Player Matchup

Cernunnos
Cernunnos
Boogie666
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 Elo+
Party 1
Nemesis
Nemesis
Chronickillerbee
Nemesis
Level 96
God Stats
6W - 5L
1,460 SR
Queue Stats
59W - 70L
1,417 Elo+
Solo
Janus
Janus
CyanMod
Janus
Level 140
God Stats
1W - 2L
1,423 SR
Queue Stats
216W - 224L
1,527 Elo+
Solo
Pele
Pele
TTVRagingGinger0
Pele
Level 98
God Stats
2W - 3L
1,078 SR
Queue Stats
95W - 80L
1,624 Elo+
Party 1
Poseidon
Poseidon
TiggleBitties69
Poseidon
Level 6
God Stats
2W - 1L
1,779 SR
Queue Stats
15W - 6L
1,678 Elo+
Party 1
Team Averages
Level 75
1,448 SR
1,557 Elo+

VS

Team Averages
Level 108
1,631 SR
1,562 Elo+
Charon
Charon
CManSammich
Charon
Level 55
God Stats
10W - 6L
1,678 SR
Queue Stats
79W - 69L
1,551 Elo+
Party 2
King Arthur
King Arthur
DJ TEPA
King Arthur
Level 126
God Stats
14W - 16L
1,598 SR
Queue Stats
180W - 154L
1,576 Elo+
Party 3
Nemesis
Nemesis
MrBagginsssss
Nemesis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 92L
1,582 Elo+
Party 3
Heimdallr
Heimdallr
RTR Ilumi
Heimdallr
Level 125
God Stats
2W - 2L
1,549 SR
Queue Stats
207W - 174L
1,585 Elo+
Party 3
Poseidon
Poseidon
fandoghunterguy
Poseidon
Level 133
God Stats
8W - 1L
1,833 SR
Queue Stats
217W - 195L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boogie666
Cernunnos
12
0 / 5 / 3
7,147
420
3,747
13,108
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

9
2 / 1 / 1
6,742
397
3,360
6,952
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
CyanMod
Janus
14
0 / 5 / 1
8,948
526
6,289
19,005
13,223
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 6 / 3
8,986
529
11,199
20,026
7,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
17
4 / 2 / 2
10,319
607
12,047
10,413
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
4 / 1 / 7
9,512
560
9,377
12,492
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DJ TEPA
King Arthur
16
1 / 0 / 5
10,202
600
16,623
15,348
14,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
6 / 1 / 4
11,043
650
6,283
12,323
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
RTR Ilumi
Heimdallr
15
2 / 4 / 3
9,073
534
10,957
12,676
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
17
6 / 5 / 3
10,708
630
9,528
11,960
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
19
19
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Boogie666
Cernunnos
0
5
3
0.3
W
Charon
4
1
7
7.5
L
2
1
1
2.5
L
Janus
CyanMod
Janus
0
5
1
0.1
W
King Arthur
DJ TEPA
King Arthur
1
0
5
3.5
W
Nemesis
6
1
4
8
W
Heimdallr
RTR Ilumi
Heimdallr
2
4
3
0.88
L
5
6
3
1.08
L
Poseidon
4
2
2
2.5
W
Poseidon
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,642
Damage
52,768
69,504
Taken
64,799
32,622
Mitigated
42,046
17,339
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Boogie666
Cernunnos
3,747
821
0
1,466
13,108
5,380
0
2,977
10,131
0
32,794
W
Charon
9,377
1,868
253
3,198
12,492
12,254
386
2,171
10,321
29,303
0
L
3,360
1,444
0
1,414
6,952
2,205
0
1,913
5,039
0
31,300
L
Janus
CyanMod
Janus
6,289
366
0
7,756
19,005
13,223
0
2,252
16,753
75,556
0
W
King Arthur
DJ TEPA
King Arthur
16,623
1,445
0
3,010
15,348
14,452
165
7,057
8,291
0
86,752
W
Nemesis
6,283
1,962
0
2,876
12,323
5,292
0
3,501
8,822
0
109,033
W
Heimdallr
RTR Ilumi
Heimdallr
10,957
1,941
281
1,789
12,676
5,665
1,793
207
12,469
0
75,965
L
11,199
2,233
0
4,716
20,026
7,779
0
7,267
12,759
0
67,083
L
Poseidon
12,047
2,466
0
1,987
10,413
4,035
21
4,496
5,917
94,906
0
W
Poseidon
9,528
1,002
0
1,816
11,960
4,383
390
5,400
6,560
93,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
50,538
507
Minions Killed
615
0
Camps Cleared
0
1,670,666
Distance Traveled
1,835,530
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,147
420
50
3
0
349,294
0
W
Charon
9,512
560
33
2
0
334,964
0
L
Nemesis
6,742
397
42
2
0
220,211
1
L
Janus
8,948
526
137
8
0
311,442
0
W
King Arthur
10,202
600
136
8
0
346,313
0
W
Nemesis
11,043
650
152
9
0
452,305
2
W
Heimdallr
9,073
534
122
7
0
340,694
6
L
Pele
8,986
529
107
6
0
398,048
0
L
Poseidon
10,319
607
171
10
0
391,671
3
W
Poseidon
10,708
630
172
10
0
361,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role