Player Matchup

Osiris
Osiris
BOT05673122858
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CrusherTheGreat
Hachiman
Level 122
God Stats
2W - 3L
1,460 SR
Queue Stats
92W - 66L
1,580 Elo+
Party 2
Martichoras
Martichoras
TurtleBaBomb
Martichoras
Level 64
God Stats
2W - 0L
1,585 SR
Queue Stats
44W - 28L
1,578 Elo+
Party 2
Tiamat
Tiamat
iStework
Tiamat
Level 95
God Stats
2W - 1L
1,234 SR
Queue Stats
103W - 100L
1,499 Elo+
Solo
Ymir
Ymir
wutsupchiknbutt
Ymir
Level 136
God Stats
1W - 1L
1,320 SR
Queue Stats
88W - 67L
1,553 Elo+
Party 2
Team Averages
Level 89
1,420 SR
1,542 Elo+

VS

Team Averages
Level 109
1,463 SR
1,569 Elo+
Ao Kuang
Ao Kuang
BansheeAtenea
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 30L
1,633 Elo+
Solo
Susano
Susano
DeathTh3Kid
Susano
Level 41
God Stats
0W - 2L
1,272 SR
Queue Stats
32W - 47L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
FireMothx
Zhong Kui
Level 106
God Stats
7W - 8L
1,587 SR
Queue Stats
743W - 752L
1,576 Elo+
Party 1
Kuzenbo
Kuzenbo
GoldenLegend77
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,557 Elo+
Solo
Scylla
Scylla
Lynncaracal
Scylla
Level 141
God Stats
16W - 16L
1,455 SR
Queue Stats
806W - 812L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
8,175
743
9,446
10,574
13,241
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
16
6 / 1 / 11
9,239
840
12,229
6,861
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
TurtleBaBomb
Martichoras
16
6 / 1 / 12
9,500
864
10,275
7,906
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
iStework
Tiamat
16
5 / 0 / 13
9,267
842
10,040
6,453
5,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
2 / 1 / 15
9,287
844
5,811
9,059
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BansheeAtenea
Ao Kuang
15
3 / 3 / 1
8,499
773
3,737
11,092
10,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
12
0 / 6 / 1
6,642
604
7,358
10,816
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
FireMothx
Zhong Kui
12
0 / 5 / 1
6,962
633
5,054
9,033
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 4
7,976
725
8,953
12,933
20,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
14
0 / 3 / 1
7,520
684
4,436
8,044
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
21
Kills
4
5
Deaths
21
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Ao Kuang
BansheeAtenea
Ao Kuang
3
3
1
1.17
W
Hachiman
6
1
11
11.5
L
Susano
0
6
1
0.08
L
Zhong Kui
FireMothx
Zhong Kui
0
5
1
0.1
L
1
4
4
0.75
L
Scylla
0
3
1
0.17
W
Martichoras
TurtleBaBomb
Martichoras
6
1
12
12
W
Tiamat
iStework
Tiamat
5
0
13
11.5
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
29,538
40,853
Taken
51,918
34,158
Mitigated
45,963
18,347
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,446
1,318
835
3,287
10,574
13,241
0
5,020
5,554
0
19,310
L
Ao Kuang
BansheeAtenea
Ao Kuang
3,737
1,001
2,916
2,900
11,092
10,485
0
3,138
7,954
6,494
0
W
Hachiman
12,229
8,027
1,401
2,706
6,861
3,085
1,335
4,193
2,668
0
29,430
L
Susano
7,358
309
0
243
10,816
4,505
0
3,327
7,420
0
11,506
L
Zhong Kui
FireMothx
Zhong Kui
5,054
1,241
560
304
9,033
7,261
0
2,483
6,550
13,117
1,182
L
8,953
2,889
665
1,480
12,933
20,461
18
4,090
8,760
15,058
0
L
Scylla
4,436
655
366
1,162
8,044
3,251
0
2,661
5,383
26,944
0
W
Martichoras
TurtleBaBomb
Martichoras
10,275
2,715
2,035
2,094
7,906
4,392
139
4,743
3,163
0
24,291
W
Tiamat
iStework
Tiamat
10,040
1,213
1,268
1,815
6,453
5,567
4
4,000
2,453
29,096
0
W
5,811
990
569
2,337
9,059
7,873
81
3,795
5,264
8,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
37,599
168
Minions Killed
101
0
Camps Cleared
0
1,101,424
Distance Traveled
1,010,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,175
743
17
2
0
219,461
0
L
Ao Kuang
8,499
773
7
1
0
194,748
0
W
Hachiman
9,239
840
50
5
0
209,225
0
L
Susano
6,642
604
11
1
0
196,171
0
L
Zhong Kui
6,962
633
31
3
0
182,993
0
L
Kuzenbo
7,976
725
6
1
0
229,392
0
L
Scylla
7,520
684
46
4
0
207,093
0
W
Martichoras
9,500
864
46
4
0
221,615
0
W
Tiamat
9,267
842
46
4
0
232,561
0
W
Ymir
9,287
844
9
1
0
218,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role