Player Matchup

Ganesha
Ganesha
CursedSpectator
Ganesha
Level 131
God Stats
4W - 1L
1,463 SR
Queue Stats
82W - 78L
1,466 Elo+
Party 1
Zeus
Zeus
OMGDieAlready11
Zeus
Level 25
God Stats
8W - 3L
1,609 SR
Queue Stats
9W - 6L
1,447 Elo+
Party 3
Neith
Neith
SunkAbility
Neith
Level 39
God Stats
7W - 4L
1,690 SR
Queue Stats
149W - 140L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
The_Real_Gabiru
Gilgamesh
Level 39
God Stats
2W - 2L
1,578 SR
Queue Stats
49W - 41L
1,492 Elo+
Party 1
Poseidon
Poseidon
TokeNChoke504
Poseidon
Level 25
God Stats
7W - 4L
1,510 SR
Queue Stats
13W - 7L
1,519 Elo+
Party 3
Team Averages
Level 52
1,570 SR
1,463 Elo+

VS

Team Averages
Level 52
1,422 SR
1,350 Elo+
Ra
Ra
JaxAntilles
Ra
Level 5
God Stats
4W - 8L
1,252 SR
Queue Stats
4W - 9L
1,168 Elo+
Party 2
Da Ji
Da Ji
MatteBleu
Da Ji
Level 128
God Stats
0W - 3L
1,446 SR
Queue Stats
4W - 9L
1,168 Elo+
Party 2
Cthulhu
Cthulhu
Pikmin0061
Cthulhu
Level 119
God Stats
2W - 5L
1,412 SR
Queue Stats
7W - 11L
1,414 Elo+
Party 2
Chiron
Chiron
TSC_Goon
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
TorchedMarine
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
8,207
912
6,615
12,954
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 4
7,641
849
6,808
4,683
1,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 2
8,766
974
9,548
5,221
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
The_Real_Gabiru
Gilgamesh
14
3 / 0 / 2
8,009
890
4,322
9,046
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
TokeNChoke504
Poseidon
14
3 / 1 / 5
8,483
943
4,204
4,727
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,407
823
1,817
4,178
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
MatteBleu
Da Ji
15
2 / 2 / 2
7,907
879
8,241
8,272
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Pikmin0061
Cthulhu
14
2 / 1 / 2
7,909
879
9,383
12,052
11,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
TSC_Goon
Chiron
14
1 / 0 / 2
7,372
819
5,751
7,188
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 3
6,819
758
1,432
8,704
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
11
Kills
6
6
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
1
3
1
0.5
L
Da Ji
MatteBleu
Da Ji
2
2
2
1.5
W
1
2
4
1.5
L
Cthulhu
Pikmin0061
Cthulhu
2
1
2
3
W
4
0
2
5
L
Chiron
TSC_Goon
Chiron
1
0
2
2
W
Gilgamesh
The_Real_Gabiru
Gilgamesh
3
0
2
4
W
Poseidon
TokeNChoke504
Poseidon
3
1
5
5.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
26,624
36,631
Taken
40,394
28,401
Mitigated
24,543
6,636
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,615
532
0
2,470
12,954
13,283
0
3,495
9,459
16,434
0
L
1,817
0
624
156
4,178
1,929
0
2,119
1,997
15,352
0
L
Da Ji
MatteBleu
Da Ji
8,241
1,901
0
750
8,272
4,732
0
4,681
3,319
0
25,256
W
6,808
733
0
336
4,683
1,764
273
1,396
3,287
19,777
0
L
Cthulhu
Pikmin0061
Cthulhu
9,383
1,048
0
1,818
12,052
11,242
0
5,276
6,353
22,508
0
W
9,548
5,119
0
1,995
5,221
2,723
1,407
1,362
3,859
0
38,339
L
Chiron
TSC_Goon
Chiron
5,751
1,733
268
1,317
7,188
2,990
385
2,273
4,637
0
20,479
W
Gilgamesh
The_Real_Gabiru
Gilgamesh
4,322
1,216
0
1,146
9,046
8,815
786
3,000
5,977
0
17,679
W
Poseidon
TokeNChoke504
Poseidon
4,204
594
366
323
4,727
1,816
222
1,878
2,849
19,450
0
L
1,432
115
0
160
8,704
3,650
23
2,828
5,825
0
9,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
37,414
200
Minions Killed
173
0
Camps Cleared
0
951,665
Distance Traveled
904,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,207
912
6
1
0
199,723
0
L
Ra
7,407
823
48
5
0
173,434
0
L
Da Ji
7,907
879
41
5
0
217,769
0
W
Zeus
7,641
849
37
4
0
168,469
0
L
Cthulhu
7,909
879
35
4
0
204,243
0
W
Neith
8,766
974
73
8
0
187,497
0
L
Chiron
7,372
819
38
4
0
174,121
0
W
Gilgamesh
8,009
890
37
4
0
208,525
0
W
Poseidon
8,483
943
47
5
0
187,451
0
L
Thor
6,819
758
11
1
0
135,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role