Player Matchup

Cthulhu
Cthulhu
BendYouOTC
Cthulhu
Level 29
God Stats
4W - 0L
1,629 SR
Queue Stats
49W - 58L
1,468 Elo+
Party 3
Charybdis
Charybdis
CarriedByYourMum
Charybdis
Level 46
God Stats
3W - 2L
1,541 SR
Queue Stats
34W - 46L
1,426 Elo+
Party 3
Set
Set
DangerNoodle744
Set
Level 68
God Stats
1W - 2L
1,241 SR
Queue Stats
111W - 108L
1,495 Elo+
Solo
Nike
Nike
SuperLeho
Nike
Level 68
God Stats
7W - 4L
1,529 SR
Queue Stats
108W - 94L
1,498 Elo+
Solo
Skadi
Skadi
nnathaly
Skadi
Level 115
God Stats
20W - 10L
1,586 SR
Queue Stats
55W - 56L
1,469 Elo+
Party 3
Team Averages
Level 65
1,505 SR
1,471 Elo+

VS

Team Averages
Level 78
1,552 SR
1,485 Elo+
Bacchus
Bacchus
MyBrussels55
Bacchus
Level 68
God Stats
5W - 6L
1,424 SR
Queue Stats
156W - 167L
1,510 Elo+
Solo
Achilles
Achilles
Rambeax
Achilles
Level 67
God Stats
2W - 1L
1,599 SR
Queue Stats
70W - 70L
1,452 Elo+
Party 2
Hera
Hera
SlothGuardian_78
Hera
Level 112
God Stats
7W - 5L
1,608 SR
Queue Stats
730W - 652L
1,522 Elo+
Party 1
Charybdis
Charybdis
superaptorminion
Charybdis
Level 78
God Stats
14W - 10L
1,604 SR
Queue Stats
309W - 296L
1,496 Elo+
Party 1
Thanatos
Thanatos
yvng_hrndz
Thanatos
Level 67
God Stats
9W - 4L
1,525 SR
Queue Stats
75W - 77L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BendYouOTC
Cthulhu
13
2 / 0 / 8
8,801
518
7,972
13,864
10,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
12
0 / 3 / 3
7,901
465
5,138
15,867
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 4
10,687
629
12,041
16,236
8,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
1 / 1 / 1
9,388
552
9,031
12,320
12,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
nnathaly
Skadi
15
4 / 3 / 5
9,245
544
11,243
10,698
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MyBrussels55
Bacchus
12
0 / 3 / 7
7,138
420
10,833
15,590
16,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Achilles
Rambeax
Achilles
13
1 / 3 / 0
7,519
442
7,390
21,103
23,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 4 / 1
8,994
529
17,926
10,328
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
16
3 / 2 / 0
10,046
591
5,787
9,322
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
yvng_hrndz
Thanatos
9
0 / 4 / 1
6,468
380
4,859
10,660
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
8
8
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BendYouOTC
Cthulhu
2
0
8
6
W
Charybdis
0
3
3
0.5
W
9
1
4
11
L
Bacchus
MyBrussels55
Bacchus
0
3
7
1.17
L
Achilles
Rambeax
Achilles
1
3
0
0.33
L
4
4
1
1.13
W
Nike
1
1
1
1.5
W
Skadi
nnathaly
Skadi
4
3
5
2.17
L
Charybdis
3
2
0
1.5
L
Thanatos
yvng_hrndz
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,425
Damage
46,795
68,985
Taken
67,003
41,927
Mitigated
52,368
18,486
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BendYouOTC
Cthulhu
7,972
966
2,339
3,854
13,864
10,367
64
8,494
5,370
31,884
0
W
Charybdis
5,138
4,367
0
5,977
15,867
5,905
406
11,402
4,465
0
51,663
W
12,041
6,740
0
3,724
16,236
8,827
20
3,502
12,734
0
93,228
L
Bacchus
MyBrussels55
Bacchus
10,833
1,133
0
1,000
15,590
16,617
0
3,528
12,062
27,492
0
L
Achilles
Rambeax
Achilles
7,390
1,531
0
3,219
21,103
23,822
0
1,065
20,038
0
46,670
L
17,926
4,129
0
1,385
10,328
4,402
0
1,790
8,538
91,629
0
W
Nike
9,031
1,492
0
1,380
12,320
12,690
0
1,834
10,486
662
73,554
W
Skadi
nnathaly
Skadi
11,243
4,311
0
1,212
10,698
4,138
559
3,527
7,171
0
76,244
L
Charybdis
5,787
2,931
0
2,323
9,322
3,579
141
1,253
8,069
0
79,437
L
Thanatos
yvng_hrndz
Thanatos
4,859
1,362
0
3,953
10,660
3,948
0
904
9,756
0
32,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,022
Gold Earned
40,165
487
Minions Killed
432
0
Camps Cleared
0
1,607,905
Distance Traveled
1,589,561
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,801
518
45
3
0
365,077
0
W
Charybdis
7,901
465
106
6
0
283,006
0
W
Set
10,687
629
131
8
0
364,539
4
L
Bacchus
7,138
420
37
2
0
353,056
1
L
Achilles
7,519
442
70
4
0
331,076
1
L
Hera
8,994
529
155
9
0
316,143
4
W
Nike
9,388
552
104
6
0
275,823
0
W
Skadi
9,245
544
101
6
0
319,460
0
L
Charybdis
10,046
591
133
8
0
299,926
0
L
Thanatos
6,468
380
37
2
0
289,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role