Player Matchup

Sobek
Sobek
Dopeman4206137
Sobek
Level 63
God Stats
1W - 3L
1,191 SR
Queue Stats
18W - 26L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
Sir Milo2304
Danzaburou
Level 42
God Stats
3W - 9L
1,283 SR
Queue Stats
12W - 39L
1,254 Elo+
Party 2
Ao Kuang
Ao Kuang
StoutishAce9969
Ao Kuang
Level 68
God Stats
2W - 4L
1,516 SR
Queue Stats
19W - 33L
1,314 Elo+
Party 2
Mulan
Mulan
Stryker2175
Mulan
Level 63
God Stats
25W - 24L
1,448 SR
Queue Stats
335W - 334L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wyattbadatsmite
Ah Muzen Cab
Level 104
God Stats
4W - 2L
1,396 SR
Queue Stats
93W - 127L
1,352 Elo+
Party 2
Team Averages
Level 68
1,367 SR
1,328 Elo+

VS

Team Averages
Level 75
1,452 SR
1,420 Elo+
Izanami
Izanami
Frodo_Shaggins3
Izanami
Level 29
God Stats
2W - 3L
1,661 SR
Queue Stats
9W - 9L
1,540 Elo+
Party 1
Sol
Sol
Meechlo12
Sol
Level 95
God Stats
2W - 7L
1,338 SR
Queue Stats
48W - 58L
1,388 Elo+
Party 1
Osiris
Osiris
Mud_Golem332
Osiris
Level 68
God Stats
0W - 3L
1,293 SR
Queue Stats
211W - 261L
1,439 Elo+
Solo
Ares
Ares
cleitonjunior163
Ares
Level 103
God Stats
1W - 2L
1,485 SR
Queue Stats
43W - 67L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
xxDouble_A99xx
Ao Kuang
Level 80
God Stats
21W - 26L
1,482 SR
Queue Stats
41W - 49L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 10
9,124
537
7,768
15,044
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Sir Milo2304
Danzaburou
13
1 / 1 / 4
8,078
475
9,139
11,428
4,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
17
12 / 2 / 0
10,518
619
14,500
18,950
9,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 1 / 1
9,085
534
8,930
16,034
16,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Wyattbadatsmite
Ah Muzen Cab
14
5 / 3 / 4
8,834
520
13,034
15,528
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,638
449
8,010
8,227
4,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
2 / 7 / 3
8,668
510
10,765
15,760
6,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
14
0 / 3 / 0
9,044
532
9,842
14,581
16,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 1
6,614
389
3,535
17,300
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
16
7 / 4 / 1
10,277
605
15,112
16,699
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
9
9
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
0
1
1
0.5
L
2
7
3
0.5
L
Osiris
0
3
0
0
W
Danzaburou
Sir Milo2304
Danzaburou
1
1
4
3
W
Ao Kuang
12
2
0
6
W
1
1
1
1.5
W
Ah Muzen Cab
Wyattbadatsmite
Ah Muzen Cab
5
3
4
2.33
L
0
4
1
0.13
L
Ao Kuang
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,371
Damage
47,264
76,984
Taken
72,567
53,275
Mitigated
50,119
32,880
Healing
22,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,768
701
479
6,251
15,044
15,709
25
6,248
8,796
40,430
0
L
8,010
6,113
0
3,126
8,227
4,529
243
2,358
5,869
0
61,472
L
10,765
4,864
0
3,206
15,760
6,530
1,275
3,682
12,078
58,594
3,485
L
Osiris
9,842
4,144
0
4,736
14,581
16,412
0
715
13,866
0
75,870
W
Danzaburou
Sir Milo2304
Danzaburou
9,139
3,208
134
5,493
11,428
4,899
789
3,478
7,950
0
54,220
W
Ao Kuang
14,500
4,166
0
12,955
18,950
9,065
667
6,914
12,036
92,925
1,917
W
8,930
1,602
0
4,928
16,034
16,951
0
1,792
14,242
0
67,378
W
Ah Muzen Cab
Wyattbadatsmite
Ah Muzen Cab
13,034
6,625
0
2,640
15,528
6,651
528
10,244
5,284
0
57,524
L
3,535
135
0
3,118
17,300
13,851
24
8,378
8,922
15,019
0
L
Ao Kuang
15,112
3,801
17
7,941
16,699
8,797
0
6,511
10,188
67,128
15,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
42,241
456
Minions Killed
467
0
Camps Cleared
0
1,733,877
Distance Traveled
1,456,970
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,124
537
39
2
0
364,343
0
L
Izanami
7,638
449
114
7
0
306,567
0
L
Sol
8,668
510
99
6
0
256,050
0
L
Osiris
9,044
532
128
8
0
275,715
0
W
Danzaburou
8,078
475
89
5
0
326,126
0
W
Ao Kuang
10,518
619
121
7
0
355,857
0
W
Mulan
9,085
534
132
8
0
358,622
0
W
Ah Muzen Cab
8,834
520
75
4
0
328,929
0
L
Ares
6,614
389
14
1
0
259,792
0
L
Ao Kuang
10,277
605
112
7
0
358,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role