Player Matchup

Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Acmaidro
Atlas
Level 28
God Stats
3W - 4L
1,372 SR
Queue Stats
29W - 32L
1,540 Elo+
Party 1
Ymir
Ymir
KingCalbert
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,538 Elo+
Party 3
Osiris
Osiris
Kreemo6325
Osiris
Level 114
God Stats
0W - 2L
1,367 SR
Queue Stats
525W - 456L
1,607 Elo+
Solo
Jing Wei
Jing Wei
pazalation
Jing Wei
Level 67
God Stats
0W - 1L
1,554 SR
Queue Stats
34W - 35L
1,504 Elo+
Party 3
Team Averages
Level 65
1,458 SR
1,538 Elo+

VS

Team Averages
Level 97
1,621 SR
1,549 Elo+
Ne Zha
Ne Zha
BigDaddyChowder
Ne Zha
Level 69
God Stats
4W - 1L
1,798 SR
Queue Stats
168W - 142L
1,537 Elo+
Party 2
Scylla
Scylla
D4rkMage
Scylla
Level 109
God Stats
6W - 1L
1,794 SR
Queue Stats
98W - 65L
1,572 Elo+
Solo
He Bo
He Bo
Oden50
He Bo
Level 123
God Stats
2W - 3L
1,479 SR
Queue Stats
237W - 254L
1,578 Elo+
Party 2
Anhur
Anhur
TH0RlN
Anhur
Level 67
God Stats
13W - 7L
1,534 SR
Queue Stats
223W - 158L
1,587 Elo+
Solo
Ymir
Ymir
unashamed1436
Ymir
Level 118
God Stats
8W - 11L
1,498 SR
Queue Stats
238W - 257L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 2 / 2
8,474
605
8,776
13,152
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Acmaidro
Atlas
12
0 / 4 / 3
6,949
496
6,452
11,454
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 4
6,708
479
5,576
15,374
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Kreemo6325
Osiris
15
3 / 2 / 0
8,977
641
7,233
13,051
11,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
pazalation
Jing Wei
11
1 / 4 / 2
6,752
482
3,717
9,112
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
7,918
566
10,888
11,476
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
D4rkMage
Scylla
15
4 / 0 / 5
8,684
620
10,371
6,570
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
Oden50
He Bo
14
2 / 1 / 0
8,294
592
7,968
9,702
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TH0RlN
Anhur
13
1 / 3 / 4
7,781
556
8,053
9,920
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 4 / 1
7,034
502
5,617
11,729
8,954
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
16
17
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
2
2
3
L
Atlas
Acmaidro
Atlas
0
4
3
0.38
W
5
2
3
3.25
W
Scylla
D4rkMage
Scylla
4
0
5
6.5
L
1
5
4
0.6
L
Osiris
Kreemo6325
Osiris
3
2
0
1.5
W
He Bo
Oden50
He Bo
2
1
0
2
W
Anhur
TH0RlN
Anhur
1
3
4
1
L
Jing Wei
pazalation
Jing Wei
1
4
2
0.5
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
42,897
62,143
Taken
49,397
35,758
Mitigated
23,507
10,952
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,776
6,319
0
1,453
13,152
4,358
0
2,103
11,049
0
71,905
L
Atlas
Acmaidro
Atlas
6,452
1,373
0
750
11,454
5,145
0
4,949
6,505
45,077
0
W
10,888
3,285
0
1,405
11,476
4,779
682
2,505
8,861
0
59,269
W
Scylla
D4rkMage
Scylla
10,371
2,816
0
500
6,570
2,515
0
2,747
3,603
76,397
0
L
5,576
1,422
0
2,348
15,374
11,852
0
6,545
8,829
22,718
0
L
Osiris
Kreemo6325
Osiris
7,233
1,996
0
4,998
13,051
11,967
0
7,860
5,191
0
66,726
W
He Bo
Oden50
He Bo
7,968
265
0
4,766
9,702
3,441
0
0
9,702
57,372
0
W
Anhur
TH0RlN
Anhur
8,053
4,122
0
2,399
9,920
3,818
912
1,455
8,381
0
59,594
L
Jing Wei
pazalation
Jing Wei
3,717
3,133
0
1,403
9,112
2,436
947
2,499
6,613
0
40,045
W
5,617
1,312
150
1,956
11,729
8,954
0
5,131
6,432
30,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
39,711
398
Minions Killed
448
0
Camps Cleared
0
1,373,614
Distance Traveled
1,356,566
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,474
605
107
8
0
337,712
1
L
Atlas
6,949
496
86
6
0
270,479
0
W
Ne Zha
7,918
566
73
5
0
287,475
3
W
Scylla
8,684
620
127
9
0
275,751
3
L
Ymir
6,708
479
31
2
0
258,239
0
L
Osiris
8,977
641
103
7
0
228,289
1
W
He Bo
8,294
592
113
8
0
291,444
5
W
Anhur
7,781
556
95
7
0
250,927
0
L
Jing Wei
6,752
482
71
5
0
278,895
0
W
Ymir
7,034
502
40
3
0
250,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role