Player Matchup

Maman Brigitte
Maman Brigitte
Lule_01
Maman Brigitte
Level 49
God Stats
34W - 20L
1,646 SR
Queue Stats
201W - 226L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
ReaDuval
Amaterasu
Level 120
God Stats
8W - 14L
1,420 SR
Queue Stats
279W - 290L
1,478 Elo+
Party 2
Kali
Kali
SmitE-ARMY
Kali
Level 44
God Stats
25W - 37L
1,486 SR
Queue Stats
94W - 131L
1,338 Elo+
Solo
Izanami
Izanami
VeNoM LeGenDz
Izanami
Level 112
God Stats
13W - 11L
1,543 SR
Queue Stats
503W - 488L
1,436 Elo+
Solo
Athena
Athena
swedenboi69
Athena
Level 59
God Stats
2W - 1L
1,703 SR
Queue Stats
9W - 13L
1,341 Elo+
Solo
Team Averages
Level 77
1,560 SR
1,410 Elo+

VS

Team Averages
Level 73
1,496 SR
1,383 Elo+
Lancelot
Lancelot
Loczek4594
Lancelot
Level 39
God Stats
11W - 11L
1,500 SR
Queue Stats
129W - 160L
1,311 Elo+
Solo
Janus
Janus
Mhdi99
Janus
Level 53
God Stats
31W - 40L
1,343 SR
Queue Stats
293W - 349L
1,323 Elo+
Party 3
Arachne
Arachne
Nimo12Master
Arachne
Level 67
God Stats
9W - 5L
1,729 SR
Queue Stats
186W - 209L
1,423 Elo+
Party 3
Cernunnos
Cernunnos
guioc10
Cernunnos
Level 102
God Stats
3W - 2L
1,781 SR
Queue Stats
14W - 13L
1,431 Elo+
Party 1
Artio
Artio
so-eu-br
Artio
Level 106
God Stats
1W - 1L
1,127 SR
Queue Stats
16W - 16L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Lule_01
Maman Brigitte
14
5 / 7 / 0
9,210
485
7,765
15,503
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ReaDuval
Amaterasu
13
2 / 6 / 4
8,395
442
6,927
25,175
26,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 2
7,888
415
5,412
15,554
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
13
1 / 10 / 3
8,392
442
12,774
19,098
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
3 / 8 / 2
8,438
444
7,731
26,964
20,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Loczek4594
Lancelot
16
4 / 5 / 5
10,072
530
14,640
17,628
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Mhdi99
Janus
16
3 / 2 / 11
10,218
538
15,265
7,748
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Nimo12Master
Arachne
18
19 / 1 / 6
12,282
646
24,328
15,139
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
guioc10
Cernunnos
16
7 / 1 / 7
9,971
525
14,430
15,352
6,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
so-eu-br
Artio
13
2 / 3 / 13
9,222
485
6,594
20,223
15,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
11
Kills
35
35
Deaths
12
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Loczek4594
Lancelot
4
5
5
1.3
L
Maman Brigitte
Lule_01
Maman Brigitte
5
7
0
0.71
W
Janus
Mhdi99
Janus
3
2
11
4.25
W
Arachne
Nimo12Master
Arachne
19
1
6
22
L
Amaterasu
ReaDuval
Amaterasu
2
6
4
0.67
L
0
4
2
0.25
L
Izanami
1
10
3
0.25
W
Cernunnos
guioc10
Cernunnos
7
1
7
10.5
W
Artio
so-eu-br
Artio
2
3
13
2.83
L
Athena
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,609
Damage
75,257
102,294
Taken
76,090
67,482
Mitigated
38,363
22,199
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Loczek4594
Lancelot
14,640
3,036
0
2,455
17,628
7,039
320
4,082
13,546
0
66,788
L
Maman Brigitte
Lule_01
Maman Brigitte
7,765
196
0
1,160
15,503
6,755
1,309
1,368
14,045
61,627
251
W
Janus
Mhdi99
Janus
15,265
1,996
0
1,752
7,748
3,111
496
2,001
5,747
72,663
0
W
Arachne
Nimo12Master
Arachne
24,328
17,311
0
6,081
15,139
6,899
89
4,466
10,673
0
99,295
L
Amaterasu
ReaDuval
Amaterasu
6,927
3,980
0
9,550
25,175
26,284
404
4,376
20,612
0
37,553
L
5,412
2,671
0
4,583
15,554
7,584
0
4,133
11,293
0
41,639
L
Izanami
12,774
8,669
0
3,859
19,098
6,554
0
3,928
15,144
0
65,368
W
Cernunnos
guioc10
Cernunnos
14,430
8,992
0
5,355
15,352
6,068
3,127
1,449
13,903
0
71,297
W
Artio
so-eu-br
Artio
6,594
566
4,075
5,758
20,223
15,246
258
3,400
16,823
21,105
0
L
Athena
7,731
2,456
0
3,047
26,964
20,305
20
7,289
19,341
27,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
51,765
331
Minions Killed
437
0
Camps Cleared
0
1,776,357
Distance Traveled
1,933,593
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,072
530
82
4
0
414,131
0
L
Maman Brigitte
9,210
485
101
5
0
350,526
0
W
Janus
10,218
538
121
6
0
364,907
0
W
Arachne
12,282
646
104
5
0
443,045
0
L
Amaterasu
8,395
442
48
3
0
406,412
0
L
Kali
7,888
415
55
3
0
366,170
0
L
Izanami
8,392
442
102
5
0
294,671
0
W
Cernunnos
9,971
525
105
6
0
327,803
0
W
Artio
9,222
485
25
1
0
383,707
0
L
Athena
8,438
444
25
1
0
358,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role