Player Matchup

Skadi
Skadi
HSS_Niah
Skadi
Level 68
God Stats
2W - 8L
1,083 SR
Queue Stats
211W - 243L
1,421 Elo+
Party 1
Ravana
Ravana
LDR_COBRA
Ravana
Level 145
God Stats
2W - 7L
1,099 SR
Queue Stats
245W - 254L
1,432 Elo+
Party 1
Loki
Loki
LiLlY_Is_A_KiTtY
Loki
Level 123
God Stats
4W - 18L
1,227 SR
Queue Stats
245W - 254L
1,432 Elo+
Party 1
Ra
Ra
MeidoZangetssuha
Ra
Level 73
God Stats
3W - 6L
1,414 SR
Queue Stats
41W - 57L
1,421 Elo+
Solo
Hel
Hel
siescc
Hel
Level 128
God Stats
7W - 3L
1,993 SR
Queue Stats
245W - 255L
1,425 Elo+
Party 1
Team Averages
Level 107
1,363 SR
1,426 Elo+

VS

Team Averages
Level 132
1,541 SR
1,455 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Forsaken One599
Xing Tian
Level 155
God Stats
6W - 5L
1,658 SR
Queue Stats
61W - 78L
1,479 Elo+
Solo
Arachne
Arachne
PinkOmi
Arachne
Level 149
God Stats
3W - 1L
1,538 SR
Queue Stats
137W - 129L
1,424 Elo+
Party 2
Apollo
Apollo
lovinchess
Apollo
Level 158
God Stats
9W - 7L
1,531 SR
Queue Stats
132W - 128L
1,454 Elo+
Solo
Janus
Janus
oDaevid
Janus
Level 61
God Stats
5W - 6L
1,478 SR
Queue Stats
108W - 123L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HSS_Niah
Skadi
12
1 / 1 / 2
6,625
473
3,173
4,579
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
LDR_COBRA
Ravana
13
4 / 1 / 0
7,992
571
8,139
9,266
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 5
7,349
525
6,204
8,137
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 2
7,351
525
3,322
7,306
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hel
siescc
Hel
13
2 / 1 / 1
7,991
571
6,565
7,092
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 2
7,344
525
7,331
12,141
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Forsaken One599
Xing Tian
4
0 / 0 / 0
4,988
356
634
3,250
2,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
PinkOmi
Arachne
9
2 / 8 / 2
6,176
441
5,206
11,495
3,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
lovinchess
Apollo
14
1 / 2 / 0
7,908
565
3,328
8,319
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
oDaevid
Janus
13
1 / 1 / 0
7,589
542
4,803
6,829
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
2
1
W
Xing Tian
Forsaken One599
Xing Tian
0
0
0
0
L
Skadi
HSS_Niah
Skadi
1
1
2
2
L
Ravana
LDR_COBRA
Ravana
4
1
0
4
L
3
2
5
2.75
L
2
0
2
3
W
Arachne
PinkOmi
Arachne
2
8
2
0.38
W
Apollo
lovinchess
Apollo
1
2
0
0.5
W
Janus
oDaevid
Janus
1
1
0
1
L
Hel
siescc
Hel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
21,302
36,380
Taken
42,034
16,523
Mitigated
13,986
16,338
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,331
2,173
0
5,652
12,141
2,997
0
2,324
9,817
46,174
1,740
W
Xing Tian
Forsaken One599
Xing Tian
634
54
0
993
3,250
2,056
0
745
2,505
7,432
0
L
Skadi
HSS_Niah
Skadi
3,173
765
0
230
4,579
1,469
541
189
4,390
0
37,733
L
Ravana
LDR_COBRA
Ravana
8,139
1,392
0
3,456
9,266
6,379
0
5,089
4,177
0
56,833
L
6,204
1,168
0
1,576
8,137
2,774
0
2,010
6,127
0
44,090
L
3,322
330
2,055
4,713
7,306
3,449
80
2,122
5,184
43,636
0
W
Arachne
PinkOmi
Arachne
5,206
3,964
0
1,932
11,495
3,477
0
1,960
9,535
0
25,921
W
Apollo
lovinchess
Apollo
3,328
1,702
0
3,809
8,319
3,177
1,025
1,047
7,272
0
74,572
W
Janus
oDaevid
Janus
4,803
186
0
1,030
6,829
2,279
0
3,811
3,018
60,172
0
L
Hel
siescc
Hel
6,565
215
784
3,524
7,092
2,452
887
3,270
3,822
60,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
34,005
410
Minions Killed
378
0
Camps Cleared
0
1,311,803
Distance Traveled
1,044,401
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,344
525
88
6
0
219,080
5
W
Xing Tian
4,988
356
11
1
0
68,032
0
L
Skadi
6,625
473
69
5
0
228,978
0
L
Ravana
7,992
571
102
7
0
274,577
8
L
Loki
7,349
525
72
5
0
309,152
2
L
Ra
7,351
525
67
5
0
257,586
2
W
Arachne
6,176
441
35
3
0
234,349
0
W
Apollo
7,908
565
132
9
0
235,676
5
W
Janus
7,589
542
112
8
0
287,264
3
L
Hel
7,991
571
100
7
0
241,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role