Player Matchup

Baron Samedi
Baron Samedi
IceDreDreFish10
Baron Samedi
Level 155
God Stats
2W - 0L
1,340 SR
Queue Stats
41W - 52L
1,442 Elo+
Party 2
Ullr
Ullr
ImDaGoon
Ullr
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,228 Elo+
Party 2
Sobek
Sobek
iTZmanaPOPCICLE
Sobek
Level 142
God Stats
2W - 1L
1,477 SR
Queue Stats
11W - 15L
1,372 Elo+
Party 2
Team Averages
Level 147
1,439 SR
1,347 Elo+

VS

Team Averages
Level 119
1,609 SR
1,539 Elo+
Medusa
Medusa
Creative2023
Medusa
Level 142
God Stats
0W - 2L
1,450 SR
Queue Stats
48W - 57L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Genshi Hayabusa
Zhong Kui
Level 105
God Stats
2W - 1L
1,768 SR
Queue Stats
129W - 118L
1,541 Elo+
Party 1
Nike
Nike
Sir TrapAlot210
Nike
Level 109
God Stats
0W - 2L
1,609 SR
Queue Stats
60W - 55L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IceDreDreFish10
Baron Samedi
12
5 / 2 / 9
9,091
909
10,695
8,491
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
12
7 / 2 / 9
9,296
930
9,401
10,009
4,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
5 / 1 / 11
8,701
870
5,071
13,088
14,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 4 / 1
8,065
807
7,510
8,085
3,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Genshi Hayabusa
Zhong Kui
9
0 / 8 / 3
7,378
738
7,391
12,687
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 3
7,878
788
10,709
12,909
12,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
1
0.88
L
Zhong Kui
Genshi Hayabusa
Zhong Kui
0
8
3
0.19
W
Baron Samedi
IceDreDreFish10
Baron Samedi
5
2
9
4.75
W
Ullr
7
2
9
5.75
L
2
5
3
0.7
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
25,610
31,588
Taken
33,681
23,643
Mitigated
21,984
12,925
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,510
4,315
0
1,853
8,085
3,477
700
4,561
3,330
0
25,187
L
Zhong Kui
Genshi Hayabusa
Zhong Kui
7,391
286
0
2,748
12,687
6,334
0
5,767
6,598
27,635
0
W
Baron Samedi
IceDreDreFish10
Baron Samedi
10,695
902
1,702
3,147
8,491
4,626
0
2,314
6,036
29,035
0
W
Ullr
9,401
5,378
0
4,547
10,009
4,585
0
2,305
7,164
0
34,169
L
10,709
710
108
2,656
12,909
12,173
0
5,021
7,672
0
22,199
W
5,071
579
0
3,529
13,088
14,432
260
3,206
9,480
12,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
23,321
94
Minions Killed
82
0
Camps Cleared
0
531,327
Distance Traveled
513,986
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,065
807
30
3
0
162,811
0
L
Zhong Kui
7,378
738
39
4
0
162,217
1
W
Baron Samedi
9,091
909
42
4
0
159,779
0
W
Ullr
9,296
930
40
4
0
176,895
0
L
Nike
7,878
788
13
1
0
188,958
4
W
Sobek
8,701
870
12
1
0
194,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role