Player Matchup

Ishtar
Ishtar
Blitz089
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,347 Elo+
Party 2
Rama
Rama
Chtimanu
Rama
Level 57
God Stats
0W - 3L
1,175 SR
Queue Stats
223W - 240L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
Kubâll
Ao Kuang
Level 126
God Stats
4W - 5L
1,570 SR
Queue Stats
296W - 292L
1,555 Elo+
Party 4
Ix Chel
Ix Chel
NegaMewtwo
Ix Chel
Level 116
God Stats
1W - 4L
1,485 SR
Queue Stats
377W - 378L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Taaman
Kukulkan
Level 100
God Stats
1W - 5L
1,301 SR
Queue Stats
197W - 182L
1,550 Elo+
Party 4
Team Averages
Level 105
1,406 SR
1,490 Elo+

VS

Team Averages
Level 148
1,473 SR
1,511 Elo+
Chang'e
Chang'e
ITrainNarwhals
Chang'e
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 220L
1,543 Elo+
Party 1
Zeus
Zeus
Savage D0CT0R
Zeus
Level 155
God Stats
4W - 1L
1,417 SR
Queue Stats
117W - 132L
1,490 Elo+
Party 1
Chiron
Chiron
The_ComediaN_XD
Chiron
Level 147
God Stats
10W - 10L
1,468 SR
Queue Stats
308W - 311L
1,498 Elo+
Party 3
Bacchus
Bacchus
evil octapus 89
Bacchus
Level 156
God Stats
10W - 5L
1,482 SR
Queue Stats
413W - 408L
1,475 Elo+
Party 1
Mulan
Mulan
mc_flay134
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Blitz089
Ishtar
17
2 / 4 / 4
8,886
889
11,759
10,637
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
12
1 / 5 / 4
7,077
708
5,522
10,379
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Kubâll
Ao Kuang
14
4 / 4 / 3
7,870
787
5,380
10,091
6,191
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
NegaMewtwo
Ix Chel
12
2 / 8 / 3
7,639
764
8,567
16,420
6,452
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Taaman
Kukulkan
13
0 / 6 / 4
7,592
759
11,773
9,848
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
8,934
893
5,903
9,261
4,482
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
10 / 1 / 11
10,352
1,035
21,105
11,895
5,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 13
9,357
936
16,925
11,101
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 17
8,973
897
5,456
15,519
18,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mulan
11
1 / 4 / 7
7,287
729
5,635
11,712
8,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
9
Kills
27
27
Deaths
10
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Blitz089
Ishtar
2
4
4
1
L
Rama
1
5
4
0.6
W
6
1
12
12
L
Ao Kuang
Kubâll
Ao Kuang
4
4
3
1.38
L
Ix Chel
NegaMewtwo
Ix Chel
2
8
3
0.44
W
10
1
11
15.5
L
Kukulkan
Taaman
Kukulkan
0
6
4
0.33
W
7
1
13
13.5
W
3
3
17
3.83
W
Mulan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,001
Damage
55,024
57,375
Taken
59,488
25,018
Mitigated
42,639
13,235
Healing
29,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Blitz089
Ishtar
11,759
7,708
229
1,441
10,637
4,573
0
4,248
6,389
0
27,453
L
Rama
5,522
3,619
251
955
10,379
3,641
0
6,259
4,120
0
7,874
W
5,903
90
8,678
4,375
9,261
4,482
499
4,253
5,008
17,788
0
L
Ao Kuang
Kubâll
Ao Kuang
5,380
803
948
1,973
10,091
6,191
0
7,427
2,664
7,322
0
L
Ix Chel
NegaMewtwo
Ix Chel
8,567
2,031
3,394
3,711
16,420
6,452
0
8,989
7,431
18,394
0
W
21,105
1,292
1,618
3,776
11,895
5,613
481
4,801
7,094
40,130
0
L
Kukulkan
Taaman
Kukulkan
11,773
748
0
333
9,848
4,161
0
5,541
4,307
24,669
0
W
16,925
4,735
2,363
3,361
11,101
5,497
1,216
3,907
7,194
0
24,131
W
5,456
124
205
2,781
15,519
18,233
120
7,865
7,654
13,890
0
W
Mulan
5,635
543
870
1,411
11,712
8,814
356
4,894
6,818
0
8,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
44,903
92
Minions Killed
109
0
Camps Cleared
0
842,080
Distance Traveled
1,002,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,886
889
33
3
0
188,660
0
L
Rama
7,077
708
2
0
0
169,339
0
W
Chang'e
8,934
893
18
2
0
225,135
0
L
Ao Kuang
7,870
787
5
1
0
145,407
0
L
Ix Chel
7,639
764
18
2
0
168,094
0
W
Zeus
10,352
1,035
49
5
0
201,782
0
L
Kukulkan
7,592
759
34
3
0
170,580
0
W
Chiron
9,357
936
20
2
0
204,576
0
W
Bacchus
8,973
897
14
1
0
199,497
0
W
Mulan
7,287
729
8
1
0
171,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role