Player Matchup

Cabrakan
Cabrakan
ChaosReigns219
Cabrakan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,418 Elo+
Solo
Skadi
Skadi
OO-Pillows
Skadi
Level 121
God Stats
18W - 14L
1,553 SR
Queue Stats
343W - 384L
1,439 Elo+
Party 2
Amaterasu
Amaterasu
S34Monzta
Amaterasu
Level 97
God Stats
18W - 17L
1,510 SR
Queue Stats
261W - 316L
1,424 Elo+
Party 2
Ymir
Ymir
TonkaTruck761
Ymir
Level 69
God Stats
16W - 11L
1,520 SR
Queue Stats
219W - 254L
1,408 Elo+
Party 2
Discordia
Discordia
süfa
Discordia
Level 65
God Stats
77W - 58L
1,576 SR
Queue Stats
156W - 130L
1,521 Elo+
Solo
Team Averages
Level 92
1,532 SR
1,442 Elo+

VS

Team Averages
Level 125
1,496 SR
1,465 Elo+
He Bo
He Bo
 
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MjrAnomaly
Fenrir
Level 158
God Stats
30W - 24L
1,559 SR
Queue Stats
837W - 944L
1,471 Elo+
Party 1
Atlas
Atlas
RebelSoulJah934
Atlas
Level 142
God Stats
36W - 63L
1,359 SR
Queue Stats
701W - 765L
1,428 Elo+
Party 1
Zeus
Zeus
Skorpizo
Zeus
Level 108
God Stats
5W - 5L
1,563 SR
Queue Stats
462W - 540L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
TheeButterz
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 1 / 7
9,539
1,060
3,699
7,068
8,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
14
5 / 1 / 2
10,006
1,112
10,247
4,696
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
S34Monzta
Amaterasu
14
2 / 2 / 3
8,816
980
4,696
11,042
12,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 5
9,376
1,042
6,611
10,746
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
süfa
Discordia
15
1 / 0 / 6
9,225
1,025
8,941
773
365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 2 / 2
7,763
863
180
1,819
589
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MjrAnomaly
Fenrir
14
1 / 1 / 3
8,746
972
3,103
10,104
10,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 3 / 1
8,490
943
7,818
9,284
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
14
1 / 0 / 2
8,800
978
10,656
4,418
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheeButterz
Heimdallr
14
1 / 3 / 2
9,015
1,002
7,084
12,066
4,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
9
Kills
4
4
Deaths
9
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
2
0.5
W
Cabrakan
0
1
7
3.5
L
Fenrir
MjrAnomaly
Fenrir
1
1
3
2.5
W
Skadi
5
1
2
6
L
1
3
1
0.5
W
Amaterasu
S34Monzta
Amaterasu
2
2
3
1.75
L
Zeus
1
0
2
2
L
Heimdallr
TheeButterz
Heimdallr
1
3
2
0.67
W
1
0
5
3.5
W
Discordia
süfa
Discordia
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
28,841
34,325
Taken
37,691
35,883
Mitigated
23,412
7,071
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
180
0
0
0
1,819
589
0
598
1,221
1,094
0
W
Cabrakan
3,699
422
0
1,535
7,068
8,303
0
4,756
2,312
6,206
0
L
Fenrir
MjrAnomaly
Fenrir
3,103
321
0
3,171
10,104
10,405
0
5,297
4,807
0
9,996
W
Skadi
10,247
4,723
0
1,238
4,696
2,231
0
1,703
2,993
0
29,586
L
7,818
2,661
0
0
9,284
5,945
0
4,284
5,000
22,064
0
W
Amaterasu
S34Monzta
Amaterasu
4,696
2,017
0
1,729
11,042
12,377
0
4,214
6,453
0
10,091
L
Zeus
10,656
1,734
0
38
4,418
1,543
0
2,905
1,513
29,337
0
L
Heimdallr
TheeButterz
Heimdallr
7,084
2,662
0
1,034
12,066
4,930
0
6,167
5,899
0
26,972
W
6,611
639
0
2,102
10,746
12,607
0
7,488
3,151
8,536
0
W
Discordia
süfa
Discordia
8,941
702
288
179
773
365
0
386
387
44,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
42,814
154
Minions Killed
151
6
Camps Cleared
3
888,565
Distance Traveled
656,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,763
863
1
0
1
22,414
0
W
Cabrakan
9,539
1,060
10
1
0
139,489
0
L
Fenrir
8,746
972
14
2
0
178,746
0
W
Skadi
10,006
1,112
38
4
4
170,028
0
L
Atlas
8,490
943
31
3
0
150,218
0
W
Amaterasu
8,816
980
13
1
1
241,626
0
L
Zeus
8,800
978
64
7
1
147,494
0
L
Heimdallr
9,015
1,002
41
5
1
157,236
0
W
Ymir
9,376
1,042
6
1
0
160,918
0
W
Discordia
9,225
1,025
87
10
1
176,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role