Player Matchup

Athena
Athena
GirthyEmpanada
Athena
Level 121
God Stats
2W - 5L
1,420 SR
Queue Stats
238W - 199L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Kaiser_Chris02
Sun Wukong
Level 43
God Stats
6W - 11L
1,390 SR
Queue Stats
60W - 74L
1,383 Elo+
Party 1
Apollo
Apollo
MrLiquify
Apollo
Level 120
God Stats
4W - 6L
1,457 SR
Queue Stats
64W - 55L
1,540 Elo+
Solo
Ne Zha
Ne Zha
NuggetLover41
Ne Zha
Level 114
God Stats
20W - 14L
1,645 SR
Queue Stats
146W - 132L
1,520 Elo+
Solo
Discordia
Discordia
johndajet71
Discordia
Level 82
God Stats
8W - 12L
1,459 SR
Queue Stats
83W - 77L
1,456 Elo+
Party 1
Team Averages
Level 96
1,474 SR
1,486 Elo+

VS

Team Averages
Level 109
1,595 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Zforzera
Bellona
Level 109
God Stats
3W - 3L
1,627 SR
Queue Stats
66W - 53L
1,472 Elo+
Party 2
Medusa
Medusa
dankfatboi8760
Medusa
Level 104
God Stats
13W - 8L
1,621 SR
Queue Stats
38W - 36L
1,437 Elo+
Party 2
Arachne
Arachne
iGhouleater
Arachne
Level 128
God Stats
4W - 1L
1,716 SR
Queue Stats
97W - 81L
1,465 Elo+
Party 2
Hades
Hades
ilicktoes420
Hades
Level 103
God Stats
2W - 3L
1,509 SR
Queue Stats
313W - 280L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,626
604
1,540
5,804
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Kaiser_Chris02
Sun Wukong
6
0 / 1 / 0
3,535
589
1,060
4,410
2,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
MrLiquify
Apollo
5
0 / 0 / 0
3,463
577
2,796
2,652
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
2,845
474
0
803
177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
johndajet71
Discordia
6
0 / 2 / 0
3,264
544
1,890
3,295
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 0 / 0
3,556
593
2,873
3,235
883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
Zforzera
Bellona
7
1 / 0 / 0
4,287
715
2,876
4,804
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
2 / 0 / 0
4,171
695
1,447
1,951
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
iGhouleater
Arachne
5
0 / 0 / 1
3,454
576
1,220
4,035
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 1
3,763
627
1,902
3,158
1,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
0
1
L
0
1
0
0
L
Sun Wukong
Kaiser_Chris02
Sun Wukong
0
1
0
0
L
Apollo
MrLiquify
Apollo
0
0
0
0
L
0
0
0
0
W
Bellona
Zforzera
Bellona
1
0
0
1
W
2
0
0
2
W
Arachne
iGhouleater
Arachne
0
0
1
0.5
W
0
0
1
0.5
L
Discordia
johndajet71
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,286
Damage
10,318
16,964
Taken
17,183
8,215
Mitigated
7,734
4,431
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,873
1,512
0
821
3,235
883
0
139
3,096
0
21,051
L
1,540
554
0
1,882
5,804
3,779
0
1,158
4,646
9,626
0
L
Sun Wukong
Kaiser_Chris02
Sun Wukong
1,060
292
0
706
4,410
2,356
0
0
4,410
0
13,806
L
Apollo
MrLiquify
Apollo
2,796
2,016
0
1,203
2,652
1,071
0
744
1,908
0
22,020
L
0
0
0
0
803
177
0
0
803
0
3,977
W
Bellona
Zforzera
Bellona
2,876
1,233
0
2,478
4,804
3,292
0
0
4,804
0
23,690
W
1,447
110
0
133
1,951
702
175
1,346
605
0
24,703
W
Arachne
iGhouleater
Arachne
1,220
1,027
0
960
4,035
1,209
0
817
3,218
0
16,037
W
1,902
750
271
1,879
3,158
1,648
0
1,128
2,030
8,455
0
L
Discordia
johndajet71
Discordia
1,890
45
0
640
3,295
832
0
0
3,295
14,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,733
Gold Earned
19,231
108
Minions Killed
162
0
Camps Cleared
0
506,543
Distance Traveled
586,739
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,556
593
32
5
0
103,740
0
L
Athena
3,626
604
18
3
0
123,636
1
L
Sun Wukong
3,535
589
20
3
0
129,520
0
L
Apollo
3,463
577
34
6
0
105,747
0
L
Ne Zha
2,845
474
10
2
0
51,606
0
W
Bellona
4,287
715
39
7
0
116,238
0
W
Medusa
4,171
695
43
7
0
113,989
0
W
Arachne
3,454
576
34
6
0
138,069
0
W
Hades
3,763
627
14
2
0
114,703
0
L
Discordia
3,264
544
26
4
0
96,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role