Player Matchup

Medusa
Medusa
ImBasicallyDeath
Medusa
Level 64
God Stats
3W - 2L
1,569 SR
Queue Stats
9W - 7L
1,812 Elo+
Party 1
Sol
Sol
Th3G4m3Fr34k
Sol
Level 45
God Stats
5W - 4L
1,559 SR
Queue Stats
24W - 30L
1,439 Elo+
Party 1
Bacchus
Bacchus
michelangelo255
Bacchus
Level 28
God Stats
5W - 3L
1,601 SR
Queue Stats
69W - 41L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
rogani89
Nu Wa
Level 41
God Stats
13W - 13L
1,549 SR
Queue Stats
14W - 13L
1,517 Elo+
Solo
Osiris
Osiris
xXxYoDaddy99xXx
Osiris
Level 106
God Stats
20W - 17L
1,474 SR
Queue Stats
86W - 73L
1,546 Elo+
Party 1
Team Averages
Level 57
1,550 SR
1,583 Elo+

VS

Team Averages
Level 103
1,525 SR
1,490 Elo+
Maman Brigitte
Maman Brigitte
Lucanic
Maman Brigitte
Level 95
God Stats
4W - 2L
1,463 SR
Queue Stats
56W - 67L
1,452 Elo+
Solo
Cabrakan
Cabrakan
Mafiagal00
Cabrakan
Level 128
God Stats
16W - 21L
1,434 SR
Queue Stats
898W - 916L
1,476 Elo+
Solo
Nemesis
Nemesis
Scar405th
Nemesis
Level 101
God Stats
7W - 11L
1,355 SR
Queue Stats
23W - 26L
1,448 Elo+
Solo
Tyr
Tyr
TristMerc
Tyr
Level 103
God Stats
7W - 2L
1,806 SR
Queue Stats
289W - 132L
1,651 Elo+
Solo
Eset
Eset
kiri1523
Eset
Level 86
God Stats
5W - 4L
1,568 SR
Queue Stats
80W - 91L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,459
1,057
14,476
7,686
2,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,605
951
4,305
5,726
1,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 0
8,472
1,059
7,821
16,558
15,335
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
rogani89
Nu Wa
12
0 / 0 / 0
5,753
719
0
0
0
13
0 / 4 / 1
8,322
1,040
6,291
22,361
20,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

216

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Lucanic
Maman Brigitte
14
2 / 0 / 5
9,260
1,158
9,036
7,345
3,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Mafiagal00
Cabrakan
15
2 / 0 / 8
9,437
1,180
10,338
9,728
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Scar405th
Nemesis
15
4 / 1 / 7
9,321
1,165
10,039
8,541
4,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 8
8,691
1,086
7,205
7,501
9,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
14
3 / 0 / 7
9,160
1,145
12,011
5,268
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
12
12
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Maman Brigitte
Lucanic
Maman Brigitte
2
0
5
4.5
W
Cabrakan
Mafiagal00
Cabrakan
2
0
8
6
W
Nemesis
Scar405th
Nemesis
4
1
7
7.5
L
0
4
1
0.13
W
1
0
8
5
W
Eset
3
0
7
6.5
L
0
3
0
0
L
Nu Wa
rogani89
Nu Wa
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
48,629
52,331
Taken
38,383
40,859
Mitigated
29,366
6,119
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,476
6,957
0
364
7,686
2,904
0
3,745
3,941
0
34,139
W
Maman Brigitte
Lucanic
Maman Brigitte
9,036
245
0
1,928
7,345
3,757
0
2,082
5,263
30,148
0
W
Cabrakan
Mafiagal00
Cabrakan
10,338
623
0
793
9,728
8,959
0
3,283
6,445
19,397
0
W
Nemesis
Scar405th
Nemesis
10,039
4,708
373
1,169
8,541
4,884
0
3,297
5,244
0
20,085
L
4,305
572
0
142
5,726
1,933
0
3,071
2,655
8,866
0
W
7,205
957
542
3,319
7,501
9,229
0
1,823
5,678
153
22,974
W
Eset
12,011
2,070
651
110
5,268
2,537
0
1,641
3,627
24,990
0
L
7,821
420
1,275
2,495
16,558
15,335
0
10,207
6,351
16,363
0
L
Nu Wa
rogani89
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
6,291
2,364
135
1,708
22,361
20,687
0
14,515
7,846
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
45,869
140
Minions Killed
179
4
Camps Cleared
5
580,378
Distance Traveled
860,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,459
1,057
45
6
1
152,332
0
W
Maman Brigitte
9,260
1,158
56
7
2
184,229
0
W
Cabrakan
9,437
1,180
18
2
0
148,149
0
W
Nemesis
9,321
1,165
29
4
1
160,211
0
L
Sol
7,605
951
11
1
0
69,496
0
W
Tyr
8,691
1,086
32
4
1
187,828
0
W
Eset
9,160
1,145
44
6
1
179,799
0
L
Bacchus
8,472
1,059
20
3
1
190,801
0
L
Nu Wa
5,753
719
0
0
0
0
0
L
Osiris
8,322
1,040
64
8
2
167,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role