Player Matchup

Ares
Ares
JJiggyy
Ares
Level 83
God Stats
5W - 6L
1,631 SR
Queue Stats
102W - 109L
1,484 Elo+
Solo
Skadi
Skadi
LedonPower
Skadi
Level 76
God Stats
2W - 3L
1,438 SR
Queue Stats
2W - 5L
1,329 Elo+
Solo
Tiamat
Tiamat
NOSOYVEGETTA
Tiamat
Level 101
God Stats
0W - 2L
1,283 SR
Queue Stats
83W - 69L
1,502 Elo+
Solo
Bellona
Bellona
donnyy00
Bellona
Level 109
God Stats
0W - 1L
1,456 SR
Queue Stats
296W - 320L
1,458 Elo+
Solo
Fenrir
Fenrir
love_is_a_joke
Fenrir
Level 139
God Stats
8W - 4L
1,778 SR
Queue Stats
360W - 357L
1,488 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,452 Elo+

VS

Team Averages
Level 131
1,512 SR
1,437 Elo+
Awilix
Awilix
Danilotapa
Awilix
Level 130
God Stats
13W - 14L
1,463 SR
Queue Stats
79W - 87L
1,451 Elo+
Party 1
Neith
Neith
Gustavotapa
Neith
Level 144
God Stats
7W - 10L
1,460 SR
Queue Stats
39W - 47L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
Julianotapa092
Baron Samedi
Level 157
God Stats
10W - 12L
1,480 SR
Queue Stats
102W - 118L
1,470 Elo+
Party 1
Ymir
Ymir
LoBiTobrn
Ymir
Level 69
God Stats
29W - 22L
1,569 SR
Queue Stats
280W - 290L
1,489 Elo+
Solo
Xing Tian
Xing Tian
windmarques
Xing Tian
Level 156
God Stats
6W - 6L
1,590 SR
Queue Stats
11W - 18L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JJiggyy
Ares
10
1 / 2 / 1
6,729
481
4,757
12,817
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
11
1 / 5 / 1
6,405
458
7,517
12,790
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
11
0 / 4 / 1
6,931
495
5,586
9,911
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
donnyy00
Bellona
12
0 / 4 / 2
7,313
522
7,043
14,895
12,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 3 / 0
7,969
569
8,132
12,760
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Danilotapa
Awilix
15
11 / 1 / 3
9,237
660
11,181
10,860
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
7,695
550
5,446
7,794
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Julianotapa092
Baron Samedi
14
2 / 1 / 4
8,034
574
10,089
8,074
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
2 / 2 / 2
9,193
657
11,753
15,118
8,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
windmarques
Xing Tian
12
1 / 0 / 7
7,679
549
3,394
12,895
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
Danilotapa
Awilix
11
1
3
12.5
W
2
2
1
1.25
L
Ares
JJiggyy
Ares
1
2
1
0.75
W
Baron Samedi
Julianotapa092
Baron Samedi
2
1
4
4
L
Skadi
1
5
1
0.3
W
Ymir
2
2
2
1.5
L
Tiamat
0
4
1
0.13
L
Bellona
donnyy00
Bellona
0
4
2
0.25
L
4
3
0
1.33
W
Xing Tian
windmarques
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
41,863
63,173
Taken
54,741
45,474
Mitigated
28,979
18,581
Healing
21,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Danilotapa
Awilix
11,181
4,134
0
2,652
10,860
4,574
0
1,880
8,980
0
62,318
W
5,446
2,058
0
3,911
7,794
2,737
2,816
1,117
6,677
0
58,064
L
Ares
JJiggyy
Ares
4,757
332
0
1,744
12,817
14,682
0
3,785
9,032
22,489
0
W
Baron Samedi
Julianotapa092
Baron Samedi
10,089
403
906
5,129
8,074
4,422
488
4,735
3,339
60,876
0
L
Skadi
7,517
3,051
197
3,141
12,790
5,011
0
2,560
10,230
0
47,567
W
Ymir
11,753
4,873
0
4,264
15,118
8,991
948
0
15,118
74,966
0
L
Tiamat
5,586
1,094
0
2,114
9,911
6,728
149
6,681
3,230
53,327
0
L
Bellona
donnyy00
Bellona
7,043
2,237
0
4,689
14,895
12,994
0
9,736
5,159
0
52,998
L
8,132
2,542
0
6,696
12,760
6,059
0
2,474
10,286
0
59,393
W
Xing Tian
windmarques
Xing Tian
3,394
422
452
4,633
12,895
8,255
0
2,611
10,284
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
41,838
384
Minions Killed
436
0
Camps Cleared
0
1,319,329
Distance Traveled
1,347,740
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,237
660
84
6
0
332,201
0
W
Neith
7,695
550
104
7
0
228,880
0
L
Ares
6,729
481
22
2
0
267,299
2
W
Baron Samedi
8,034
574
110
8
0
274,690
7
L
Skadi
6,405
458
82
6
0
245,197
0
W
Ymir
9,193
657
121
9
0
236,342
0
L
Tiamat
6,931
495
105
8
0
264,199
0
L
Bellona
7,313
522
91
7
0
245,401
4
L
Fenrir
7,969
569
84
6
0
297,233
4
W
Xing Tian
7,679
549
17
1
0
275,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role