Player Matchup

Sol
Sol
Barcelona_Vic
Sol
Level 144
God Stats
24W - 26L
1,498 SR
Queue Stats
1,891W - 2,052L
1,421 Elo+
Solo
Hades
Hades
BigBenHealy
Hades
Level 62
God Stats
2W - 5L
1,382 SR
Queue Stats
2W - 6L
1,160 Elo+
Solo
Thor
Thor
Empereur-Namann
Thor
Level 63
God Stats
2W - 10L
1,093 SR
Queue Stats
197W - 259L
1,414 Elo+
Solo
Zeus
Zeus
Faint pup42
Zeus
Level 62
God Stats
40W - 34L
1,537 SR
Queue Stats
347W - 355L
1,509 Elo+
Solo
Izanami
Izanami
Hellssong
Izanami
Level 120
God Stats
12W - 23L
1,426 SR
Queue Stats
904W - 946L
1,502 Elo+
Solo
Team Averages
Level 90
1,387 SR
1,401 Elo+

VS

Team Averages
Level 117
1,472 SR
1,472 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PaçocaX
Janus
Level 87
God Stats
15W - 8L
1,382 SR
Queue Stats
55W - 48L
1,488 Elo+
Solo
Khepri
Khepri
shattersworth
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 113L
1,489 Elo+
Solo
Hachiman
Hachiman
timalmighty69
Hachiman
Level 109
God Stats
164W - 129L
1,480 SR
Queue Stats
376W - 388L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,237
891
2,331
1,729
847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 6 / 0
7,006
1,001
5,865
11,434
7,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 5 / 0
6,639
948
1,796
11,833
4,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
6,529
933
5,692
4,895
1,918
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Hellssong
Izanami
11
0 / 0 / 0
6,602
943
872
3,357
1,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

260

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 0 / 7
7,968
1,138
7,499
3,018
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
13
1 / 0 / 9
7,441
1,063
4,599
2,475
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
PaçocaX
Janus
13
5 / 0 / 5
8,374
1,196
5,987
2,649
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 11
8,568
1,224
2,198
5,300
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
timalmighty69
Hachiman
13
3 / 0 / 10
7,517
1,074
9,344
5,878
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
14
14
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
7
7.5
W
Ah Puch
 
Ah Puch
1
0
9
5.5
L
0
0
0
0
L
0
6
0
0
L
0
5
0
0
L
0
3
0
0
L
Izanami
Hellssong
Izanami
0
0
0
0
W
Janus
PaçocaX
Janus
5
0
5
7.5
W
1
0
11
6.5
W
Hachiman
timalmighty69
Hachiman
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,556
Damage
29,627
33,248
Taken
19,320
16,196
Mitigated
10,271
1,437
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,499
1,217
453
151
3,018
1,437
0
2,163
855
18,344
0
W
Ah Puch
 
Ah Puch
4,599
558
0
31
2,475
1,090
0
1,861
614
18,816
0
L
2,331
254
0
1
1,729
847
0
52
1,677
4,024
187
L
5,865
0
112
1,006
11,434
7,422
0
7,258
4,124
23,650
0
L
1,796
0
0
55
11,833
4,718
0
7,166
4,549
0
14,821
L
5,692
1,430
0
85
4,895
1,918
0
3,274
1,567
17,028
0
L
Izanami
Hellssong
Izanami
872
704
0
178
3,357
1,291
0
2,209
1,048
0
10,545
W
Janus
PaçocaX
Janus
5,987
367
0
0
2,649
1,108
0
2,299
350
22,978
0
W
2,198
588
0
1,451
5,300
3,677
0
4,254
1,046
11,856
0
W
Hachiman
timalmighty69
Hachiman
9,344
7,887
0
284
5,878
2,959
0
3,236
2,642
0
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
39,868
132
Minions Killed
145
2
Camps Cleared
6
410,248
Distance Traveled
645,374
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,968
1,138
21
3
4
127,236
5
W
Ah Puch
7,441
1,063
41
6
1
126,274
4
L
Sol
6,237
891
5
1
0
53,363
0
L
Hades
7,006
1,001
54
8
1
107,080
0
L
Thor
6,639
948
19
3
0
103,716
0
L
Zeus
6,529
933
19
3
0
61,300
0
L
Izanami
6,602
943
35
5
1
84,789
0
W
Janus
8,374
1,196
54
8
0
126,749
0
W
Khepri
8,568
1,224
17
2
0
146,339
0
W
Hachiman
7,517
1,074
12
2
1
118,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role