Player Matchup

Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HorridAngel
Ix Chel
Level 147
God Stats
5W - 2L
1,716 SR
Queue Stats
647W - 188L
1,668 Elo+
Party 1
Charon
Charon
MrFreeze1933
Charon
Level 145
God Stats
10W - 0L
1,955 SR
Queue Stats
675W - 229L
1,651 Elo+
Party 1
Kuzenbo
Kuzenbo
SrAstek
Kuzenbo
Level 81
God Stats
2W - 0L
1,747 SR
Queue Stats
38W - 37L
1,452 Elo+
Solo
Cerberus
Cerberus
SychoticX
Cerberus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,461 Elo+
Solo
Team Averages
Level 131
1,684 SR
1,547 Elo+

VS

Team Averages
Level 113
1,436 SR
1,421 Elo+
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
An_Introvert
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 170L
1,450 Elo+
Party 2
Bacchus
Bacchus
girlpower5068
Bacchus
Level 63
God Stats
1W - 5L
1,178 SR
Queue Stats
100W - 154L
1,438 Elo+
Party 2
Susano
Susano
xTNTx Diaboliks
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 0 / 10
7,074
1,179
6,940
2,404
961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
HorridAngel
Ix Chel
14
8 / 0 / 8
8,186
1,364
7,171
5,108
2,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
11
0 / 1 / 16
7,012
1,169
4,148
7,463
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SrAstek
Kuzenbo
12
3 / 1 / 10
7,350
1,225
3,784
9,291
9,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
SychoticX
Cerberus
11
1 / 1 / 11
6,529
1,088
3,179
7,160
7,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 5 / 0
5,638
940
6,587
7,920
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

He Bo
 
He Bo
12
1 / 2 / 1
5,592
932
4,181
4,696
1,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
An_Introvert
Guan Yu
9
0 / 5 / 3
5,275
879
1,934
8,392
10,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
12
1 / 2 / 1
5,986
998
2,981
5,320
6,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 2 / 1
4,999
833
1,449
2,629
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
16
Kills
3
3
Deaths
16
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
10
9
L
Chiron
 
Chiron
1
5
0
0.2
L
He Bo
 
He Bo
1
2
1
0.75
L
Guan Yu
An_Introvert
Guan Yu
0
5
3
0.3
W
Ix Chel
HorridAngel
Ix Chel
8
0
8
12
W
Charon
0
1
16
8
W
Kuzenbo
SrAstek
Kuzenbo
3
1
10
8
W
Cerberus
SychoticX
Cerberus
1
1
11
6.5
L
Bacchus
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
17,132
31,426
Taken
28,957
28,172
Mitigated
22,322
16,206
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,940
1,050
1,042
673
2,404
961
1,045
369
2,035
12,889
0
L
Chiron
 
Chiron
6,587
2,008
293
862
7,920
3,075
0
6,960
943
0
14,083
L
He Bo
 
He Bo
4,181
267
19
853
4,696
1,910
0
4,183
513
13,106
0
L
Guan Yu
An_Introvert
Guan Yu
1,934
296
29
491
8,392
10,297
0
7,057
1,335
0
4,710
W
Ix Chel
HorridAngel
Ix Chel
7,171
1,315
3,799
1,513
5,108
2,590
1,124
1,415
3,693
15,217
0
W
Charon
4,148
644
644
1,496
7,463
7,561
461
1,260
6,203
11,461
0
W
Kuzenbo
SrAstek
Kuzenbo
3,784
1,988
1,589
2,785
9,291
9,873
93
2,454
6,837
8,929
0
W
Cerberus
SychoticX
Cerberus
3,179
47
1,220
1,445
7,160
7,187
860
1,664
5,496
7,919
0
L
Bacchus
2,981
46
204
760
5,320
6,096
0
4,732
588
6,166
0
L
1,449
222
0
118
2,629
944
0
2,273
356
0
2,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
27,490
80
Minions Killed
51
0
Camps Cleared
0
704,604
Distance Traveled
418,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,074
1,179
18
3
0
131,176
0
L
Chiron
5,638
940
15
3
0
98,697
0
L
He Bo
5,592
932
18
3
0
108,827
0
L
Guan Yu
5,275
879
3
1
0
81,492
0
W
Ix Chel
8,186
1,364
27
5
0
144,271
0
W
Charon
7,012
1,169
8
1
0
134,668
0
W
Kuzenbo
7,350
1,225
9
2
0
159,757
0
W
Cerberus
6,529
1,088
18
3
0
134,732
0
L
Bacchus
5,986
998
12
2
0
106,777
0
L
Susano
4,999
833
3
1
0
22,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role