Player Matchup

Ullr
Ullr
GhostlyFTW
Ullr
Level 108
God Stats
2W - 1L
1,492 SR
Queue Stats
21W - 29L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
Jmaxxd
Gilgamesh
Level 19
God Stats
6W - 6L
1,261 SR
Queue Stats
20W - 28L
1,395 Elo+
Party 2
Anubis
Anubis
oldman365
Anubis
Level 64
God Stats
39W - 13L
1,681 SR
Queue Stats
201W - 210L
1,364 Elo+
Solo
Team Averages
Level 64
1,478 SR
1,390 Elo+

VS

Team Averages
Level 66
1,508 SR
1,362 Elo+
Cerberus
Cerberus
Kweernan409
Cerberus
Level 27
God Stats
5W - 14L
1,346 SR
Queue Stats
117W - 145L
1,296 Elo+
Party 1
Nox
Nox
Payback--Spanky
Nox
Level 105
God Stats
0W - 1L
1,556 SR
Queue Stats
47W - 45L
1,510 Elo+
Party 1
Bastet
Bastet
Retroactiv3
Bastet
Level 67
God Stats
9W - 7L
1,623 SR
Queue Stats
47W - 61L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,889
808
10,164
5,547
2,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Jmaxxd
Gilgamesh
11
1 / 1 / 8
8,136
740
4,411
7,208
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
oldman365
Anubis
12
6 / 1 / 5
9,590
872
8,825
8,607
3,884
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kweernan409
Cerberus
10
1 / 2 / 2
7,576
689
2,377
11,201
8,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 3
7,859
714
6,730
6,540
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
2 / 6 / 0
7,780
707
5,223
10,032
3,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Gilgamesh
Jmaxxd
Gilgamesh
1
1
8
5
L
Cerberus
Kweernan409
Cerberus
1
2
2
1
L
0
3
3
0.5
L
Bastet
2
6
0
0.33
W
Anubis
oldman365
Anubis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
14,330
21,362
Taken
27,773
11,953
Mitigated
14,085
6,139
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,164
3,701
0
1,104
5,547
2,027
1,518
2,365
3,182
0
34,652
W
Gilgamesh
Jmaxxd
Gilgamesh
4,411
762
0
1,135
7,208
6,042
488
3,335
3,873
0
17,586
L
Cerberus
Kweernan409
Cerberus
2,377
68
0
2,452
11,201
8,105
0
4,802
6,106
12,718
0
L
6,730
79
0
28
6,540
2,560
227
2,203
4,337
36,354
0
L
Bastet
5,223
910
0
1,935
10,032
3,420
119
2,178
7,580
0
23,886
W
Anubis
oldman365
Anubis
8,825
335
221
3,679
8,607
3,884
957
3,535
5,072
40,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
23,215
123
Minions Killed
123
0
Camps Cleared
0
587,637
Distance Traveled
573,756
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,889
808
48
4
0
196,093
0
W
Gilgamesh
8,136
740
17
2
0
218,661
0
L
Cerberus
7,576
689
25
2
0
206,499
2
L
Nox
7,859
714
69
6
0
177,020
0
L
Bastet
7,780
707
29
3
0
190,237
0
W
Anubis
9,590
872
58
5
0
172,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role