Player Matchup

Awilix
Awilix
 
Awilix
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Depredator89Pro
Janus
Level 49
God Stats
4W - 4L
1,329 SR
Queue Stats
110W - 101L
1,428 Elo+
Solo
Sol
Sol
MasterOogway20
Sol
Level 100
God Stats
13W - 13L
1,480 SR
Queue Stats
230W - 222L
1,479 Elo+
Party 1
Khepri
Khepri
daniel-kratoster
Khepri
Level 83
God Stats
2W - 0L
1,688 SR
Queue Stats
5W - 8L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
xoxkrusherxox
Cu Chulainn
Level 67
God Stats
17W - 18L
1,443 SR
Queue Stats
78W - 100L
1,468 Elo+
Party 1
Team Averages
Level 72
1,488 SR
1,445 Elo+

VS

Team Averages
Level 58
1,471 SR
1,455 Elo+
Lancelot
Lancelot
FATBOYTELLEINGM
Lancelot
Level 66
God Stats
12W - 12L
1,558 SR
Queue Stats
223W - 198L
1,407 Elo+
Solo
Sylvanus
Sylvanus
JustClickRT
Sylvanus
Level 65
God Stats
2W - 5L
1,446 SR
Queue Stats
205W - 210L
1,525 Elo+
Solo
Pele
Pele
NOseLLamawenaXD
Pele
Level 64
God Stats
15W - 21L
1,425 SR
Queue Stats
179W - 189L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Rinsewash
Heimdallr
Level 53
God Stats
1W - 1L
1,683 SR
Queue Stats
61W - 65L
1,453 Elo+
Party 2
Zeus
Zeus
cj8897
Zeus
Level 43
God Stats
0W - 2L
1,242 SR
Queue Stats
12W - 14L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
8 / 1 / 6
9,047
646
10,983
10,602
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 2
9,910
708
9,915
6,487
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 3
9,336
667
12,881
10,223
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 8
7,841
560
3,150
13,545
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
xoxkrusherxox
Cu Chulainn
15
3 / 1 / 5
9,595
685
11,635
12,901
13,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
1 / 5 / 0
6,541
467
6,457
16,110
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
JustClickRT
Sylvanus
7
0 / 6 / 1
5,750
411
2,245
13,410
6,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 7 / 0
7,066
505
4,434
14,534
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Rinsewash
Heimdallr
12
3 / 2 / 0
7,313
522
7,951
11,179
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
cj8897
Zeus
10
0 / 5 / 1
6,591
471
4,139
8,466
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
25
Kills
6
6
Deaths
25
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
6
11
W
7
1
2
8
L
Lancelot
1
5
0
0.2
L
Sylvanus
JustClickRT
Sylvanus
0
6
1
0.08
W
7
1
3
8.5
L
2
7
0
0.29
L
Heimdallr
Rinsewash
Heimdallr
3
2
0
1.5
L
Zeus
cj8897
Zeus
0
5
1
0.1
W
0
2
8
2
W
Cu Chulainn
xoxkrusherxox
Cu Chulainn
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,564
Damage
25,226
53,758
Taken
63,699
34,927
Mitigated
28,459
18,027
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,983
5,049
0
3,015
10,602
4,213
0
1,332
9,223
0
57,355
W
9,915
272
0
1,470
6,487
2,839
0
3,537
2,950
71,729
0
L
Lancelot
6,457
1,631
0
4,034
16,110
9,049
0
2,562
13,528
0
38,297
L
Sylvanus
JustClickRT
Sylvanus
2,245
559
902
2,209
13,410
6,588
0
8,111
5,183
13,677
0
W
12,881
6,767
0
5,666
10,223
3,466
4,522
1,799
8,377
77,155
10,966
L
4,434
846
0
1,207
14,534
5,524
0
3,133
11,325
0
56,147
L
Heimdallr
Rinsewash
Heimdallr
7,951
4,020
0
2,383
11,179
4,540
0
6,139
5,022
0
57,659
L
Zeus
cj8897
Zeus
4,139
430
0
869
8,466
2,758
0
5,414
2,769
38,441
0
W
3,150
176
345
4,747
13,545
10,681
72
2,927
10,618
18,143
0
W
Cu Chulainn
xoxkrusherxox
Cu Chulainn
11,635
2,186
0
2,784
12,901
13,728
232
977
11,263
0
60,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,729
Gold Earned
33,261
416
Minions Killed
340
0
Camps Cleared
0
1,468,618
Distance Traveled
1,301,366
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,047
646
74
5
0
359,663
3
W
Janus
9,910
708
131
9
0
286,399
1
L
Lancelot
6,541
467
55
4
0
311,226
0
L
Sylvanus
5,750
411
18
1
0
219,087
0
W
Sol
9,336
667
125
9
0
253,075
0
L
Pele
7,066
505
83
6
0
280,779
0
L
Heimdallr
7,313
522
115
8
0
280,986
0
L
Zeus
6,591
471
69
5
0
209,288
0
W
Khepri
7,841
560
11
1
0
306,433
0
W
Cu Chulainn
9,595
685
75
5
0
263,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role