Player Matchup

Thanatos
Thanatos
Haydaar
Thanatos
Level 71
God Stats
9W - 14L
1,482 SR
Queue Stats
19W - 33L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
JunglistSoldier
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,445 Elo+
Solo
Nox
Nox
Obione119
Nox
Level 67
God Stats
30W - 17L
1,659 SR
Queue Stats
74W - 76L
1,467 Elo+
Party 1
Neith
Neith
Ziplar
Neith
Level 68
God Stats
70W - 71L
1,524 SR
Queue Stats
70W - 75L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
scott010595
Kuzenbo
Level 88
God Stats
117W - 110L
1,563 SR
Queue Stats
135W - 134L
1,501 Elo+
Party 1
Team Averages
Level 76
1,546 SR
1,457 Elo+

VS

Team Averages
Level 83
1,482 SR
1,492 Elo+
Tyr
Tyr
DocTYR119
Tyr
Level 2
God Stats
8W - 8L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
JungJargon75
Ymir
Level 34
God Stats
13W - 8L
1,625 SR
Queue Stats
49W - 54L
1,408 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkyismLX
Ah Muzen Cab
Level 106
God Stats
11W - 6L
1,139 SR
Queue Stats
532W - 470L
1,574 Elo+
Solo
Merlin
Merlin
al-sokre57
Merlin
Level 144
God Stats
13W - 15L
1,544 SR
Queue Stats
74W - 78L
1,504 Elo+
Solo
Ravana
Ravana
hexxet0610
Ravana
Level 129
God Stats
14W - 9L
1,604 SR
Queue Stats
227W - 232L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haydaar
Thanatos
11
0 / 2 / 0
6,093
469
1,422
8,802
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 0
6,389
491
5,017
11,197
8,170
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 0
7,484
576
4,173
4,181
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Ziplar
Neith
11
1 / 3 / 0
6,477
498
3,729
9,276
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
scott010595
Kuzenbo
9
0 / 0 / 1
5,898
454
4,272
8,773
6,968
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,524
579
4,699
6,630
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 2
6,335
487
1,568
6,536
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
SkyismLX
Ah Muzen Cab
12
2 / 0 / 1
7,294
561
9,637
7,301
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
al-sokre57
Merlin
14
1 / 2 / 2
7,967
613
3,012
6,654
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
hexxet0610
Ravana
13
1 / 0 / 1
7,877
606
5,273
6,892
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Thanatos
Haydaar
Thanatos
0
2
0
0
W
0
1
2
1
L
0
2
0
0
L
2
0
0
2
W
Ah Muzen Cab
SkyismLX
Ah Muzen Cab
2
0
1
2.5
L
Neith
Ziplar
Neith
1
3
0
0.33
W
Merlin
al-sokre57
Merlin
1
2
2
1
W
Ravana
hexxet0610
Ravana
1
0
1
1.5
L
Kuzenbo
scott010595
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
24,189
42,229
Taken
34,013
23,120
Mitigated
17,999
17,718
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,699
586
0
4,845
6,630
3,187
0
1,776
4,854
0
56,924
L
Thanatos
Haydaar
Thanatos
1,422
171
0
7,095
8,802
3,072
0
772
7,917
0
40,088
W
1,568
517
123
2,012
6,536
4,191
0
2,406
4,130
10,480
0
L
5,017
488
0
5,848
11,197
8,170
0
531
10,628
41,779
40
L
4,173
741
0
901
4,181
1,697
0
1,582
2,501
51,913
0
W
Ah Muzen Cab
SkyismLX
Ah Muzen Cab
9,637
3,370
0
750
7,301
2,764
0
1,239
6,062
0
74,510
L
Neith
Ziplar
Neith
3,729
2,161
0
2,550
9,276
3,213
0
66
9,210
0
54,436
W
Merlin
al-sokre57
Merlin
3,012
343
0
583
6,654
2,712
0
3,499
3,155
57,388
774
W
Ravana
hexxet0610
Ravana
5,273
1,645
0
4,230
6,892
5,145
553
4,502
2,390
0
55,218
L
Kuzenbo
scott010595
Kuzenbo
4,272
2,005
0
1,324
8,773
6,968
0
1,368
7,393
16,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
36,997
379
Minions Killed
458
0
Camps Cleared
0
1,363,843
Distance Traveled
1,393,665
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,524
579
102
8
0
345,937
0
L
Thanatos
6,093
469
68
5
0
318,753
2
W
Ymir
6,335
487
16
1
0
274,543
1
L
Ah Puch
6,389
491
67
5
0
237,745
4
L
Nox
7,484
576
118
9
0
282,387
5
W
Ah Muzen Cab
7,294
561
117
9
0
272,841
1
L
Neith
6,477
498
103
8
0
253,764
2
W
Merlin
7,967
613
116
9
0
245,998
2
W
Ravana
7,877
606
107
8
0
254,346
0
L
Kuzenbo
5,898
454
23
2
0
271,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role