Player Matchup

Baba Yaga
Baba Yaga
Hannah03
Baba Yaga
Level 100
God Stats
5W - 4L
1,507 SR
Queue Stats
244W - 255L
1,411 Elo+
Party 2
Thanatos
Thanatos
PreClutching
Thanatos
Level 149
God Stats
13W - 19L
1,410 SR
Queue Stats
537W - 566L
1,422 Elo+
Party 2
Chaac
Chaac
TicklishElbow
Chaac
Level 107
God Stats
13W - 2L
1,483 SR
Queue Stats
316W - 307L
1,428 Elo+
Solo
Yemoja
Yemoja
XeJaTeA2
Yemoja
Level 48
God Stats
1W - 0L
1,275 SR
Queue Stats
12W - 12L
1,432 Elo+
Solo
Cthulhu
Cthulhu
hakuxs1
Cthulhu
Level 91
God Stats
3W - 4L
1,462 SR
Queue Stats
291W - 315L
1,442 Elo+
Solo
Team Averages
Level 99
1,427 SR
1,427 Elo+

VS

Team Averages
Level 105
1,494 SR
1,468 Elo+
Zeus
Zeus
CrAZy_JoKeR_PR-0
Zeus
Level 88
God Stats
3W - 2L
1,720 SR
Queue Stats
100W - 100L
1,443 Elo+
Party 3
Hel
Hel
KWIKUMAT
Hel
Level 157
God Stats
0W - 1L
1,478 SR
Queue Stats
36W - 29L
1,504 Elo+
Party 1
Ullr
Ullr
Phoenixviper190
Ullr
Level 105
God Stats
0W - 2L
1,249 SR
Queue Stats
189W - 194L
1,474 Elo+
Party 1
Bacchus
Bacchus
Roman_Empire_PR
Bacchus
Level 87
God Stats
5W - 4L
1,525 SR
Queue Stats
264W - 271L
1,500 Elo+
Party 3
Mulan
Mulan
iMiggly
Mulan
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
154W - 159L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hannah03
Baba Yaga
15
3 / 4 / 19
9,590
799
13,075
10,883
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
PreClutching
Thanatos
17
22 / 5 / 4
11,735
978
23,402
18,500
9,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 20
9,972
831
15,534
21,602
24,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
XeJaTeA2
Yemoja
16
0 / 0 / 22
10,293
858
6,286
10,235
7,509
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
hakuxs1
Cthulhu
18
5 / 1 / 22
11,185
932
16,255
21,177
13,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,208
684
14,025
11,649
5,001
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
3 / 7 / 4
8,892
741
6,041
17,124
8,032
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 7 / 5
8,835
736
12,750
17,986
8,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 8
8,610
718
6,720
17,021
20,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
iMiggly
Mulan
13
1 / 8 / 5
8,165
680
7,589
17,490
15,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
33
Kills
10
13
Deaths
33
87
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Baba Yaga
Hannah03
Baba Yaga
3
4
19
3.13
L
3
7
4
0.71
L
3
7
5
0.79
W
Thanatos
PreClutching
Thanatos
22
5
4
4.8
L
2
4
8
1.5
W
3
3
20
4.33
W
Yemoja
XeJaTeA2
Yemoja
0
0
22
11
W
Cthulhu
hakuxs1
Cthulhu
5
1
22
16
L
Mulan
iMiggly
Mulan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,552
Damage
47,125
82,397
Taken
81,270
59,940
Mitigated
57,866
46,330
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,025
883
1,191
603
11,649
5,001
0
4,125
7,447
25,611
0
W
Baba Yaga
Hannah03
Baba Yaga
13,075
1,482
748
1,366
10,883
4,993
1,730
3,686
7,197
24,522
0
L
6,041
1,498
3,362
3,172
17,124
8,032
0
8,887
8,085
14,190
0
L
12,750
3,452
206
1,695
17,986
8,331
0
6,760
10,961
0
23,228
W
Thanatos
PreClutching
Thanatos
23,402
5,182
0
10,624
18,500
9,368
246
6,843
11,448
0
29,155
L
6,720
422
932
3,874
17,021
20,617
0
8,799
7,945
14,961
0
W
15,534
1,636
1,787
7,361
21,602
24,073
1,988
6,044
15,558
0
28,362
W
Yemoja
XeJaTeA2
Yemoja
6,286
1,651
11,397
2,994
10,235
7,509
1,859
4,692
5,543
12,067
0
W
Cthulhu
hakuxs1
Cthulhu
16,255
129
2,293
7,760
21,177
13,997
1,163
5,521
15,656
42,476
0
L
Mulan
iMiggly
Mulan
7,589
575
525
1,046
17,490
15,885
0
7,045
10,078
0
14,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
42,710
123
Minions Killed
93
0
Camps Cleared
0
1,152,990
Distance Traveled
922,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,208
684
31
3
0
166,545
0
W
Baba Yaga
9,590
799
10
1
0
212,131
0
L
Hel
8,892
741
13
1
0
167,691
0
L
Ullr
8,835
736
16
1
0
196,561
0
W
Thanatos
11,735
978
10
1
0
229,864
0
L
Bacchus
8,610
718
18
2
0
233,987
0
W
Chaac
9,972
831
28
2
0
236,536
0
W
Yemoja
10,293
858
12
1
0
222,378
0
W
Cthulhu
11,185
932
63
5
0
252,081
0
L
Mulan
8,165
680
15
1
0
157,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role