Player Matchup

Charybdis
Charybdis
AKUxVILLAIN
Charybdis
Level 115
God Stats
2W - 3L
1,399 SR
Queue Stats
91W - 113L
1,425 Elo+
Party 1
Yemoja
Yemoja
ANBU SLAYE X
Yemoja
Level 88
God Stats
2W - 3L
1,554 SR
Queue Stats
55W - 66L
1,428 Elo+
Party 1
Loki
Loki
Dazunagi
Loki
Level 136
God Stats
15W - 10L
1,646 SR
Queue Stats
46W - 64L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
R3dmonk3ym3n
Cu Chulainn
Level 59
God Stats
1W - 3L
1,191 SR
Queue Stats
38W - 37L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Sinisterni
Zhong Kui
Level 169
God Stats
1W - 3L
1,542 SR
Queue Stats
25W - 38L
1,468 Elo+
Party 1
Team Averages
Level 113
1,466 SR
1,445 Elo+

VS

Team Averages
Level 158
1,504 SR
1,475 Elo+
Nu Wa
Nu Wa
ItzOrca93
Nu Wa
Level 106
God Stats
28W - 26L
1,492 SR
Queue Stats
725W - 704L
1,451 Elo+
Solo
Ne Zha
Ne Zha
SunKingLux
Ne Zha
Level 240
God Stats
3W - 8L
1,451 SR
Queue Stats
417W - 391L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
biggysed
Gilgamesh
Level 158
God Stats
4W - 1L
1,577 SR
Queue Stats
316W - 287L
1,441 Elo+
Party 2
Loki
Loki
riderb007
Loki
Level 128
God Stats
11W - 6L
1,631 SR
Queue Stats
247W - 208L
1,551 Elo+
Solo
Izanami
Izanami
silva3jy
Izanami
Level 157
God Stats
15W - 13L
1,371 SR
Queue Stats
372W - 364L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKUxVILLAIN
Charybdis
17
3 / 2 / 2
10,166
508
9,237
15,080
5,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
1 / 1 / 8
9,496
475
4,017
18,264
9,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Loki
16
7 / 4 / 3
10,061
503
14,697
16,990
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
R3dmonk3ym3n
Cu Chulainn
13
0 / 4 / 2
8,598
430
5,115
14,316
11,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Sinisterni
Zhong Kui
17
3 / 5 / 4
10,291
515
15,209
21,376
14,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItzOrca93
Nu Wa
18
5 / 3 / 1
11,710
586
17,846
8,144
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
SunKingLux
Ne Zha
16
2 / 3 / 2
9,611
481
12,157
16,160
8,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
biggysed
Gilgamesh
20
6 / 0 / 2
13,071
654
11,637
12,180
13,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Loki
17
2 / 6 / 6
10,220
511
11,633
20,828
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
silva3jy
Izanami
18
1 / 2 / 2
11,209
560
10,181
16,215
7,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
16
16
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AKUxVILLAIN
Charybdis
3
2
2
2
L
Yemoja
1
1
8
5
L
Loki
7
4
3
2.13
W
Nu Wa
ItzOrca93
Nu Wa
5
3
1
1.83
L
Cu Chulainn
R3dmonk3ym3n
Cu Chulainn
0
4
2
0.25
L
Zhong Kui
Sinisterni
Zhong Kui
3
5
4
1
W
Ne Zha
SunKingLux
Ne Zha
2
3
2
1
W
Gilgamesh
biggysed
Gilgamesh
6
0
2
7
W
Loki
2
6
6
0.83
W
Izanami
silva3jy
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,275
Damage
63,454
86,026
Taken
73,527
46,729
Mitigated
40,826
28,838
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AKUxVILLAIN
Charybdis
9,237
3,544
0
2,366
15,080
5,259
26
3,672
11,234
0
100,181
L
Yemoja
4,017
1,320
6,514
6,690
18,264
9,724
0
6,180
11,771
18,869
0
L
Loki
14,697
3,970
0
4,462
16,990
5,786
0
3,777
12,941
0
65,056
W
Nu Wa
ItzOrca93
Nu Wa
17,846
3,071
0
1,001
8,144
3,255
642
1,073
7,071
92,396
0
L
Cu Chulainn
R3dmonk3ym3n
Cu Chulainn
5,115
442
0
1,346
14,316
11,018
0
1,632
12,530
0
56,702
L
Zhong Kui
Sinisterni
Zhong Kui
15,209
4,121
0
7,460
21,376
14,942
0
2,000
19,234
76,956
15,575
W
Ne Zha
SunKingLux
Ne Zha
12,157
3,126
0
4,013
16,160
8,143
0
6,118
10,042
0
73,275
W
Gilgamesh
biggysed
Gilgamesh
11,637
2,536
0
2,896
12,180
13,470
445
352
11,828
380
105,305
W
Loki
11,633
3,615
0
7,716
20,828
8,515
265
2,455
18,373
0
90,300
W
Izanami
silva3jy
Izanami
10,181
7,365
0
3,699
16,215
7,443
2,450
8,329
7,886
0
101,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
55,821
465
Minions Killed
693
0
Camps Cleared
0
1,716,892
Distance Traveled
2,013,298
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,166
508
144
7
0
353,110
0
L
Yemoja
9,496
475
22
1
0
354,430
0
L
Loki
10,061
503
76
4
0
411,097
8
W
Nu Wa
11,710
586
168
8
0
386,767
0
L
Cu Chulainn
8,598
430
92
5
0
243,857
0
L
Zhong Kui
10,291
515
131
7
0
354,398
2
W
Ne Zha
9,611
481
88
4
0
421,183
0
W
Gilgamesh
13,071
654
162
8
0
423,748
6
W
Loki
10,220
511
105
5
0
423,565
3
W
Izanami
11,209
560
170
9
0
358,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role