Player Matchup

Medusa
Medusa
GreenDaddy99
Medusa
Level 110
God Stats
26W - 22L
1,483 SR
Queue Stats
317W - 312L
1,467 Elo+
Party 1
Pele
Pele
JuicyMilkshake
Pele
Level 157
God Stats
6W - 6L
1,521 SR
Queue Stats
22W - 24L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
Lil Shnozz X
Xing Tian
Level 109
God Stats
6W - 5L
1,641 SR
Queue Stats
70W - 87L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Lorgmonster
Kukulkan
Level 154
God Stats
48W - 44L
1,501 SR
Queue Stats
576W - 563L
1,456 Elo+
Party 1
Achilles
Achilles
Snuggler Bear
Achilles
Level 156
God Stats
90W - 100L
1,404 SR
Queue Stats
607W - 574L
1,438 Elo+
Party 1
Team Averages
Level 137
1,510 SR
1,461 Elo+

VS

Team Averages
Level 116
1,522 SR
1,422 Elo+
Nu Wa
Nu Wa
ALPHA__1198
Nu Wa
Level 88
God Stats
2W - 2L
1,748 SR
Queue Stats
72W - 116L
1,361 Elo+
Party 3
Yemoja
Yemoja
C_TaGs1
Yemoja
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 106L
1,411 Elo+
Party 3
Ne Zha
Ne Zha
Hunterowarriors
Ne Zha
Level 101
God Stats
18W - 28L
1,383 SR
Queue Stats
178W - 237L
1,412 Elo+
Party 3
Surtr
Surtr
TheGayPanda23
Surtr
Level 139
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 10L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
aureus_deus
Danzaburou
Level 143
God Stats
86W - 115L
1,465 SR
Queue Stats
199W - 273L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 0 / 0
3,800
633
625
2,617
698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 2
3,979
663
1,444
3,640
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Lil Shnozz X
Xing Tian
6
0 / 0 / 1
4,008
668
435
4,402
1,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Lorgmonster
Kukulkan
7
0 / 0 / 0
4,175
696
887
1,153
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Snuggler Bear
Achilles
8
4 / 1 / 0
5,045
841
4,532
5,105
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,764
627
692
1,877
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
C_TaGs1
Yemoja
2
0 / 1 / 0
2,780
463
0
1,134
514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 0
4,100
683
1,465
4,898
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 4 / 1
3,781
630
1,758
7,349
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
aureus_deus
Danzaburou
7
0 / 0 / 0
3,934
656
2,823
1,930
558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Yemoja
C_TaGs1
Yemoja
0
1
0
0
W
Medusa
1
0
0
1
L
1
0
0
1
W
0
0
2
1
W
Xing Tian
Lil Shnozz X
Xing Tian
0
0
1
0.5
W
Kukulkan
Lorgmonster
Kukulkan
0
0
0
0
W
Achilles
Snuggler Bear
Achilles
4
1
0
4
L
0
4
1
0.13
L
Danzaburou
aureus_deus
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,923
Damage
6,738
16,917
Taken
17,188
6,940
Mitigated
5,697
5,967
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
692
283
0
750
1,877
523
0
887
990
22,861
0
L
Yemoja
C_TaGs1
Yemoja
0
0
80
68
1,134
514
0
0
1,134
1,451
0
W
Medusa
625
299
0
609
2,617
698
0
0
2,617
0
25,025
L
1,465
554
0
2,079
4,898
1,681
0
236
4,662
0
19,744
W
1,444
349
0
816
3,640
1,024
0
273
3,367
0
20,604
W
Xing Tian
Lil Shnozz X
Xing Tian
435
58
611
1,099
4,402
1,830
0
419
3,983
10,217
0
W
Kukulkan
Lorgmonster
Kukulkan
887
99
0
586
1,153
328
0
0
1,153
30,825
0
W
Achilles
Snuggler Bear
Achilles
4,532
1,074
0
2,246
5,105
3,060
0
26
5,079
0
25,750
L
1,758
470
0
1,525
7,349
2,421
0
0
6,830
167
15,543
L
Danzaburou
aureus_deus
Danzaburou
2,823
1,055
0
793
1,930
558
0
199
1,731
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,007
Gold Earned
18,359
205
Minions Killed
153
0
Camps Cleared
0
663,530
Distance Traveled
540,655
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,764
627
43
7
0
119,760
2
L
Yemoja
2,780
463
5
1
0
36,003
0
W
Medusa
3,800
633
43
7
0
120,188
1
L
Ne Zha
4,100
683
37
6
0
141,095
1
W
Pele
3,979
663
36
6
0
135,943
0
W
Xing Tian
4,008
668
20
3
0
129,559
3
W
Kukulkan
4,175
696
62
10
0
138,102
0
W
Achilles
5,045
841
44
7
0
139,738
2
L
Surtr
3,781
630
28
5
0
129,326
0
L
Danzaburou
3,934
656
40
7
0
114,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role