Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IKKI-D-FENIX
He Bo
Level 166
God Stats
0W - 6L
1,069 SR
Queue Stats
639W - 626L
1,481 Elo+
Solo
Janus
Janus
Kasius4434
Janus
Level 109
God Stats
11W - 15L
1,318 SR
Queue Stats
411W - 402L
1,540 Elo+
Solo
Anhur
Anhur
Rubio247
Anhur
Level 66
God Stats
11W - 15L
1,467 SR
Queue Stats
226W - 213L
1,524 Elo+
Solo
Terra
Terra
Samnko
Terra
Level 129
God Stats
4W - 2L
1,492 SR
Queue Stats
121W - 115L
1,508 Elo+
Solo
Team Averages
Level 126
1,369 SR
1,511 Elo+

VS

Team Averages
Level 112
1,489 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JinkiSaladin
Sylvanus
Level 139
God Stats
38W - 35L
1,584 SR
Queue Stats
94W - 80L
1,545 Elo+
Solo
Anubis
Anubis
KilloKura
Anubis
Level 51
God Stats
3W - 4L
1,351 SR
Queue Stats
83W - 81L
1,447 Elo+
Solo
Bastet
Bastet
XxAgusBorexX
Bastet
Level 89
God Stats
22W - 21L
1,511 SR
Queue Stats
486W - 559L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 2 / 1
6,486
649
4,985
10,448
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 2 / 0
4,850
485
150
5,466
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
10
4 / 1 / 1
6,135
614
6,036
7,468
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Rubio247
Anhur
8
1 / 4 / 1
4,958
496
3,512
8,097
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Samnko
Terra
8
0 / 0 / 2
5,105
511
2,577
8,519
3,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 0 / 2
6,220
622
5,026
3,797
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
 
Charybdis
9
0 / 1 / 5
5,840
584
5,394
6,898
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
JinkiSaladin
Sylvanus
10
4 / 1 / 0
6,160
616
5,355
7,415
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
KilloKura
Anubis
11
1 / 5 / 1
6,416
642
5,476
9,062
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
10
2 / 1 / 3
5,625
563
4,333
7,757
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
9
9
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
2
1
1.75
W
Tiamat
 
Tiamat
2
0
2
3
W
Charybdis
 
Charybdis
0
1
5
2.5
L
0
2
0
0
W
Sylvanus
JinkiSaladin
Sylvanus
4
1
0
4
L
Janus
4
1
1
4.5
W
Anubis
KilloKura
Anubis
1
5
1
0.3
L
Anhur
Rubio247
Anhur
1
4
1
0.38
L
Terra
Samnko
Terra
0
0
2
1
W
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,260
Damage
25,584
39,998
Taken
34,929
15,118
Mitigated
14,186
12,114
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,985
1,699
0
2,768
10,448
4,845
0
5,782
4,666
2,165
37,992
W
Tiamat
 
Tiamat
5,026
212
0
2,406
3,797
2,108
0
913
2,844
39,362
0
W
Charybdis
 
Charybdis
5,394
3,385
0
3,320
6,898
2,114
825
1,764
5,118
0
38,561
L
150
53
0
1,150
5,466
1,666
0
2,979
2,487
17,237
0
W
Sylvanus
JinkiSaladin
Sylvanus
5,355
2,143
656
2,092
7,415
3,763
0
3,208
4,047
23,346
10,040
L
Janus
6,036
236
0
2,182
7,468
2,542
0
1,759
5,709
42,970
0
W
Anubis
KilloKura
Anubis
5,476
256
0
3,214
9,062
3,743
160
1,411
7,589
52,609
0
L
Anhur
Rubio247
Anhur
3,512
2,460
0
1,290
8,097
2,191
0
1,806
6,291
0
28,330
L
Terra
Samnko
Terra
2,577
781
1,228
3,496
8,519
3,874
0
3,070
5,449
13,251
0
W
Bastet
4,333
1,449
0
4,160
7,757
2,458
0
1,563
6,114
0
31,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
30,261
253
Minions Killed
324
0
Camps Cleared
0
1,044,485
Distance Traveled
1,047,180
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,486
649
73
7
0
205,430
2
W
Tiamat
6,220
622
65
7
0
217,900
1
W
Charybdis
5,840
584
50
5
0
195,030
0
L
He Bo
4,850
485
43
4
0
188,123
0
W
Sylvanus
6,160
616
62
6
0
218,727
5
L
Janus
6,135
614
66
7
0
237,252
0
W
Anubis
6,416
642
109
11
0
185,919
2
L
Anhur
4,958
496
50
5
0
188,400
0
L
Terra
5,105
511
21
2
0
225,280
2
W
Bastet
5,625
563
38
4
0
229,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role