Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Doc Karp
Zeus
Level 99
God Stats
1W - 2L
1,495 SR
Queue Stats
37W - 39L
1,439 Elo+
Solo
Ah Puch
Ah Puch
ItsTheDBro
Ah Puch
Level 67
God Stats
1W - 4L
1,331 SR
Queue Stats
105W - 175L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
Unluckypig11
Kumbhakarna
Level 89
God Stats
9W - 5L
1,609 SR
Queue Stats
397W - 408L
1,433 Elo+
Solo
Sobek
Sobek
XXJACKXXMASTER69
Sobek
Level 61
God Stats
2W - 1L
1,510 SR
Queue Stats
358W - 344L
1,440 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,437 Elo+

VS

Team Averages
Level 106
1,476 SR
1,576 Elo+
Poseidon
Poseidon
Boundlegend
Poseidon
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 52L
1,721 Elo+
Party 1
Bakasura
Bakasura
RoboWarrior2512
Bakasura
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,431 Elo+
Solo
Osiris
Osiris
SirGagnon
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
Violеt
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,541 Elo+
Solo
Janus
Janus
Y7NR
Janus
Level 128
God Stats
4W - 6L
1,381 SR
Queue Stats
226W - 239L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 2 / 9
9,242
924
13,726
9,822
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
15
7 / 1 / 7
9,362
936
9,497
4,082
1,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ItsTheDBro
Ah Puch
13
0 / 4 / 9
7,661
766
7,373
12,658
5,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Unluckypig11
Kumbhakarna
14
1 / 3 / 12
8,587
859
3,282
14,497
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 3 / 8
9,433
943
4,883
13,211
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Boundlegend
Poseidon
12
1 / 3 / 6
7,099
710
8,246
5,713
2,579
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
15
5 / 5 / 2
8,961
896
7,902
10,876
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
SirGagnon
Osiris
12
1 / 2 / 9
6,872
687
4,879
8,038
7,280
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Violеt
Cthulhu
14
2 / 3 / 6
7,828
783
8,434
9,255
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Y7NR
Janus
13
4 / 5 / 5
7,931
793
12,094
8,316
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
18
Kills
13
13
Deaths
18
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
9
4.75
L
Poseidon
Boundlegend
Poseidon
1
3
6
1.33
W
Zeus
7
1
7
10.5
W
Ah Puch
ItsTheDBro
Ah Puch
0
4
9
1.13
L
Bakasura
5
5
2
1.2
L
Osiris
SirGagnon
Osiris
1
2
9
2.75
W
Kumbhakarna
Unluckypig11
Kumbhakarna
1
3
12
2.33
L
Cthulhu
Violеt
Cthulhu
2
3
6
1.67
W
5
3
8
3
L
Janus
Y7NR
Janus
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
41,555
54,270
Taken
42,198
39,001
Mitigated
33,051
23,489
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,726
6,099
1,199
4,154
9,822
4,917
2,543
4,760
4,652
0
26,885
L
Poseidon
Boundlegend
Poseidon
8,246
1,855
1,554
694
5,713
2,579
102
3,608
2,105
12,589
0
W
Zeus
9,497
1,161
825
548
4,082
1,792
306
2,290
1,567
17,296
0
W
Ah Puch
ItsTheDBro
Ah Puch
7,373
1,589
369
4,159
12,658
5,817
815
6,367
5,899
19,631
0
L
Bakasura
7,902
4,845
897
2,766
10,876
8,455
0
5,940
4,936
0
12,227
L
Osiris
SirGagnon
Osiris
4,879
1,669
945
880
8,038
7,280
0
4,542
3,496
0
7,785
W
Kumbhakarna
Unluckypig11
Kumbhakarna
3,282
252
2,167
3,163
14,497
12,868
98
7,409
6,474
11,890
0
L
Cthulhu
Violеt
Cthulhu
8,434
342
790
978
9,255
10,959
0
6,311
2,944
15,142
0
W
4,883
150
1,639
5,266
13,211
13,607
0
7,090
5,124
10,419
0
L
Janus
Y7NR
Janus
12,094
296
0
797
8,316
3,778
0
4,634
3,682
23,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
38,691
112
Minions Killed
105
0
Camps Cleared
0
932,493
Distance Traveled
882,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,242
924
38
4
0
177,485
0
L
Poseidon
7,099
710
22
2
0
162,944
0
W
Zeus
9,362
936
25
3
0
195,958
0
W
Ah Puch
7,661
766
24
2
0
151,091
0
L
Bakasura
8,961
896
35
4
0
179,958
0
L
Osiris
6,872
687
4
0
0
187,570
0
W
Kumbhakarna
8,587
859
14
1
0
201,250
0
L
Cthulhu
7,828
783
15
2
0
195,277
0
W
Sobek
9,433
943
11
1
0
206,709
0
L
Janus
7,931
793
29
3
0
156,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role