Player Matchup

Arachne
Arachne
Amahe
Arachne
Level 159
God Stats
11W - 4L
1,744 SR
Queue Stats
332W - 362L
1,548 Elo+
Party 2
Rama
Rama
BukuBukuMocci
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 349L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Maℓiketh
Kukulkan
Level 129
God Stats
47W - 24L
1,840 SR
Queue Stats
214W - 164L
1,641 Elo+
Solo
Anubis
Anubis
PRETH02
Anubis
Level 158
God Stats
19W - 7L
1,809 SR
Queue Stats
167W - 158L
1,572 Elo+
Party 2
Atlas
Atlas
Rukkingaround
Atlas
Level 180
God Stats
5W - 5L
1,496 SR
Queue Stats
394W - 404L
1,556 Elo+
Party 2
Team Averages
Level 151
1,678 SR
1,578 Elo+

VS

Team Averages
Level 141
1,561 SR
1,593 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Nanzara
Chang'e
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 310L
1,598 Elo+
Party 1
Poseidon
Poseidon
PlasmaMunchkin
Poseidon
Level 116
God Stats
19W - 20L
1,539 SR
Queue Stats
143W - 126L
1,554 Elo+
Party 1
Neith
Neith
R27Gamer
Neith
Level 149
God Stats
8W - 9L
1,596 SR
Queue Stats
362W - 282L
1,701 Elo+
Solo
Thoth
Thoth
doooooooooooooog
Thoth
Level 117
God Stats
2W - 3L
1,673 SR
Queue Stats
315W - 292L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amahe
Arachne
14
4 / 2 / 3
8,374
558
7,217
12,690
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 3
9,062
604
7,032
11,974
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
Maℓiketh
Kukulkan
16
4 / 0 / 4
9,551
637
10,278
6,334
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
PRETH02
Anubis
16
4 / 3 / 2
10,134
676
10,528
13,534
10,469
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 8
8,745
583
11,005
17,527
15,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 3
8,175
545
5,310
13,385
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Nanzara
Chang'e
10
3 / 6 / 0
6,805
454
10,552
16,791
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
12
1 / 5 / 2
7,740
516
5,918
13,617
5,283
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
R27Gamer
Neith
14
3 / 2 / 4
8,793
586
11,355
11,843
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
7,206
480
3,526
9,668
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
10
10
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
3
4.5
W
Arachne
Amahe
Arachne
4
2
3
2.75
W
4
4
3
1.38
W
Kukulkan
Maℓiketh
Kukulkan
4
0
4
6
L
Chang'e
Nanzara
Chang'e
3
6
0
0.5
W
Anubis
PRETH02
Anubis
4
3
2
1.67
L
Poseidon
1
5
2
0.4
L
Neith
R27Gamer
Neith
3
2
4
2.5
W
3
1
8
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
36,661
62,059
Taken
65,304
38,975
Mitigated
24,206
21,533
Healing
22,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,310
1,664
0
6,894
13,385
5,610
0
3,906
9,479
0
57,544
W
Arachne
Amahe
Arachne
7,217
4,155
0
4,377
12,690
5,269
183
1,221
11,469
0
58,576
W
7,032
4,940
0
3,801
11,974
4,940
1,005
1,598
10,376
0
63,854
W
Kukulkan
Maℓiketh
Kukulkan
10,278
692
0
770
6,334
2,890
316
3,389
2,945
91,857
0
L
Chang'e
Nanzara
Chang'e
10,552
903
1,670
6,198
16,791
5,318
0
11,070
5,721
39,820
0
W
Anubis
PRETH02
Anubis
10,528
280
0
7,733
13,534
10,469
207
7,055
6,479
96,328
0
L
Poseidon
5,918
772
0
3,870
13,617
5,283
0
8,866
4,751
57,929
0
L
Neith
R27Gamer
Neith
11,355
4,518
0
2,558
11,843
4,511
858
3,198
8,645
0
68,625
W
11,005
3,642
1,938
2,914
17,527
15,407
0
6,733
10,794
30,077
0
L
3,526
185
0
1,375
9,668
3,484
0
4,771
4,897
53,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
38,719
519
Minions Killed
485
0
Camps Cleared
0
1,505,158
Distance Traveled
1,419,390
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,175
545
92
6
0
346,571
0
W
Arachne
8,374
558
76
5
0
337,056
1
W
Rama
9,062
604
114
8
0
260,183
2
W
Kukulkan
9,551
637
166
11
0
315,023
4
L
Chang'e
6,805
454
57
4
0
315,573
2
W
Anubis
10,134
676
146
10
0
263,315
0
L
Poseidon
7,740
516
101
7
0
241,283
2
L
Neith
8,793
586
131
9
0
278,886
3
W
Atlas
8,745
583
17
1
0
329,581
5
L
Thoth
7,206
480
104
7
0
237,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role