Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ArchaonTEC
He Bo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,515 Elo+
Party 2
Izanami
Izanami
Noevie
Izanami
Level 60
God Stats
31W - 29L
1,555 SR
Queue Stats
109W - 108L
1,468 Elo+
Party 2
Tyr
Tyr
SmilesLost
Tyr
Level 17
God Stats
8W - 5L
1,686 SR
Queue Stats
26W - 32L
1,463 Elo+
Party 2
Horus
Horus
YoureNotHim
Horus
Level 68
God Stats
0W - 1L
1,459 SR
Queue Stats
33W - 26L
1,606 Elo+
Party 2
Team Averages
Level 73
1,540 SR
1,510 Elo+

VS

Team Averages
Level 80
1,572 SR
1,576 Elo+
Surtr
Surtr
Gaulivant
Surtr
Level 124
God Stats
17W - 10L
1,498 SR
Queue Stats
167W - 143L
1,621 Elo+
Party 1
Ullr
Ullr
MLBaka
Ullr
Level 13
God Stats
3W - 0L
1,669 SR
Queue Stats
23W - 13L
1,626 Elo+
Party 3
Gilgamesh
Gilgamesh
Schnoorkle
Gilgamesh
Level 115
God Stats
4W - 2L
1,901 SR
Queue Stats
216W - 201L
1,536 Elo+
Party 1
Ganesha
Ganesha
Sugendesse
Ganesha
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 110L
1,594 Elo+
Party 3
Discordia
Discordia
xOjomox
Discordia
Level 81
God Stats
2W - 1L
1,293 SR
Queue Stats
140W - 140L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 2
7,732
515
7,100
13,630
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
12
2 / 6 / 0
7,654
510
7,870
11,501
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
Noevie
Izanami
12
2 / 5 / 1
8,068
538
5,410
10,483
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 4
6,946
463
8,410
18,708
15,610
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 6
6,771
451
6,291
15,001
14,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gaulivant
Surtr
15
7 / 3 / 1
9,688
646
11,215
14,503
11,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
MLBaka
Ullr
13
2 / 2 / 8
7,855
524
12,628
9,500
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Schnoorkle
Gilgamesh
14
8 / 1 / 3
8,852
590
10,819
16,628
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Sugendesse
Ganesha
11
0 / 2 / 14
7,514
501
5,272
14,409
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
xOjomox
Discordia
14
6 / 1 / 8
8,617
574
9,654
6,618
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
23
23
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
2
1
L
He Bo
2
6
0
0.33
W
Surtr
Gaulivant
Surtr
7
3
1
2.5
W
Ullr
MLBaka
Ullr
2
2
8
3
L
Izanami
Noevie
Izanami
2
5
1
0.5
W
Gilgamesh
Schnoorkle
Gilgamesh
8
1
3
9.5
L
2
4
4
1
W
Ganesha
Sugendesse
Ganesha
0
2
14
3.5
L
0
4
6
0.75
W
Discordia
xOjomox
Discordia
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
49,588
69,323
Taken
61,658
43,671
Mitigated
41,257
18,507
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,100
4,753
0
5,444
13,630
5,409
0
2,747
10,680
0
47,204
L
He Bo
7,870
404
0
2,565
11,501
4,005
476
4,159
6,986
47,982
0
W
Surtr
Gaulivant
Surtr
11,215
3,947
0
4,935
14,503
11,722
342
1,325
13,173
2,747
74,540
W
Ullr
MLBaka
Ullr
12,628
5,819
0
1,492
9,500
3,859
315
786
8,705
0
61,537
L
Izanami
Noevie
Izanami
5,410
3,901
0
1,692
10,483
4,133
757
2,021
8,462
0
53,981
W
Gilgamesh
Schnoorkle
Gilgamesh
10,819
3,693
0
5,332
16,628
9,156
0
2,831
13,790
0
64,745
L
8,410
1,367
0
4,734
18,708
15,610
0
4,071
14,469
1,298
34,576
W
Ganesha
Sugendesse
Ganesha
5,272
1,103
0
4,154
14,409
13,665
75
2,167
12,242
15,370
0
L
6,291
3,057
920
3,152
15,001
14,514
0
3,073
11,706
0
14,691
W
Discordia
xOjomox
Discordia
9,654
909
0
1,050
6,618
2,855
144
2,351
4,252
47,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
42,526
313
Minions Killed
398
0
Camps Cleared
0
1,431,453
Distance Traveled
1,527,103
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,732
515
77
5
0
285,571
0
L
He Bo
7,654
510
79
5
0
275,786
1
W
Surtr
9,688
646
117
8
0
290,165
0
W
Ullr
7,855
524
103
7
0
289,828
6
L
Izanami
8,068
538
101
7
0
247,367
3
W
Gilgamesh
8,852
590
96
6
0
339,083
0
L
Tyr
6,946
463
45
3
0
309,224
13
W
Ganesha
7,514
501
1
0
0
294,304
3
L
Horus
6,771
451
11
1
0
313,505
4
W
Discordia
8,617
574
81
5
0
313,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role