Player Matchup

Baron Samedi
Baron Samedi
Big_Choomba
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,516 Elo+
Party 2
Fenrir
Fenrir
DoJokabojo37
Fenrir
Level 124
God Stats
19W - 25L
1,452 SR
Queue Stats
362W - 369L
1,567 Elo+
Party 2
King Arthur
King Arthur
MOMOFWAR
King Arthur
Level 114
God Stats
4W - 4L
1,561 SR
Queue Stats
91W - 86L
1,595 Elo+
Party 2
Team Averages
Level 122
1,505 SR
1,559 Elo+

VS

Team Averages
Level 129
1,440 SR
1,564 Elo+
Maui
Maui
BRanThaDon
Maui
Level 118
God Stats
6W - 7L
1,518 SR
Queue Stats
136W - 142L
1,524 Elo+
Party 1
Ra
Ra
OlldCastle
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,620 Elo+
Solo
Danzaburou
Danzaburou
TomFury5153
Danzaburou
Level 147
God Stats
1W - 1L
1,301 SR
Queue Stats
164W - 160L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Choomba
Baron Samedi
11
2 / 6 / 3
8,809
734
4,671
9,918
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
6 / 5 / 2
9,787
816
7,344
12,846
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MOMOFWAR
King Arthur
12
1 / 6 / 4
9,226
769
5,219
14,164
15,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 13
10,184
849
4,112
9,133
10,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 5 / 8
9,679
807
6,244
7,586
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TomFury5153
Danzaburou
15
14 / 2 / 2
12,898
1,075
16,949
8,586
3,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
17
17
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Baron Samedi
Big_Choomba
Baron Samedi
2
6
3
0.58
L
Fenrir
6
5
2
1.4
L
King Arthur
MOMOFWAR
King Arthur
1
6
4
0.5
W
2
5
8
1.2
W
Danzaburou
TomFury5153
Danzaburou
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,234
Damage
27,305
36,928
Taken
25,305
26,173
Mitigated
17,060
4,605
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,112
673
0
671
9,133
10,484
26
2,581
6,351
16,717
0
L
Baron Samedi
Big_Choomba
Baron Samedi
4,671
128
266
1,054
9,918
5,899
0
1,765
8,153
18,811
0
L
Fenrir
7,344
822
0
1,560
12,846
5,156
51
3,413
9,433
0
23,700
L
King Arthur
MOMOFWAR
King Arthur
5,219
367
0
1,725
14,164
15,118
0
5,320
8,596
0
31,004
W
6,244
806
608
1,130
7,586
2,928
0
805
6,588
34,614
0
W
Danzaburou
TomFury5153
Danzaburou
16,949
8,813
0
2,910
8,586
3,648
2,796
1,708
6,659
0
52,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
32,761
81
Minions Killed
123
0
Camps Cleared
0
567,800
Distance Traveled
656,036
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,184
849
23
2
0
211,566
0
L
Baron Samedi
8,809
734
15
1
0
179,874
0
L
Fenrir
9,787
816
32
3
0
196,102
0
L
King Arthur
9,226
769
34
3
0
191,824
0
W
Ra
9,679
807
41
3
0
211,559
4
W
Danzaburou
12,898
1,075
59
5
0
232,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role