Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CaptainBoat6954
Chaac
Level 63
God Stats
5W - 5L
1,401 SR
Queue Stats
179W - 201L
1,344 Elo+
Solo
Freya
Freya
PrincipeDelAlba
Freya
Level 25
God Stats
4W - 10L
1,481 SR
Queue Stats
10W - 20L
1,301 Elo+
Party 2
Achilles
Achilles
Rambeax
Achilles
Level 67
God Stats
1W - 1L
1,549 SR
Queue Stats
56W - 81L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
ianpy
Tsukuyomi
Level 123
God Stats
1W - 0L
1,959 SR
Queue Stats
8W - 12L
1,309 Elo+
Party 2
Team Averages
Level 65
1,578 SR
1,371 Elo+

VS

Team Averages
Level 82
1,394 SR
1,333 Elo+
Shiva
Shiva
Chefblackboy2000
Shiva
Level 89
God Stats
2W - 1L
1,498 SR
Queue Stats
9W - 10L
1,407 Elo+
Party 1
Athena
Athena
MasterEmill
Athena
Level 63
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 8L
1,363 Elo+
Party 1
Agni
Agni
Mc Bolas19
Agni
Level 74
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 5L
1,130 Elo+
Solo
Serqet
Serqet
MegaGalva
Serqet
Level 119
God Stats
0W - 1L
1,259 SR
Queue Stats
29W - 42L
1,410 Elo+
Solo
Martichoras
Martichoras
x1x9x9x4
Martichoras
Level 66
God Stats
1W - 1L
1,675 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 2
5,285
1,057
1,850
2,554
1,174
11
0 / 0 / 1
5,604
1,121
1,217
3,943
2,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 2
5,074
1,015
2,127
3,299
1,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Rambeax
Achilles
10
1 / 0 / 3
5,313
1,063
2,274
4,111
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
ianpy
Tsukuyomi
10
1 / 0 / 1
5,084
1,017
4,426
4,680
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
4,543
909
3,975
6,637
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
7
0 / 0 / 0
4,260
852
0
0
0
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
4,867
973
1,994
4,253
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MegaGalva
Serqet
10
1 / 0 / 0
4,868
974
1,881
3,999
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
x1x9x9x4
Martichoras
7
0 / 0 / 0
4,260
852
0
0
0
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
4
Kills
1
2
Deaths
4
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
W
0
0
1
0.5
L
0
2
1
0.25
L
Athena
0
0
0
0
L
0
2
0
0
L
Serqet
MegaGalva
Serqet
1
0
0
1
W
1
1
2
2
W
Achilles
Rambeax
Achilles
1
0
3
2.5
W
Tsukuyomi
ianpy
Tsukuyomi
1
0
1
1.5
L
Martichoras
x1x9x9x4
Martichoras
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,894
Damage
7,850
18,587
Taken
14,889
10,411
Mitigated
7,256
5,136
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,850
0
0
1,134
2,554
1,174
0
446
2,108
14,517
0
W
1,217
85
0
1,091
3,943
2,479
422
1,036
2,872
0
14,349
L
3,975
261
220
1,380
6,637
4,271
0
2,417
3,933
0
8,933
L
Athena
0
0
0
0
0
0
0
0
0
0
0
L
1,994
448
25
417
4,253
1,185
0
959
3,215
11,333
0
L
Serqet
MegaGalva
Serqet
1,881
56
0
897
3,999
1,800
0
601
3,214
0
6,457
W
2,127
744
0
1,141
3,299
1,068
38
10
2,968
10,034
0
W
Achilles
Rambeax
Achilles
2,274
188
100
373
4,111
3,723
0
45
3,901
0
7,391
W
Tsukuyomi
ianpy
Tsukuyomi
4,426
1,163
0
1,297
4,680
1,967
42
457
3,967
0
13,610
L
Martichoras
x1x9x9x4
Martichoras
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
22,798
119
Minions Killed
45
0
Camps Cleared
0
596,293
Distance Traveled
341,320
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,285
1,057
34
7
0
104,972
0
W
Chaac
5,604
1,121
29
6
0
114,461
0
L
Shiva
4,543
909
8
2
0
112,108
0
L
Athena
4,260
852
0
0
0
0
0
L
Agni
4,867
973
24
5
0
103,319
0
L
Serqet
4,868
974
13
3
0
125,632
2
W
Freya
5,074
1,015
23
5
0
121,353
0
W
Achilles
5,313
1,063
14
3
0
115,666
0
W
Tsukuyomi
5,084
1,017
19
4
0
139,841
0
L
Martichoras
4,260
852
0
0
0
261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role