Player Matchup

King Arthur
King Arthur
ChasesWrath
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,511 Elo+
Party 1
Lancelot
Lancelot
doomtheweak
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,490 Elo+
Party 1
Merlin
Merlin
kelynn
Merlin
Level 114
God Stats
0W - 2L
1,317 SR
Queue Stats
77W - 73L
1,527 Elo+
Party 1
Team Averages
Level 100
1,439 SR
1,509 Elo+

VS

Team Averages
Level 141
1,606 SR
1,531 Elo+
Artio
Artio
MrApologician
Artio
Level 108
God Stats
1W - 0L
1,575 SR
Queue Stats
3W - 2L
1,643 Elo+
Solo
Anubis
Anubis
SebasTiccy
Anubis
Level 156
God Stats
13W - 24L
1,388 SR
Queue Stats
181W - 179L
1,464 Elo+
Solo
Poseidon
Poseidon
Senor BooT
Poseidon
Level 158
God Stats
12W - 7L
1,854 SR
Queue Stats
276W - 280L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChasesWrath
King Arthur
12
1 / 2 / 0
9,227
659
3,647
22,193
23,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
doomtheweak
Lancelot
11
0 / 7 / 0
8,764
626
5,411
13,682
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
kelynn
Merlin
13
0 / 2 / 1
9,519
680
11,970
9,818
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
10,688
763
8,516
17,946
17,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
SebasTiccy
Anubis
15
6 / 0 / 5
12,248
875
15,233
12,177
6,794
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Senor BooT
Poseidon
14
3 / 0 / 8
11,379
813
13,241
5,046
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChasesWrath
King Arthur
1
2
0
0.5
W
2
1
8
6
W
Anubis
SebasTiccy
Anubis
6
0
5
8.5
W
Poseidon
Senor BooT
Poseidon
3
0
8
7
L
Lancelot
doomtheweak
Lancelot
0
7
0
0
L
Merlin
kelynn
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
36,990
45,693
Taken
35,169
38,064
Mitigated
26,618
2,438
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChasesWrath
King Arthur
3,647
414
0
1,136
22,193
23,136
0
17,061
4,412
0
12,669
W
8,516
1,036
911
7,012
17,946
17,567
188
5,108
12,099
28,510
0
W
Anubis
SebasTiccy
Anubis
15,233
459
327
6,995
12,177
6,794
504
5,655
6,358
70,881
0
W
Poseidon
Senor BooT
Poseidon
13,241
3,801
0
1,882
5,046
2,257
2,312
2,159
2,887
61,479
4,803
L
Lancelot
doomtheweak
Lancelot
5,411
259
0
75
13,682
6,704
0
10,285
2,923
0
18,614
L
Merlin
kelynn
Merlin
11,970
912
0
1,227
9,818
8,224
0
7,354
2,089
62,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
34,315
113
Minions Killed
186
0
Camps Cleared
0
742,749
Distance Traveled
847,596
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,227
659
5
0
0
247,668
0
W
Artio
10,688
763
24
2
0
314,850
4
W
Anubis
12,248
875
95
7
0
256,045
0
W
Poseidon
11,379
813
67
5
0
276,701
0
L
Lancelot
8,764
626
18
1
0
267,670
0
L
Merlin
9,519
680
90
6
0
227,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role