Dec1mus
Baba Yaga
16
1 / 1 / 3
9,026
821
7,293
5,491
2,311
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
billbybob
King Arthur
15
2 / 5 / 7
8,960
815
8,720
12,866
11,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 7
8,618
783
4,080
7,510
3,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
11
Kills
18
18
Deaths
11
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
W
Thanatos
15
2
1
7.75
L
Achilles
Ect067
Achilles
9
2
1
4.75
L
1
2
6
2
L
Cerberus
HunterEatsCat
Cerberus
0
3
5
0.83
L
Medusa
Hydrohh885
Medusa
0
5
6
0.6
W
Baba Yaga
Max1mus2Dec1mus
Baba Yaga
1
1
3
2.5
L
Mercury
Pr0Famed2130
Mercury
1
6
4
0.5
W
King Arthur
billbybob
King Arthur
2
5
7
1.1
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
46,342
52,694
Taken
42,489
35,086
Mitigated
24,012
5,463
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,476
49
0
0
5,001
1,761
965
988
3,961
34,228
0
W
Thanatos
14,773
4,363
0
8,109
11,621
5,435
286
1,697
9,791
0
39,145
L
Achilles
Ect067
Achilles
9,839
1,697
0
2,194
13,288
15,340
0
2,769
10,382
0
19,205
L
6,253
0
0
0
5,274
1,466
0
1,932
3,228
32,171
0
L
Cerberus
HunterEatsCat
Cerberus
4,619
92
0
3,061
13,415
11,026
0
3,704
9,483
17,672
508
L
Medusa
Hydrohh885
Medusa
8,086
2,837
0
178
11,076
3,800
0
4,935
5,865
0
28,487
W
Baba Yaga
Max1mus2Dec1mus
Baba Yaga
7,293
230
0
393
5,491
2,311
619
1,479
3,915
32,071
0
L
Mercury
Pr0Famed2130
Mercury
2,208
810
0
30
9,641
3,454
0
4,520
4,967
0
6,805
W
King Arthur
billbybob
King Arthur
8,720
1,137
0
246
12,866
11,048
175
2,375
10,132
0
24,790
W
4,080
1,810
82
2,506
7,510
3,457
0
3,825
3,585
0
19,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
47,143
193
Minions Killed
254
0
Camps Cleared
0
1,088,668
Distance Traveled
1,042,860
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,995
818
67
6
0
212,109
0
W
Thanatos
11,544
1,049
37
3
0
220,509
2
L
Achilles
9,363
851
22
2
0
221,391
0
L
Janus
8,277
752
59
5
0
209,973
0
L
Cerberus
7,777
707
52
5
0
229,162
0
L
Medusa
8,083
735
47
4
0
203,584
0
W
Baba Yaga
9,026
821
65
6
0
214,720
3
L
Mercury
7,823
711
13
1
0
224,558
0
W
King Arthur
8,960
815
34
3
0
221,629
0
W
Neith
8,618
783
51
5
0
173,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role