Player Matchup

Cthulhu
Cthulhu
BABYMELISSA
Cthulhu
Level 16
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1
Chaac
Chaac
DawnBreakerLDG
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,388 Elo+
Party 1
Lancelot
Lancelot
Gamer05
Lancelot
Level 155
God Stats
0W - 1L
1,345 SR
Queue Stats
57W - 61L
1,448 Elo+
Party 1
Anubis
Anubis
Lrp30
Anubis
Level 63
God Stats
7W - 3L
1,701 SR
Queue Stats
16W - 27L
1,413 Elo+
Party 1
Bellona
Bellona
Ownedbyagrl
Bellona
Level 141
God Stats
1W - 12L
1,512 SR
Queue Stats
33W - 66L
1,354 Elo+
Party 1
Team Averages
Level 96
1,502 SR
1,378 Elo+

VS

Team Averages
Level 149
1,505 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BmAn2592
Nu Wa
Level 145
God Stats
2W - 2L
1,788 SR
Queue Stats
197W - 240L
1,406 Elo+
Solo
Jing Wei
Jing Wei
CoarseCreator70
Jing Wei
Level 146
God Stats
1W - 1L
1,278 SR
Queue Stats
210W - 213L
1,455 Elo+
Solo
Chang'e
Chang'e
Shinrae
Chang'e
Level 148
God Stats
11W - 17L
1,460 SR
Queue Stats
301W - 309L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BABYMELISSA
Cthulhu
14
1 / 1 / 1
8,002
727
5,475
7,959
4,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 1 / 2
8,510
774
7,695
11,361
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Gamer05
Lancelot
13
0 / 4 / 1
7,770
706
5,271
10,250
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Lrp30
Anubis
16
1 / 4 / 2
8,830
803
10,080
11,940
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Ownedbyagrl
Bellona
13
0 / 3 / 0
7,519
684
4,591
13,830
13,406
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 0 / 6
9,390
854
14,909
13,250
12,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
16
1 / 1 / 2
9,127
830
4,519
7,232
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
BmAn2592
Nu Wa
16
4 / 1 / 7
9,317
847
12,358
5,812
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jing Wei
16
2 / 1 / 7
9,106
828
5,137
7,965
2,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Shinrae
Chang'e
15
2 / 2 / 8
8,726
793
9,558
10,021
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
13
13
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
6
7
W
Izanami
 
Izanami
1
1
2
2
L
Cthulhu
BABYMELISSA
Cthulhu
1
1
1
1.5
W
Nu Wa
BmAn2592
Nu Wa
4
1
7
7.5
W
Jing Wei
2
1
7
5.5
L
2
1
2
3
L
Lancelot
Gamer05
Lancelot
0
4
1
0.13
L
Anubis
Lrp30
Anubis
1
4
2
0.5
L
Bellona
Ownedbyagrl
Bellona
0
3
0
0
W
Chang'e
Shinrae
Chang'e
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
46,481
55,340
Taken
44,280
36,509
Mitigated
25,476
11,193
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,909
3,860
0
2,544
13,250
12,186
0
5,031
7,754
0
24,570
W
Izanami
 
Izanami
4,519
2,873
0
1,562
7,232
2,627
2,980
1,088
6,023
0
35,875
L
Cthulhu
BABYMELISSA
Cthulhu
5,475
146
117
0
7,959
4,949
0
2,199
5,520
25,279
0
W
Nu Wa
BmAn2592
Nu Wa
12,358
5,029
0
50
5,812
2,279
1,331
1,545
4,080
31,866
0
W
Jing Wei
5,137
3,916
0
2,613
7,965
2,994
1,792
2,815
5,036
0
30,722
L
7,695
1,178
0
6,245
11,361
8,943
0
5,229
5,868
0
27,535
L
Lancelot
Gamer05
Lancelot
5,271
1,869
0
463
10,250
4,135
0
3,258
6,782
0
20,415
L
Anubis
Lrp30
Anubis
10,080
299
0
2,182
11,940
5,076
817
6,822
4,804
43,236
0
L
Bellona
Ownedbyagrl
Bellona
4,591
790
0
2,186
13,830
13,406
425
4,408
9,019
0
16,795
W
Chang'e
Shinrae
Chang'e
9,558
489
6,148
5,218
10,021
5,390
781
5,076
4,865
23,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
45,666
214
Minions Killed
226
0
Camps Cleared
0
1,009,517
Distance Traveled
1,103,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,390
854
23
2
0
259,674
0
W
Izanami
9,127
830
77
7
0
216,961
0
L
Cthulhu
8,002
727
40
4
0
169,098
0
W
Nu Wa
9,317
847
53
5
0
203,899
0
W
Jing Wei
9,106
828
45
4
0
204,289
0
L
Chaac
8,510
774
40
4
0
244,488
0
L
Lancelot
7,770
706
37
3
0
215,451
0
L
Anubis
8,830
803
68
6
0
180,534
0
L
Bellona
7,519
684
29
3
0
199,946
0
W
Chang'e
8,726
793
28
3
0
218,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role