Player Matchup

Da Ji
Da Ji
ASHERON1988
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Cabrakan
Cabrakan
Choryyy
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 204L
1,501 Elo+
Solo
Serqet
Serqet
MasterSlignSh0t
Serqet
Level 128
God Stats
1W - 3L
1,530 SR
Queue Stats
339W - 361L
1,490 Elo+
Solo
Pele
Pele
MeeLoown
Pele
Level 83
God Stats
6W - 4L
1,675 SR
Queue Stats
687W - 698L
1,521 Elo+
Solo
Surtr
Surtr
Shadowlink08
Surtr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,403 Elo+

VS

Team Averages
Level 113
1,518 SR
1,481 Elo+
Ne Zha
Ne Zha
Daiderson
Ne Zha
Level 87
God Stats
5W - 5L
1,540 SR
Queue Stats
321W - 315L
1,480 Elo+
Solo
He Bo
He Bo
Demmonzzz
He Bo
Level 121
God Stats
2W - 1L
1,261 SR
Queue Stats
109W - 111L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Stanley Boyz
Heimdallr
Level 136
God Stats
3W - 1L
1,781 SR
Queue Stats
271W - 259L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
TaCmgPORRA
Kuzenbo
Level 113
God Stats
3W - 2L
1,399 SR
Queue Stats
163W - 154L
1,448 Elo+
Solo
Thanatos
Thanatos
gardell4
Thanatos
Level 106
God Stats
21W - 15L
1,611 SR
Queue Stats
475W - 451L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,702
670
3,478
10,087
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Choryyy
Cabrakan
13
0 / 5 / 3
7,364
736
5,265
14,311
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 1
7,432
743
5,430
10,484
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
11
0 / 5 / 2
6,448
645
3,460
12,139
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 4 / 2
8,081
808
7,799
18,664
9,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Daiderson
Ne Zha
15
7 / 2 / 16
8,864
886
14,473
8,023
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
Demmonzzz
He Bo
15
7 / 1 / 13
9,071
907
11,730
5,323
2,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Stanley Boyz
Heimdallr
14
0 / 1 / 20
7,837
784
12,511
5,991
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TaCmgPORRA
Kuzenbo
14
1 / 2 / 17
8,272
827
4,881
12,300
17,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
gardell4
Thanatos
15
11 / 0 / 12
9,253
925
13,472
5,600
2,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
104
5
Kills
26
26
Deaths
6
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cabrakan
Choryyy
Cabrakan
0
5
3
0.3
W
Ne Zha
Daiderson
Ne Zha
7
2
16
7.5
W
He Bo
Demmonzzz
He Bo
7
1
13
13.5
L
2
6
1
0.42
L
Pele
0
5
2
0.2
L
3
4
2
1
W
Heimdallr
Stanley Boyz
Heimdallr
0
1
20
10
W
Kuzenbo
TaCmgPORRA
Kuzenbo
1
2
17
4.75
W
Thanatos
gardell4
Thanatos
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
57,067
65,685
Taken
37,237
50,066
Mitigated
29,809
13,533
Healing
21,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,478
655
467
124
10,087
5,910
0
3,199
6,888
0
8,029
L
Cabrakan
Choryyy
Cabrakan
5,265
360
742
1,278
14,311
20,129
0
4,661
9,650
12,080
733
W
Ne Zha
Daiderson
Ne Zha
14,473
1,805
690
1,330
8,023
4,163
382
1,290
6,520
0
26,737
W
He Bo
Demmonzzz
He Bo
11,730
1,427
1,250
1,139
5,323
2,042
74
753
4,525
16,015
0
L
5,430
259
194
791
10,484
5,779
0
2,085
8,399
0
8,470
L
Pele
3,460
326
1,381
3,088
12,139
9,181
0
3,414
8,725
0
9,947
L
7,799
2,570
6
5,462
18,664
9,067
0
3,252
15,412
500
17,916
W
Heimdallr
Stanley Boyz
Heimdallr
12,511
5,635
1,657
1,595
5,991
3,254
624
825
5,166
0
32,042
W
Kuzenbo
TaCmgPORRA
Kuzenbo
4,881
1,570
715
1,632
12,300
17,486
0
1,287
10,440
9,545
0
W
Thanatos
gardell4
Thanatos
13,472
1,811
4,018
7,716
5,600
2,864
87
711
4,813
0
22,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
43,297
70
Minions Killed
127
0
Camps Cleared
0
855,378
Distance Traveled
1,010,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,702
670
14
1
0
160,855
0
L
Cabrakan
7,364
736
10
1
0
170,767
0
W
Ne Zha
8,864
886
32
3
0
205,184
0
W
He Bo
9,071
907
15
2
0
185,023
0
L
Serqet
7,432
743
5
1
0
201,591
0
L
Pele
6,448
645
14
1
0
167,051
1
L
Surtr
8,081
808
27
3
0
155,114
0
W
Heimdallr
7,837
784
48
5
0
150,967
0
W
Kuzenbo
8,272
827
11
1
0
226,473
0
W
Thanatos
9,253
925
21
2
0
242,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role