Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BrzlineFynst
Chang'e
Level 182
God Stats
24W - 20L
1,585 SR
Queue Stats
1,526W - 1,566L
1,523 Elo+
Solo
Hachiman
Hachiman
TrippyNick0331
Hachiman
Level 97
God Stats
32W - 34L
1,482 SR
Queue Stats
281W - 292L
1,430 Elo+
Solo
Team Averages
Level 149
1,513 SR
1,491 Elo+

VS

Team Averages
Level 111
1,464 SR
1,424 Elo+
Neith
Neith
BatmanRo
Neith
Level 154
God Stats
19W - 29L
1,412 SR
Queue Stats
19W - 29L
1,406 Elo+
Solo
Bakasura
Bakasura
Bsosa7
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,327 Elo+
Party 1
Surtr
Surtr
Crumb for me
Surtr
Level 101
God Stats
4W - 3L
1,321 SR
Queue Stats
20W - 18L
1,499 Elo+
Solo
Kukulkan
Kukulkan
DarthHorus25
Kukulkan
Level 107
God Stats
14W - 12L
1,607 SR
Queue Stats
20W - 25L
1,445 Elo+
Party 1
Chang'e
Chang'e
OVxREBEL
Chang'e
Level 105
God Stats
13W - 20L
1,478 SR
Queue Stats
55W - 58L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 0 / 9
9,012
1,127
16,521
7,497
3,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
14
2 / 0 / 7
8,641
1,080
2,655
1,545
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
 
Odin
14
0 / 0 / 10
8,201
1,025
4,318
6,854
6,741
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
BrzlineFynst
Chang'e
15
6 / 0 / 5
9,628
1,204
10,604
6,419
2,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
14
4 / 0 / 5
9,526
1,191
7,451
3,580
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

393

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
12
0 / 2 / 0
7,738
967
4,190
9,495
3,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Bsosa7
Bakasura
12
0 / 1 / 0
7,304
913
1,281
3,473
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 7 / 0
7,898
987
9,282
24,221
17,366
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
DarthHorus25
Kukulkan
12
0 / 3 / 0
7,700
963
2,097
3,898
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
OVxREBEL
Chang'e
12
0 / 0 / 0
7,483
935
3,533
3,422
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
13
Kills
0
0
Deaths
13
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
9
5.5
W
Yemoja
 
Yemoja
2
0
7
5.5
W
Odin
 
Odin
0
0
10
5
L
Neith
BatmanRo
Neith
0
2
0
0
W
Chang'e
BrzlineFynst
Chang'e
6
0
5
8.5
L
Bakasura
Bsosa7
Bakasura
0
1
0
0
L
0
7
0
0
L
Kukulkan
DarthHorus25
Kukulkan
0
3
0
0
L
Chang'e
OVxREBEL
Chang'e
0
0
0
0
W
Hachiman
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,549
Damage
20,383
25,895
Taken
44,509
15,739
Mitigated
24,502
12,824
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,521
1,902
0
2,364
7,497
3,962
0
1,724
5,712
42,865
0
W
Yemoja
 
Yemoja
2,655
168
4,133
405
1,545
902
0
353
1,192
9,586
0
W
Odin
 
Odin
4,318
773
0
5
6,854
6,741
0
1,928
4,846
0
8,342
L
Neith
BatmanRo
Neith
4,190
2,370
0
763
9,495
3,164
0
6,413
3,082
0
20,712
W
Chang'e
BrzlineFynst
Chang'e
10,604
692
1,954
2,749
6,419
2,529
0
1,301
5,093
29,040
0
L
Bakasura
Bsosa7
Bakasura
1,281
595
0
280
3,473
1,675
0
1,782
1,691
0
1,250
L
9,282
2,833
20
2,456
24,221
17,366
0
17,309
6,912
298
22,467
L
Kukulkan
DarthHorus25
Kukulkan
2,097
100
0
355
3,898
1,282
0
2,225
1,673
13,160
0
L
Chang'e
OVxREBEL
Chang'e
3,533
79
480
434
3,422
1,015
0
2,051
1,371
7,402
0
W
Hachiman
7,451
5,025
0
1,214
3,580
1,605
0
558
3,022
0
27,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
38,123
204
Minions Killed
101
7
Camps Cleared
2
767,537
Distance Traveled
410,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,012
1,127
75
9
1
135,933
0
W
Yemoja
8,641
1,080
16
2
0
163,612
0
W
Odin
8,201
1,025
10
1
0
164,472
0
L
Neith
7,738
967
33
4
0
50,682
0
W
Chang'e
9,628
1,204
58
7
1
156,316
0
L
Bakasura
7,304
913
2
0
0
61,354
0
L
Surtr
7,898
987
28
4
0
152,552
0
L
Kukulkan
7,700
963
29
4
1
55,462
0
L
Chang'e
7,483
935
9
1
1
90,669
0
W
Hachiman
9,526
1,191
45
6
5
147,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role