Player Matchup

Fenrir
Fenrir
CDB722
Fenrir
Level 104
God Stats
1W - 0L
1,212 SR
Queue Stats
17W - 32L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
DatBoiWitDaTacos
Danzaburou
Level 28
God Stats
2W - 1L
1,491 SR
Queue Stats
14W - 21L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Legitimatix
Morgan Le Fay
Level 63
God Stats
14W - 13L
1,544 SR
Queue Stats
176W - 184L
1,491 Elo+
Solo
Aphrodite
Aphrodite
LtBacon
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
vprinaldi
Kukulkan
Level 51
God Stats
3W - 3L
1,663 SR
Queue Stats
17W - 32L
1,365 Elo+
Party 1
Team Averages
Level 71
1,482 SR
1,394 Elo+

VS

Team Averages
Level 64
1,355 SR
1,455 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AkoScarlet
Bastet
Level 58
God Stats
2W - 5L
1,342 SR
Queue Stats
72W - 72L
1,412 Elo+
Party 2
Thoth
Thoth
Bloodofenemy
Thoth
Level 69
God Stats
1W - 2L
1,224 SR
Queue Stats
79W - 68L
1,451 Elo+
Party 2
Neith
Neith
SleezySamurai
Neith
Level 109
God Stats
12W - 11L
1,403 SR
Queue Stats
300W - 295L
1,501 Elo+
Solo
Cerberus
Cerberus
SplatterSkull
Cerberus
Level 37
God Stats
1W - 4L
1,302 SR
Queue Stats
47W - 49L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CDB722
Fenrir
10
7 / 2 / 0
6,447
586
8,101
8,989
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DatBoiWitDaTacos
Danzaburou
9
0 / 0 / 2
5,055
460
2,374
3,983
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Legitimatix
Morgan Le Fay
12
2 / 0 / 1
7,332
667
4,579
3,769
2,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
LtBacon
Aphrodite
8
0 / 2 / 2
5,412
492
3,755
6,939
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
vprinaldi
Kukulkan
10
0 / 2 / 2
5,973
543
3,394
3,736
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 2 / 1
5,378
489
986
6,836
2,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
AkoScarlet
Bastet
9
3 / 2 / 0
5,806
528
2,408
9,881
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
1 / 1 / 2
6,203
564
2,102
5,107
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 2 / 1
5,512
501
7,128
6,507
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
SplatterSkull
Cerberus
8
0 / 2 / 2
4,957
451
2,061
8,816
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
6
6
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
Bastet
AkoScarlet
Bastet
3
2
0
1.5
L
1
1
2
2
W
Fenrir
CDB722
Fenrir
7
2
0
3.5
W
Danzaburou
DatBoiWitDaTacos
Danzaburou
0
0
2
1
W
Morgan Le Fay
Legitimatix
Morgan Le Fay
2
0
1
2.5
W
Aphrodite
LtBacon
Aphrodite
0
2
2
0.5
L
2
2
1
1.25
L
Cerberus
SplatterSkull
Cerberus
0
2
2
0.5
W
Kukulkan
vprinaldi
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
14,685
27,416
Taken
37,147
13,292
Mitigated
14,831
10,807
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
986
265
0
1,951
6,836
2,462
0
2,902
3,934
0
29,441
L
Bastet
AkoScarlet
Bastet
2,408
545
0
2,378
9,881
3,328
0
3,321
6,560
0
31,306
L
2,102
40
0
875
5,107
1,594
0
1,476
3,631
52,034
0
W
Fenrir
CDB722
Fenrir
8,101
2,634
0
1,531
8,989
3,527
0
895
8,094
0
36,355
W
Danzaburou
DatBoiWitDaTacos
Danzaburou
2,374
661
0
604
3,983
1,413
0
501
3,482
0
23,094
W
Morgan Le Fay
Legitimatix
Morgan Le Fay
4,579
256
0
2,941
3,769
2,614
480
0
3,769
56,841
0
W
Aphrodite
LtBacon
Aphrodite
3,755
1,591
1,397
3,866
6,939
4,678
0
1,071
5,868
23,964
0
L
7,128
2,101
0
1,668
6,507
1,924
0
989
5,518
0
41,747
L
Cerberus
SplatterSkull
Cerberus
2,061
130
87
3,064
8,816
5,523
0
3,040
5,776
9,268
0
W
Kukulkan
vprinaldi
Kukulkan
3,394
743
0
468
3,736
1,060
0
1,696
2,040
39,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
27,856
279
Minions Killed
303
0
Camps Cleared
0
1,097,116
Distance Traveled
1,085,604
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,378
489
58
5
0
206,258
0
L
Bastet
5,806
528
51
5
0
243,772
0
L
Thoth
6,203
564
94
9
0
220,815
1
W
Fenrir
6,447
586
44
4
0
262,063
4
W
Danzaburou
5,055
460
32
3
0
198,903
1
W
Morgan Le Fay
7,332
667
86
8
0
213,754
0
W
Aphrodite
5,412
492
35
3
0
201,595
5
L
Neith
5,512
501
68
6
0
203,010
3
L
Cerberus
4,957
451
32
3
0
211,749
4
W
Kukulkan
5,973
543
82
7
0
220,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role