Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gunner300WM
Scylla
Level 155
God Stats
953W - 122L
2,355 SR
Queue Stats
2,560W - 354L
2,113 Elo+
Solo
Sun Wukong
Sun Wukong
KSI Salt CSR
Sun Wukong
Level 157
God Stats
3W - 2L
1,510 SR
Queue Stats
268W - 296L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
ObiWanKenobi190
Danzaburou
Level 121
God Stats
1W - 1L
1,697 SR
Queue Stats
34W - 26L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PandaMatt4371
Kumbhakarna
Level 144
God Stats
1W - 6L
1,235 SR
Queue Stats
351W - 343L
1,537 Elo+
Party 1
Team Averages
Level 145
1,659 SR
1,640 Elo+

VS

Team Averages
Level 120
1,687 SR
1,539 Elo+
Vulcan
Vulcan
Chicklemicks
Vulcan
Level 79
God Stats
53W - 24L
1,698 SR
Queue Stats
143W - 93L
1,572 Elo+
Party 2
Cupid
Cupid
FaithoFlip
Cupid
Level 143
God Stats
6W - 5L
1,495 SR
Queue Stats
188W - 133L
1,562 Elo+
Party 2
Surtr
Surtr
TA_Saintz
Surtr
Level 140
God Stats
33W - 31L
1,613 SR
Queue Stats
374W - 388L
1,553 Elo+
Solo
Maui
Maui
TheLeanster
Maui
Level 96
God Stats
23W - 5L
1,879 SR
Queue Stats
159W - 97L
1,572 Elo+
Party 2
Ra
Ra
jpsq11
Ra
Level 143
God Stats
1W - 1L
1,748 SR
Queue Stats
5W - 7L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 7
7,327
1,221
8,654
4,283
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
13
7 / 0 / 4
8,801
1,467
12,586
2,807
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KSI Salt CSR
Sun Wukong
12
2 / 2 / 7
7,873
1,312
4,987
8,827
10,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ObiWanKenobi190
Danzaburou
12
1 / 1 / 6
7,129
1,188
4,416
5,085
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
PandaMatt4371
Kumbhakarna
13
0 / 0 / 8
7,635
1,273
2,595
9,184
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

361

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 1 / 2
7,554
1,259
10,869
4,428
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
12
0 / 2 / 4
6,873
1,146
5,144
10,095
3,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
TA_Saintz
Surtr
12
1 / 6 / 2
7,007
1,168
5,451
11,841
10,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 3
8,004
1,334
4,434
7,092
4,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
11
0 / 3 / 0
6,011
1,002
1,377
2,834
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
12
Kills
5
5
Deaths
12
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
7
2.75
L
Vulcan
2
1
2
3
L
Cupid
0
2
4
1
W
Scylla
7
0
4
9
W
Sun Wukong
KSI Salt CSR
Sun Wukong
2
2
7
2.75
W
Danzaburou
ObiWanKenobi190
Danzaburou
1
1
6
4
W
Kumbhakarna
PandaMatt4371
Kumbhakarna
0
0
8
4
L
Surtr
TA_Saintz
Surtr
1
6
2
0.33
L
2
0
3
3.5
L
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,238
Damage
27,275
30,186
Taken
36,290
22,294
Mitigated
22,120
3,791
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,654
376
0
0
4,283
1,815
0
2,923
1,360
20,870
0
L
Vulcan
10,869
4,210
0
0
4,428
1,677
0
2,403
2,025
26,754
0
L
Cupid
5,144
2,862
109
1,529
10,095
3,757
0
7,574
2,521
0
18,108
W
Scylla
12,586
1,672
0
123
2,807
1,049
0
1,292
1,515
29,584
0
W
Sun Wukong
KSI Salt CSR
Sun Wukong
4,987
711
0
900
8,827
10,122
0
4,336
4,413
87
17,837
W
Danzaburou
ObiWanKenobi190
Danzaburou
4,416
2,129
0
838
5,085
2,395
0
2,583
2,502
0
11,613
W
Kumbhakarna
PandaMatt4371
Kumbhakarna
2,595
446
0
1,930
9,184
6,913
0
5,595
3,589
4,608
0
L
Surtr
TA_Saintz
Surtr
5,451
1,095
0
496
11,841
10,930
0
7,860
3,981
224
14,586
L
4,434
702
1,078
708
7,092
4,753
0
5,064
2,028
7,571
0
L
Ra
1,377
317
242
72
2,834
1,003
0
1,021
1,813
4,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
35,449
126
Minions Killed
105
6
Camps Cleared
3
659,078
Distance Traveled
554,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,327
1,221
31
5
0
117,955
0
L
Vulcan
7,554
1,259
43
7
1
147,169
0
L
Cupid
6,873
1,146
32
5
0
109,664
0
W
Scylla
8,801
1,467
50
8
2
149,956
0
W
Sun Wukong
7,873
1,312
25
4
2
123,820
0
W
Danzaburou
7,129
1,188
17
3
2
113,550
0
W
Kumbhakarna
7,635
1,273
3
1
0
153,797
0
L
Surtr
7,007
1,168
19
3
1
120,409
0
L
Maui
8,004
1,334
4
1
0
133,450
0
L
Ra
6,011
1,002
7
1
1
43,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role