Player Matchup

Jing Wei
Jing Wei
Howezie11
Jing Wei
Level 47
God Stats
2W - 1L
1,823 SR
Queue Stats
55W - 42L
1,525 Elo+
Party 3
Mulan
Mulan
Joe06645
Mulan
Level 47
God Stats
11W - 7L
1,618 SR
Queue Stats
16W - 18L
1,366 Elo+
Party 1
Rama
Rama
Mistruf
Rama
Level 84
God Stats
6W - 2L
1,750 SR
Queue Stats
16W - 18L
1,366 Elo+
Party 1
Aphrodite
Aphrodite
RedJigglypuff_
Aphrodite
Level 66
God Stats
1W - 1L
1,343 SR
Queue Stats
104W - 99L
1,544 Elo+
Party 3
Thoth
Thoth
cage072
Thoth
Level 47
God Stats
16W - 15L
1,451 SR
Queue Stats
17W - 18L
1,380 Elo+
Party 1
Team Averages
Level 58
1,597 SR
1,436 Elo+

VS

Team Averages
Level 34
1,515 SR
1,403 Elo+
Chernobog
Chernobog
 
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Angelocg14
Janus
Level 44
God Stats
18W - 29L
1,459 SR
Queue Stats
59W - 89L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOTNW
Morgan Le Fay
Level 28
God Stats
4W - 7L
1,573 SR
Queue Stats
8W - 18L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
StrawHatnut
Cthulhu
Level 46
God Stats
4W - 6L
1,519 SR
Queue Stats
9W - 16L
1,388 Elo+
Party 2
Achilles
Achilles
Zlatan8
Achilles
Level 28
God Stats
4W - 9L
1,524 SR
Queue Stats
7W - 17L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Howezie11
Jing Wei
18
0 / 0 / 5
11,431
762
9,792
12,432
6,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Joe06645
Mulan
18
2 / 1 / 8
11,355
757
11,692
17,969
21,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Mistruf
Rama
19
6 / 1 / 5
12,348
823
12,378
14,499
8,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
RedJigglypuff_
Aphrodite
18
3 / 0 / 8
12,505
834
11,200
17,233
22,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
cage072
Thoth
19
5 / 0 / 7
12,051
803
27,544
12,336
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
0 / 2 / 0
9,950
663
5,180
14,585
6,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
17
1 / 5 / 0
10,824
722
11,269
11,297
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
GOTNW
Morgan Le Fay
16
0 / 4 / 0
10,104
674
16,648
16,201
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
StrawHatnut
Cthulhu
17
0 / 2 / 1
10,207
680
11,647
21,062
18,780
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Zlatan8
Achilles
17
1 / 3 / 0
10,033
669
7,619
17,525
24,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
16
Kills
2
2
Deaths
16
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
L
Janus
1
5
0
0.2
L
Morgan Le Fay
GOTNW
Morgan Le Fay
0
4
0
0
W
Jing Wei
Howezie11
Jing Wei
0
0
5
2.5
W
Mulan
Joe06645
Mulan
2
1
8
6
W
Rama
Mistruf
Rama
6
1
5
8.5
W
Aphrodite
RedJigglypuff_
Aphrodite
3
0
8
7
L
Cthulhu
StrawHatnut
Cthulhu
0
2
1
0.25
L
Achilles
Zlatan8
Achilles
1
3
0
0.33
W
Thoth
cage072
Thoth
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,606
Damage
52,363
74,469
Taken
80,670
65,369
Mitigated
62,110
29,784
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,180
3,334
0
2,783
14,585
6,513
186
7,519
6,821
0
24,587
L
Janus
11,269
236
0
50
11,297
4,441
0
6,470
4,658
47,315
0
L
Morgan Le Fay
GOTNW
Morgan Le Fay
16,648
602
0
3,171
16,201
8,300
0
5,822
9,736
40,640
0
W
Jing Wei
Howezie11
Jing Wei
9,792
6,764
0
2,372
12,432
6,266
3,174
6,130
6,262
0
58,640
W
Mulan
Joe06645
Mulan
11,692
434
0
3,277
17,969
21,924
384
7,301
10,472
966
27,188
W
Rama
Mistruf
Rama
12,378
9,322
0
4,104
14,499
8,077
4,012
10,687
3,650
0
44,793
W
Aphrodite
RedJigglypuff_
Aphrodite
11,200
812
7,561
11,230
17,233
22,688
468
8,053
8,952
29,067
0
L
Cthulhu
StrawHatnut
Cthulhu
11,647
365
207
2,838
21,062
18,780
0
11,979
8,337
35,141
0
L
Achilles
Zlatan8
Achilles
7,619
473
207
3,950
17,525
24,076
21
6,400
10,243
0
20,294
W
Thoth
cage072
Thoth
27,544
149
0
1,240
12,336
6,414
811
6,601
5,569
59,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,690
Gold Earned
51,118
291
Minions Killed
271
0
Camps Cleared
0
1,547,750
Distance Traveled
1,451,253
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,950
663
39
3
0
297,791
0
L
Janus
10,824
722
86
6
0
272,004
0
L
Morgan Le Fay
10,104
674
62
4
0
299,689
0
W
Jing Wei
11,431
762
82
5
0
322,084
0
W
Mulan
11,355
757
34
2
0
309,017
0
W
Rama
12,348
823
79
5
0
286,463
0
W
Aphrodite
12,505
834
26
2
0
318,671
0
L
Cthulhu
10,207
680
53
4
0
314,690
0
L
Achilles
10,033
669
31
2
0
267,079
4
W
Thoth
12,051
803
70
5
0
311,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role