Player Matchup

Kuzenbo
Kuzenbo
DeusDomine
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 149L
1,444 Elo+
Solo
Thor
Thor
Sawwwwwwwy
Thor
Level 122
God Stats
3W - 8L
1,499 SR
Queue Stats
189W - 188L
1,519 Elo+
Party 4
Agni
Agni
acuario-hibrido3
Agni
Level 107
God Stats
1W - 1L
1,915 SR
Queue Stats
97W - 106L
1,431 Elo+
Party 1
Da Ji
Da Ji
artur111
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,518 Elo+
Party 1
Hachiman
Hachiman
xJynxx
Hachiman
Level 67
God Stats
5W - 4L
1,619 SR
Queue Stats
127W - 131L
1,478 Elo+
Party 4
Team Averages
Level 113
1,607 SR
1,478 Elo+

VS

Team Averages
Level 101
1,494 SR
1,452 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Pink_Icing21
Ah Puch
Level 94
God Stats
1W - 2L
1,330 SR
Queue Stats
54W - 49L
1,515 Elo+
Solo
Cerberus
Cerberus
SUPERJC
Cerberus
Level 139
God Stats
1W - 1L
1,643 SR
Queue Stats
139W - 134L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
agilitydog1
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeusDomine
Kuzenbo
16
3 / 2 / 13
9,498
950
7,732
14,206
11,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 1 / 7
9,879
988
11,023
6,930
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 10
7,838
784
6,056
6,885
2,709
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
artur111
Da Ji
14
6 / 2 / 11
9,172
917
11,088
7,985
4,036
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
xJynxx
Hachiman
16
6 / 3 / 12
9,639
964
11,654
6,867
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
6 / 3 / 3
9,053
905
9,473
9,276
4,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
 
Mercury
10
0 / 7 / 4
6,505
651
3,236
9,573
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Pink_Icing21
Ah Puch
16
4 / 3 / 5
8,778
878
12,902
9,764
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SUPERJC
Cerberus
12
0 / 5 / 6
7,056
706
6,094
13,965
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
agilitydog1
Ao Kuang
12
1 / 6 / 4
7,034
703
2,707
10,775
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
24
Kills
11
12
Deaths
24
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
3
3
2.5
L
Mercury
 
Mercury
0
7
4
0.29
W
Kuzenbo
DeusDomine
Kuzenbo
3
2
13
4.75
L
Ah Puch
Pink_Icing21
Ah Puch
4
3
5
2.17
L
Cerberus
SUPERJC
Cerberus
0
5
6
0.6
W
8
1
7
11.5
W
1
4
10
1.5
L
Ao Kuang
agilitydog1
Ao Kuang
1
6
4
0.5
W
Da Ji
artur111
Da Ji
6
2
11
5.75
W
Hachiman
xJynxx
Hachiman
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,553
Damage
34,412
42,873
Taken
53,353
24,323
Mitigated
36,146
13,212
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,473
1,795
634
2,745
9,276
4,148
0
3,103
6,173
20,693
0
L
Mercury
 
Mercury
3,236
158
0
504
9,573
6,703
0
1,665
7,908
0
5,195
W
Kuzenbo
DeusDomine
Kuzenbo
7,732
2,643
2,364
5,026
14,206
11,848
575
10,628
3,345
17,135
0
L
Ah Puch
Pink_Icing21
Ah Puch
12,902
311
267
2,303
9,764
4,221
176
1,751
8,013
33,601
0
L
Cerberus
SUPERJC
Cerberus
6,094
667
491
2,972
13,965
13,784
0
4,763
9,202
11,212
0
W
11,023
407
599
792
6,930
2,972
962
4,191
2,608
0
19,249
W
6,056
689
78
429
6,885
2,709
569
5,783
1,016
14,313
0
L
Ao Kuang
agilitydog1
Ao Kuang
2,707
545
22
1,218
10,775
7,290
0
2,506
8,269
4,133
0
W
Da Ji
artur111
Da Ji
11,088
1,692
2,276
1,416
7,985
4,036
621
4,797
2,887
0
15,700
W
Hachiman
xJynxx
Hachiman
11,654
7,366
0
232
6,867
2,758
884
5,435
1,305
0
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
38,426
134
Minions Killed
118
0
Camps Cleared
0
995,372
Distance Traveled
893,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,053
905
30
3
0
178,200
0
L
Mercury
6,505
651
9
1
0
211,756
0
W
Kuzenbo
9,498
950
10
1
0
224,811
0
L
Ah Puch
8,778
878
52
5
0
176,195
0
L
Cerberus
7,056
706
24
2
0
158,600
0
W
Thor
9,879
988
30
3
0
219,181
0
W
Agni
7,838
784
31
3
0
171,280
0
L
Ao Kuang
7,034
703
3
0
0
169,050
0
W
Da Ji
9,172
917
17
2
0
201,202
0
W
Hachiman
9,639
964
46
5
0
178,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role