Player Matchup

Maui
Maui
BlaueMe719
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 368L
1,392 Elo+
Party 3
Thor
Thor
FINKLEJAMS420
Thor
Level 67
God Stats
1W - 3L
1,703 SR
Queue Stats
67W - 130L
1,234 Elo+
Party 1
Awilix
Awilix
ech0e1snake
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,480 Elo+
Solo
Nemesis
Nemesis
jflaw27
Nemesis
Level 31
God Stats
1W - 2L
1,484 SR
Queue Stats
34W - 62L
1,388 Elo+
Party 3
Jormungandr
Jormungandr
l-x_M-i-K-E_x-l
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 91L
1,248 Elo+
Party 1
Team Averages
Level 84
1,537 SR
1,348 Elo+

VS

Team Averages
Level 111
1,562 SR
1,480 Elo+
Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alexvier01
Cthulhu
Level 128
God Stats
1W - 0L
1,695 SR
Queue Stats
12W - 14L
1,472 Elo+
Solo
Odin
Odin
EDOMUS PRIME
Odin
Level 104
God Stats
29W - 20L
1,590 SR
Queue Stats
725W - 748L
1,476 Elo+
Party 2
Neith
Neith
Sa33afraZ
Neith
Level 67
God Stats
2W - 2L
1,513 SR
Queue Stats
75W - 73L
1,516 Elo+
Solo
Amaterasu
Amaterasu
SonicPeelOutKid
Amaterasu
Level 138
God Stats
10W - 3L
1,513 SR
Queue Stats
254W - 252L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
7,748
775
6,277
10,439
10,991
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 7
7,063
706
3,896
9,614
4,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
15
4 / 4 / 5
8,381
838
8,774
11,663
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
jflaw27
Nemesis
12
1 / 5 / 7
6,979
698
7,942
10,637
5,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
l-x_M-i-K-E_x-l
Jormungandr
12
2 / 5 / 6
6,947
695
7,695
15,394
15,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 1 / 8
9,020
902
12,345
4,312
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Alexvier01
Cthulhu
14
3 / 4 / 12
8,686
869
8,751
13,011
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 12
8,521
852
7,329
12,351
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Sa33afraZ
Neith
15
5 / 3 / 9
8,596
860
13,319
8,647
3,759
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
SonicPeelOutKid
Amaterasu
16
7 / 2 / 11
9,103
910
9,197
19,272
20,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
11
Kills
22
22
Deaths
11
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
8
10
W
Cthulhu
Alexvier01
Cthulhu
3
4
12
2.25
L
2
3
8
2
W
1
1
12
7
L
2
5
7
1.1
W
Neith
Sa33afraZ
Neith
5
3
9
3.17
W
Amaterasu
SonicPeelOutKid
Amaterasu
7
2
11
6.25
L
Awilix
4
4
5
1.63
L
Nemesis
jflaw27
Nemesis
1
5
7
0.9
L
Jormungandr
l-x_M-i-K-E_x-l
Jormungandr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
50,941
57,747
Taken
57,593
42,758
Mitigated
48,854
15,074
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,345
608
1,761
1,761
4,312
1,663
541
1,408
2,904
28,191
0
W
Cthulhu
Alexvier01
Cthulhu
8,751
303
1,755
1,729
13,011
14,614
121
3,579
9,432
14,285
0
L
6,277
1,497
551
1,006
10,439
10,991
0
3,156
7,283
11,008
0
W
7,329
60
1,255
5,162
12,351
8,482
278
2,782
9,569
0
12,020
L
3,896
678
447
261
9,614
4,458
0
2,832
6,782
0
9,457
W
Neith
Sa33afraZ
Neith
13,319
4,891
556
2,066
8,647
3,759
1,980
1,792
6,855
0
22,342
W
Amaterasu
SonicPeelOutKid
Amaterasu
9,197
3,530
1,004
9,384
19,272
20,336
499
4,027
15,245
0
16,441
L
Awilix
8,774
1,603
1,898
2,687
11,663
5,741
0
4,385
7,278
0
17,014
L
Nemesis
jflaw27
Nemesis
7,942
2,202
1,277
2,379
10,637
5,569
0
4,036
6,601
0
14,967
L
Jormungandr
l-x_M-i-K-E_x-l
Jormungandr
7,695
1,579
1,290
3,278
15,394
15,999
0
6,687
8,707
16,067
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
43,926
75
Minions Killed
97
0
Camps Cleared
0
864,611
Distance Traveled
1,052,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,020
902
29
3
0
209,288
0
W
Cthulhu
8,686
869
15
2
0
201,223
0
L
Maui
7,748
775
12
1
0
173,900
0
W
Odin
8,521
852
14
1
0
248,574
0
L
Thor
7,063
706
12
1
0
164,091
0
W
Neith
8,596
860
20
2
0
170,396
0
W
Amaterasu
9,103
910
19
2
0
222,781
0
L
Awilix
8,381
838
19
2
0
173,516
0
L
Nemesis
6,979
698
19
2
0
197,248
0
L
Jormungandr
6,947
695
13
1
0
155,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role