Player Matchup

Terra
Terra
Silver III
 
Terra
Silver III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
Zombiekill3r77
Neith
Silver III
Level 109
God Stats
8W - 12L
1,490 SR
Queue Stats
88W - 95L
989 MMR
Party 2
Sol
Sol
Silver IV
itsonlyfeher3
Sol
Silver IV
Level 123
God Stats
4W - 3L
1,714 SR
Queue Stats
81W - 122L
878 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,568 SR
1,123 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,417 SR
1,045 MMR
Hera
Hera
Bronze III
BlissfullMoxie
Hera
Bronze III
Level 32
God Stats
9W - 3L
1,347 SR
Queue Stats
17W - 9L
1,500 MMR
Party 1
Khepri
Khepri
Silver V
iDeuceX
Khepri
Silver V
Level 126
God Stats
3W - 9L
1,406 SR
Queue Stats
275W - 352L
668 MMR
Solo
Skadi
Skadi
Silver II
mesenima
Skadi
Silver II
Level 155
God Stats
18W - 14L
1,498 SR
Queue Stats
250W - 294L
967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 2 / 0
8,855
633
6,411
12,834
8,902
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 5 / 0
8,946
639
5,628
14,405
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 0
9,268
662
9,046
12,712
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KuzenboVulcanPersephoneAchillesMaman Brigitte

VS

Bans
DanzaburouChaacFafnirCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
12,460
890
21,811
7,128
4,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
iDeuceX
Khepri
12
0 / 0 / 9
9,880
706
4,685
13,392
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
mesenima
Skadi
15
4 / 0 / 9
11,490
821
7,485
10,394
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
W
9
0
4
11
L
0
5
0
0
W
Khepri
iDeuceX
Khepri
0
0
9
4.5
L
0
6
0
0
W
Skadi
mesenima
Skadi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,085
Damage
33,981
39,951
Taken
30,914
17,522
Mitigated
23,639
6,304
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,411
14
287
322
12,834
8,902
0
7,212
5,332
20,656
0
W
21,811
2,930
0
2,306
7,128
4,621
1,331
4,659
2,469
79,596
0
L
5,628
1,487
0
1,699
14,405
4,266
0
9,831
4,300
0
40,926
W
Khepri
iDeuceX
Khepri
4,685
145
0
3,421
13,392
14,060
120
4,326
9,066
10,824
0
L
9,046
878
0
3,996
12,712
4,354
0
8,704
3,594
44,099
0
W
Skadi
mesenima
Skadi
7,485
2,454
0
1,932
10,394
4,958
1,730
7,213
3,181
0
50,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
33,830
130
Minions Killed
180
0
Camps Cleared
0
748,694
Distance Traveled
718,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,855
633
20
1
0
264,245
4
W
Hera
12,460
890
111
8
0
243,296
0
L
Neith
8,946
639
53
4
0
231,350
0
W
Khepri
9,880
706
6
0
0
234,971
4
L
Sol
9,268
662
57
4
0
253,099
0
W
Skadi
11,490
821
63
5
0
240,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role