Player Matchup

Charon
Charon
FlamingTorch
Charon
Level 85
God Stats
1W - 0L
1,846 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 2
Hercules
Hercules
MERDAGNO
Hercules
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 2
Cernunnos
Cernunnos
NIkkarac
Cernunnos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 2
Mulan
Mulan
panicwave
Mulan
Level 86
God Stats
4W - 2L
1,482 SR
Queue Stats
169W - 177L
1,345 Elo+
Solo
Ix Chel
Ix Chel
thunder9704
Ix Chel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,462 Elo+
Party 2
Team Averages
Level 77
1,566 SR
1,483 Elo+

VS

Team Averages
Level 96
1,459 SR
1,448 Elo+
Guan Yu
Guan Yu
Armythix
Guan Yu
Level 68
God Stats
0W - 2L
1,309 SR
Queue Stats
181W - 155L
1,439 Elo+
Solo
Anhur
Anhur
CheezyyBeanzzz
Anhur
Level 124
God Stats
1W - 2L
1,511 SR
Queue Stats
128W - 110L
1,416 Elo+
Party 1
Sobek
Sobek
Dan_Rowe
Sobek
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,475 Elo+
Party 1
Persephone
Persephone
MikeHiggz
Persephone
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 160L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
Shak_Jones_6
Cliodhna
Level 125
God Stats
5W - 7L
1,477 SR
Queue Stats
384W - 369L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
18
4 / 2 / 24
11,708
836
10,040
15,513
19,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
MERDAGNO
Hercules
18
8 / 3 / 18
11,784
842
17,853
16,994
12,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
NIkkarac
Cernunnos
19
13 / 3 / 19
12,977
927
25,132
14,030
7,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
panicwave
Mulan
19
9 / 5 / 20
12,054
861
18,084
18,683
18,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
thunder9704
Ix Chel
17
2 / 5 / 16
10,662
762
8,319
13,723
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Armythix
Guan Yu
12
2 / 6 / 5
8,787
628
4,265
17,023
9,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 7 / 6
10,092
721
14,480
16,364
8,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Dan_Rowe
Sobek
13
0 / 9 / 6
8,451
604
5,290
20,454
22,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
MikeHiggz
Persephone
17
1 / 11 / 6
10,371
741
12,426
15,904
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Shak_Jones_6
Cliodhna
20
6 / 4 / 10
11,385
813
20,622
17,669
10,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
36
Kills
18
18
Deaths
37
97
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Armythix
Guan Yu
2
6
5
0.75
L
9
7
6
1.71
L
Sobek
Dan_Rowe
Sobek
0
9
6
0.33
W
Charon
4
2
24
8
W
Hercules
MERDAGNO
Hercules
8
3
18
5.67
L
Persephone
MikeHiggz
Persephone
1
11
6
0.36
W
Cernunnos
NIkkarac
Cernunnos
13
3
19
7.5
L
Cliodhna
Shak_Jones_6
Cliodhna
6
4
10
2.75
W
Mulan
panicwave
Mulan
9
5
20
3.8
W
Ix Chel
thunder9704
Ix Chel
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,428
Damage
57,083
78,943
Taken
87,414
64,628
Mitigated
57,466
28,612
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Armythix
Guan Yu
4,265
687
3,752
3,201
17,023
9,536
0
2,510
14,513
0
6,689
L
14,480
6,609
1,258
1,401
16,364
8,518
677
4,933
11,431
0
24,082
L
Sobek
Dan_Rowe
Sobek
5,290
512
748
1,678
20,454
22,600
48
5,329
15,125
7,366
0
W
Charon
10,040
1,145
1,102
2,742
15,513
19,051
700
3,489
12,024
19,608
0
W
Hercules
MERDAGNO
Hercules
17,853
3,729
384
6,297
16,994
12,979
1,913
4,340
12,654
0
28,875
L
Persephone
MikeHiggz
Persephone
12,426
987
881
803
15,904
5,901
45
1,699
14,097
28,991
0
W
Cernunnos
NIkkarac
Cernunnos
25,132
13,702
701
2,691
14,030
7,633
4,569
2,411
11,619
0
50,970
L
Cliodhna
Shak_Jones_6
Cliodhna
20,622
1,788
1,084
4,181
17,669
10,911
0
4,664
13,005
0
42,354
W
Mulan
panicwave
Mulan
18,084
2,088
2,663
4,854
18,683
18,664
782
4,044
14,639
1,619
31,828
W
Ix Chel
thunder9704
Ix Chel
8,319
1,493
3,757
3,421
13,723
6,301
1,063
3,432
10,291
21,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
49,086
147
Minions Killed
108
0
Camps Cleared
0
1,332,816
Distance Traveled
1,102,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,787
628
1
0
0
173,968
0
L
Anhur
10,092
721
27
2
0
203,968
0
L
Sobek
8,451
604
5
0
0
241,136
0
W
Charon
11,708
836
14
1
0
286,991
0
W
Hercules
11,784
842
18
1
0
284,279
0
L
Persephone
10,371
741
28
2
0
219,317
0
W
Cernunnos
12,977
927
67
5
0
255,201
0
L
Cliodhna
11,385
813
47
3
0
264,365
0
W
Mulan
12,054
861
27
2
0
246,991
0
W
Ix Chel
10,662
762
21
2
0
259,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role