Player Matchup

Izanami
Izanami
ARMOREDMANIAC21
Izanami
Level 36
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
D1RTYBUBZ
Sobek
Level 48
God Stats
27W - 32L
1,507 SR
Queue Stats
58W - 85L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
Frenchywoodd
Zhong Kui
Level 16
God Stats
3W - 2L
1,638 SR
Queue Stats
14W - 13L
1,514 Elo+
Party 1
Apollo
Apollo
SwvshOnGo
Apollo
Level 29
God Stats
2W - 4L
1,673 SR
Queue Stats
35W - 58L
1,393 Elo+
Party 1
Merlin
Merlin
XxAngleBeastXx
Merlin
Level 28
God Stats
1W - 1L
1,673 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 1
Team Averages
Level 31
1,592 SR
1,484 Elo+

VS

Team Averages
Level 48
1,534 SR
1,385 Elo+
Zhong Kui
Zhong Kui
Coreycrumm1108
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,097 Elo+
Solo
Chang'e
Chang'e
Petyr74
Chang'e
Level 44
God Stats
3W - 2L
1,551 SR
Queue Stats
18W - 22L
1,412 Elo+
Solo
Chaac
Chaac
YaBoiFugu
Chaac
Level 62
God Stats
6W - 5L
1,599 SR
Queue Stats
228W - 217L
1,494 Elo+
Party 2
Surtr
Surtr
john_of_the_nigh
Surtr
Level 69
God Stats
32W - 33L
1,468 SR
Queue Stats
206W - 202L
1,441 Elo+
Solo
Izanami
Izanami
unaliveurselfbro
Izanami
Level 29
God Stats
7W - 7L
1,551 SR
Queue Stats
179W - 165L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,627
421
1,610
8,822
2,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
D1RTYBUBZ
Sobek
8
0 / 2 / 1
5,045
459
1,776
11,261
8,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Frenchywoodd
Zhong Kui
10
2 / 3 / 0
5,827
530
5,697
8,458
8,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
SwvshOnGo
Apollo
9
1 / 3 / 2
5,375
489
3,806
8,903
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
5,672
516
3,870
6,461
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coreycrumm1108
Zhong Kui
12
3 / 1 / 0
6,928
630
3,514
5,749
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chang'e
Petyr74
Chang'e
10
0 / 1 / 4
5,645
513
5,911
8,433
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
YaBoiFugu
Chaac
11
1 / 1 / 2
6,932
630
4,292
8,689
7,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 1
6,872
625
4,265
8,419
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 0
6,829
621
8,411
7,409
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
13
14
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Zhong Kui
Coreycrumm1108
Zhong Kui
3
1
0
3
L
Sobek
D1RTYBUBZ
Sobek
0
2
1
0.25
L
Zhong Kui
Frenchywoodd
Zhong Kui
2
3
0
0.67
W
Chang'e
Petyr74
Chang'e
0
1
4
2
L
Apollo
SwvshOnGo
Apollo
1
3
2
0.67
L
2
2
0
1
W
Chaac
YaBoiFugu
Chaac
1
1
2
2
W
4
2
1
2.25
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
26,393
43,905
Taken
38,699
25,221
Mitigated
21,088
11,432
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,610
933
56
435
8,822
2,862
0
1,879
6,943
0
26,963
W
Zhong Kui
Coreycrumm1108
Zhong Kui
3,514
258
0
2,104
5,749
4,096
534
1,562
4,187
42,249
0
L
Sobek
D1RTYBUBZ
Sobek
1,776
97
333
3,877
11,261
8,861
0
3,810
7,451
10,156
0
L
Zhong Kui
Frenchywoodd
Zhong Kui
5,697
1,262
0
2,897
8,458
8,016
0
161
8,297
39,536
0
W
Chang'e
Petyr74
Chang'e
5,911
809
1,711
3,763
8,433
2,507
266
1,936
6,497
20,311
0
L
Apollo
SwvshOnGo
Apollo
3,806
2,348
0
2,723
8,903
3,178
0
1,678
7,225
0
38,588
L
3,870
362
0
1,111
6,461
2,304
0
2,218
4,243
32,731
0
W
Chaac
YaBoiFugu
Chaac
4,292
285
0
2,252
8,689
7,536
132
5,176
3,513
0
40,806
W
4,265
1,874
0
3,806
8,419
4,448
557
1,031
7,388
2,255
53,415
W
8,411
5,933
0
2,282
7,409
2,501
66
1,638
5,771
0
46,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
33,206
248
Minions Killed
332
0
Camps Cleared
0
1,001,031
Distance Traveled
1,048,136
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,627
421
41
4
0
192,017
0
W
Zhong Kui
6,928
630
82
7
0
191,805
2
L
Sobek
5,045
459
19
2
0
229,106
1
L
Zhong Kui
5,827
530
64
6
0
182,796
0
W
Chang'e
5,645
513
31
3
0
227,926
0
L
Apollo
5,375
489
63
6
0
191,464
0
L
Merlin
5,672
516
61
6
0
205,648
0
W
Chaac
6,932
630
68
6
0
201,569
0
W
Surtr
6,872
625
87
8
0
231,417
0
W
Izanami
6,829
621
64
6
0
195,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role