Player Matchup

Merlin
Merlin
 
Merlin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kilaklwn420
Freya
Level 115
God Stats
2W - 9L
1,117 SR
Queue Stats
592W - 963L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmellyUrMom
Cu Chulainn
Level 107
God Stats
4W - 2L
1,694 SR
Queue Stats
154W - 165L
1,506 Elo+
Party 1
Bastet
Bastet
VampireAbbss
Bastet
Level 25
God Stats
0W - 2L
1,155 SR
Queue Stats
25W - 42L
1,386 Elo+
Party 1
Hachiman
Hachiman
ViperZuluBravo
Hachiman
Level 89
God Stats
2W - 3L
1,577 SR
Queue Stats
88W - 103L
1,421 Elo+
Solo
Team Averages
Level 86
1,409 SR
1,444 Elo+

VS

Team Averages
Level 103
1,459 SR
1,454 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alfabeat
Bacchus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,502 Elo+
Solo
Ah Puch
Ah Puch
R2D2Homie
Ah Puch
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,473 Elo+
Solo
Sol
Sol
TZONE31
Sol
Level 69
God Stats
1W - 1L
1,310 SR
Queue Stats
54W - 49L
1,384 Elo+
Solo
Vamana
Vamana
required
Vamana
Level 109
God Stats
8W - 5L
1,484 SR
Queue Stats
381W - 393L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 5
7,163
716
7,943
8,762
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
7,175
718
4,044
8,886
5,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
SmellyUrMom
Cu Chulainn
14
1 / 5 / 5
7,475
748
8,538
13,964
16,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
13
2 / 5 / 4
7,041
704
2,194
11,782
10,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
14
4 / 4 / 0
7,914
791
6,724
6,629
3,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 2 / 9
8,343
834
8,441
8,383
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Alfabeat
Bacchus
14
2 / 1 / 11
8,574
857
4,709
7,653
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
R2D2Homie
Ah Puch
17
6 / 1 / 7
9,250
925
15,042
5,566
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
6 / 2 / 8
8,643
864
10,802
9,793
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
required
Vamana
14
4 / 2 / 7
8,031
803
6,220
10,727
13,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
8
Kills
22
22
Deaths
8
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
5
0.83
W
Chronos
 
Chronos
4
2
9
4.25
W
Bacchus
Alfabeat
Bacchus
2
1
11
7.5
L
1
5
2
0.4
W
Ah Puch
R2D2Homie
Ah Puch
6
1
7
9.5
L
Cu Chulainn
SmellyUrMom
Cu Chulainn
1
5
5
0.7
W
Sol
6
2
8
5
L
Bastet
2
5
4
0.8
L
Hachiman
4
4
0
1
W
Vamana
required
Vamana
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,443
Damage
45,214
50,023
Taken
42,122
39,921
Mitigated
35,139
11,203
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,943
355
551
3,023
8,762
4,931
0
7,188
1,574
21,362
0
W
Chronos
 
Chronos
8,441
3,960
462
1,304
8,383
4,637
583
2,314
5,887
15,449
1,583
W
Bacchus
Alfabeat
Bacchus
4,709
333
1,970
3,310
7,653
9,662
168
2,155
5,354
9,358
0
L
4,044
1,455
283
1,734
8,886
5,109
0
5,651
3,235
7,421
0
W
Ah Puch
R2D2Homie
Ah Puch
15,042
657
344
1,383
5,566
2,963
340
1,885
3,632
34,510
0
L
Cu Chulainn
SmellyUrMom
Cu Chulainn
8,538
756
637
3,107
13,964
16,212
0
9,817
4,147
0
18,621
W
Sol
10,802
2,474
846
4,982
9,793
4,481
363
2,892
6,718
17,687
0
L
Bastet
2,194
713
695
708
11,782
10,646
0
10,249
1,533
0
4,089
L
Hachiman
6,724
4,424
360
105
6,629
3,023
0
5,298
1,331
0
13,687
W
Vamana
required
Vamana
6,220
2,427
2,019
2,248
10,727
13,396
0
2,741
7,731
0
11,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
42,841
91
Minions Killed
112
0
Camps Cleared
0
824,479
Distance Traveled
1,002,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,163
716
30
3
0
176,554
0
W
Chronos
8,343
834
24
2
0
188,250
0
W
Bacchus
8,574
857
8
1
0
199,671
0
L
Freya
7,175
718
10
1
0
133,942
0
W
Ah Puch
9,250
925
44
4
0
185,041
0
L
Cu Chulainn
7,475
748
18
2
0
175,654
0
W
Sol
8,643
864
18
2
0
208,706
0
L
Bastet
7,041
704
4
0
0
181,422
0
L
Hachiman
7,914
791
29
3
0
156,907
0
W
Vamana
8,031
803
18
2
0
220,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role