Player Matchup

Kuzenbo
Kuzenbo
DoIT2HiM2
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,435 Elo+
Party 1
Hachiman
Hachiman
LostAnFoUnD_-_
Hachiman
Level 121
God Stats
1W - 0L
1,768 SR
Queue Stats
14W - 15L
1,469 Elo+
Party 1
Poseidon
Poseidon
Osalehbinlaggin-
Poseidon
Level 124
God Stats
5W - 6L
1,482 SR
Queue Stats
94W - 95L
1,459 Elo+
Party 1
Atlas
Atlas
oMotionBlurr
Atlas
Level 124
God Stats
3W - 2L
1,403 SR
Queue Stats
89W - 91L
1,508 Elo+
Party 1
Thanatos
Thanatos
philly_le121
Thanatos
Level 113
God Stats
28W - 30L
1,501 SR
Queue Stats
69W - 73L
1,447 Elo+
Party 1
Team Averages
Level 120
1,531 SR
1,464 Elo+

VS

Team Averages
Level 150
1,579 SR
1,516 Elo+
Medusa
Medusa
FilthyGoblinz
Medusa
Level 157
God Stats
4W - 7L
1,432 SR
Queue Stats
259W - 251L
1,490 Elo+
Party 2
Atlas
Atlas
GhostNappa5
Atlas
Level 159
God Stats
0W - 2L
1,672 SR
Queue Stats
276W - 230L
1,536 Elo+
Party 2
Mercury
Mercury
NoAce3
Mercury
Level 126
God Stats
0W - 2L
1,687 SR
Queue Stats
49W - 74L
1,449 Elo+
Solo
Janus
Janus
castornatero
Janus
Level 183
God Stats
5W - 8L
1,510 SR
Queue Stats
1,029W - 892L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
eagleeye0701
Tsukuyomi
Level 123
God Stats
7W - 8L
1,595 SR
Queue Stats
202W - 173L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoIT2HiM2
Kuzenbo
14
0 / 0 / 10
8,896
556
7,032
12,507
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
15
2 / 1 / 4
9,287
580
8,599
11,427
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 1
9,338
584
5,809
8,890
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 7
9,078
567
9,145
11,996
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
philly_le121
Thanatos
17
10 / 4 / 3
10,180
636
11,044
17,973
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,091
506
12,019
12,350
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 1
7,994
500
7,487
11,276
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
NoAce3
Mercury
10
0 / 7 / 1
6,970
436
4,277
15,262
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 3
9,170
573
4,367
9,127
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
eagleeye0701
Tsukuyomi
15
7 / 5 / 1
9,439
590
13,862
14,293
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
18
Kills
11
11
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DoIT2HiM2
Kuzenbo
0
0
10
5
L
1
2
1
0.75
L
1
2
1
0.75
W
Hachiman
2
1
4
4
L
Mercury
NoAce3
Mercury
0
7
1
0.07
W
4
5
1
0.9
L
2
2
3
1.75
L
Tsukuyomi
eagleeye0701
Tsukuyomi
7
5
1
1.5
W
2
1
7
5.5
W
Thanatos
philly_le121
Thanatos
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
42,012
62,793
Taken
62,308
39,180
Mitigated
30,996
24,454
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DoIT2HiM2
Kuzenbo
7,032
2,998
0
3,249
12,507
14,501
0
4,687
7,731
27,423
0
L
12,019
3,994
0
1,468
12,350
5,218
0
2,730
9,578
0
82,054
L
7,487
3,051
0
2,733
11,276
10,826
0
4,297
6,959
26,109
0
W
Hachiman
8,599
4,659
0
4,714
11,427
4,551
1,277
1,595
9,832
0
77,213
L
Mercury
NoAce3
Mercury
4,277
1,555
0
3,467
15,262
5,690
0
4,721
10,501
0
34,154
W
5,809
199
0
884
8,890
3,371
0
2,183
6,593
75,161
0
L
4,367
540
0
625
9,127
3,521
0
3,506
5,323
82,623
0
L
Tsukuyomi
eagleeye0701
Tsukuyomi
13,862
3,825
0
4,407
14,293
5,741
0
6,222
7,961
0
60,349
W
9,145
2,228
0
3,701
11,996
8,157
347
1,336
10,660
58,209
2,379
W
Thanatos
philly_le121
Thanatos
11,044
3,413
0
11,906
17,973
8,600
22
1,758
16,123
0
90,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
41,664
517
Minions Killed
454
0
Camps Cleared
0
1,659,782
Distance Traveled
1,655,325
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,896
556
36
2
0
322,210
0
L
Medusa
8,091
506
138
9
0
328,708
1
L
Atlas
7,994
500
19
1
0
340,071
5
W
Hachiman
9,287
580
139
9
0
317,428
0
L
Mercury
6,970
436
59
4
0
293,501
4
W
Poseidon
9,338
584
145
9
0
308,105
0
L
Janus
9,170
573
160
10
0
323,830
2
L
Tsukuyomi
9,439
590
78
5
0
369,215
0
W
Atlas
9,078
567
80
5
0
336,577
2
W
Thanatos
10,180
636
117
7
0
375,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role