Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
APEX Merica
Zeus
Level 127
God Stats
2W - 0L
1,529 SR
Queue Stats
146W - 155L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Dmon204
Zhong Kui
Level 123
God Stats
9W - 5L
1,565 SR
Queue Stats
243W - 268L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
LILSCOTTYYY
Sun Wukong
Level 123
God Stats
3W - 3L
1,588 SR
Queue Stats
120W - 133L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
defianthekid
Cernunnos
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 62L
1,440 Elo+
Party 1
Team Averages
Level 112
1,536 SR
1,481 Elo+

VS

Team Averages
Level 94
1,592 SR
1,457 Elo+
Xbalanque
Xbalanque
CluTchK3Ls
Xbalanque
Level 35
God Stats
1W - 2L
1,508 SR
Queue Stats
53W - 102L
1,379 Elo+
Solo
Thoth
Thoth
MoonSkittles299
Thoth
Level 139
God Stats
7W - 5L
1,549 SR
Queue Stats
582W - 602L
1,525 Elo+
Solo
Fenrir
Fenrir
Mpainter1
Fenrir
Level 163
God Stats
6W - 5L
1,961 SR
Queue Stats
577W - 610L
1,442 Elo+
Solo
Ares
Ares
UMDSNICEGUY
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 197L
1,480 Elo+
Party 3
Chiron
Chiron
Umdsniceguy9918
Chiron
Level 88
God Stats
3W - 6L
1,444 SR
Queue Stats
304W - 295L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 2 / 18
9,573
870
8,095
5,560
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 4 / 13
9,585
871
16,240
7,375
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Dmon204
Zhong Kui
19
11 / 0 / 13
11,678
1,062
14,084
9,610
10,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
LILSCOTTYYY
Sun Wukong
16
10 / 2 / 12
10,245
931
11,211
16,155
20,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
defianthekid
Cernunnos
14
1 / 3 / 13
8,668
788
4,493
8,263
4,000
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CluTchK3Ls
Xbalanque
11
1 / 4 / 1
7,540
685
5,729
8,017
4,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 4
8,840
804
7,456
11,298
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Mpainter1
Fenrir
15
4 / 7 / 4
8,528
775
9,167
16,270
19,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 7 / 6
8,547
777
9,202
18,004
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
1 / 3 / 6
8,165
742
7,110
8,417
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
28
Kills
10
11
Deaths
28
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
18
5.5
W
4
4
13
2.63
L
Xbalanque
CluTchK3Ls
Xbalanque
1
4
1
0.38
W
Zhong Kui
Dmon204
Zhong Kui
11
0
13
17.5
W
Sun Wukong
LILSCOTTYYY
Sun Wukong
10
2
12
8
L
3
7
4
0.71
L
Fenrir
Mpainter1
Fenrir
4
7
4
0.86
L
1
7
6
0.57
L
1
3
6
1.33
W
Cernunnos
defianthekid
Cernunnos
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,123
Damage
38,664
46,963
Taken
62,006
41,958
Mitigated
61,101
17,354
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,095
871
881
1,058
5,560
2,919
1,044
2,025
3,535
24,393
0
W
16,240
3,096
283
612
7,375
3,417
537
2,939
4,436
41,285
0
L
Xbalanque
CluTchK3Ls
Xbalanque
5,729
3,722
8
1,362
8,017
4,019
0
4,171
3,846
0
14,680
W
Zhong Kui
Dmon204
Zhong Kui
14,084
1,489
1,939
6,592
9,610
10,794
2,451
3,499
6,111
28,585
0
W
Sun Wukong
LILSCOTTYYY
Sun Wukong
11,211
2,423
957
3,912
16,155
20,828
708
4,412
11,743
459
16,198
L
7,456
942
584
963
11,298
6,416
0
7,772
3,526
19,477
0
L
Fenrir
Mpainter1
Fenrir
9,167
1,647
415
1,627
16,270
19,473
0
10,955
5,315
0
15,557
L
9,202
1,594
1,005
1,083
18,004
26,436
0
10,375
7,629
13,422
0
L
7,110
3,056
1,486
2,376
8,417
4,757
0
5,228
3,189
0
20,406
W
Cernunnos
defianthekid
Cernunnos
4,493
2,185
70
1,050
8,263
4,000
2,467
3,783
4,480
0
7,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
41,620
135
Minions Killed
84
0
Camps Cleared
0
1,039,219
Distance Traveled
879,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,573
870
32
3
0
205,649
0
W
Zeus
9,585
871
47
4
0
170,845
0
L
Xbalanque
7,540
685
26
2
0
139,214
0
W
Zhong Kui
11,678
1,062
39
4
0
236,648
0
W
Sun Wukong
10,245
931
8
1
0
240,075
0
L
Thoth
8,840
804
25
2
0
181,305
0
L
Fenrir
8,528
775
11
1
0
185,557
0
L
Ares
8,547
777
4
0
0
195,436
0
L
Chiron
8,165
742
18
2
0
178,362
0
W
Cernunnos
8,668
788
9
1
0
186,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role