Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
RamenAce
Ne Zha
Level 83
God Stats
14W - 10L
1,672 SR
Queue Stats
189W - 193L
1,582 Elo+
Party 1
King Arthur
King Arthur
Rumo13
King Arthur
Level 69
God Stats
29W - 38L
1,409 SR
Queue Stats
200W - 186L
1,479 Elo+
Solo
Chernobog
Chernobog
ShkrimpChowMein
Chernobog
Level 127
God Stats
44W - 37L
1,576 SR
Queue Stats
247W - 224L
1,514 Elo+
Party 1
Charon
Charon
Stezyyy
Charon
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 15L
1,250 Elo+
Party 1
Team Averages
Level 80
1,531 SR
1,465 Elo+

VS

Team Averages
Level 103
1,522 SR
1,485 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RumblyAtol07980
Izanami
Level 115
God Stats
10W - 11L
1,510 SR
Queue Stats
105W - 128L
1,418 Elo+
Party 2
Cerberus
Cerberus
XTropicX
Cerberus
Level 68
God Stats
0W - 2L
1,430 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
vGokuGG
Poseidon
Level 162
God Stats
7W - 6L
1,671 SR
Queue Stats
147W - 145L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 3
6,525
653
3,920
5,594
2,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
RamenAce
Ne Zha
11
6 / 1 / 4
6,872
687
7,442
8,885
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Rumo13
King Arthur
9
0 / 0 / 0
5,466
547
5,509
10,139
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
ShkrimpChowMein
Chernobog
10
2 / 0 / 1
5,825
583
7,191
5,988
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Stezyyy
Charon
8
0 / 1 / 1
5,095
510
2,196
4,445
2,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 0 / 0
5,330
533
2,898
8,945
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
 
Mercury
8
0 / 5 / 1
4,973
497
2,649
9,233
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 0
4,559
456
2,481
6,442
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
XTropicX
Cerberus
7
0 / 1 / 1
4,599
460
2,350
9,432
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
vGokuGG
Poseidon
11
1 / 2 / 0
5,919
592
3,346
6,225
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Mercury
 
Mercury
0
5
1
0.1
W
Ne Zha
RamenAce
Ne Zha
6
1
4
8
L
1
3
0
0.33
W
King Arthur
Rumo13
King Arthur
0
0
0
0
W
Chernobog
ShkrimpChowMein
Chernobog
2
0
1
2.5
W
Charon
Stezyyy
Charon
0
1
1
0.5
L
Cerberus
XTropicX
Cerberus
0
1
1
0.5
L
Poseidon
vGokuGG
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
13,724
35,051
Taken
40,277
17,694
Mitigated
15,706
12,840
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,920
381
218
2,782
5,594
2,970
0
1,157
4,437
45,102
0
L
Gilgamesh
 
Gilgamesh
2,898
402
0
2,926
8,945
5,344
0
0
8,945
0
32,858
L
Mercury
 
Mercury
2,649
1,253
0
1,113
9,233
2,450
0
976
8,257
0
26,979
W
Ne Zha
RamenAce
Ne Zha
7,442
3,571
0
1,628
8,885
3,390
0
2,189
6,696
0
48,171
L
2,481
1,218
0
366
6,442
1,688
0
770
5,672
0
32,588
W
King Arthur
Rumo13
King Arthur
5,509
704
0
3,108
10,139
7,000
0
0
9,652
0
41,317
W
Chernobog
ShkrimpChowMein
Chernobog
7,191
3,887
0
3,642
5,988
2,195
0
1,346
4,642
0
55,247
W
Charon
Stezyyy
Charon
2,196
112
0
1,462
4,445
2,139
0
1,004
3,441
11,129
0
L
Cerberus
XTropicX
Cerberus
2,350
420
796
1,924
9,432
4,525
0
2,251
7,181
10,130
0
L
Poseidon
vGokuGG
Poseidon
3,346
624
0
2,181
6,225
1,699
0
2,119
4,106
43,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
25,380
323
Minions Killed
265
0
Camps Cleared
0
1,002,157
Distance Traveled
992,072
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,525
653
74
7
0
198,649
0
L
Gilgamesh
5,330
533
66
7
0
180,335
1
L
Mercury
4,973
497
47
5
0
215,240
0
W
Ne Zha
6,872
687
84
8
0
220,700
1
L
Izanami
4,559
456
52
5
0
176,403
4
W
King Arthur
5,466
547
50
5
0
198,882
0
W
Chernobog
5,825
583
101
10
0
198,634
1
W
Charon
5,095
510
14
1
0
185,292
0
L
Cerberus
4,599
460
18
2
0
216,329
0
L
Poseidon
5,919
592
82
8
0
203,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role