Player Matchup

Bacchus
Bacchus
Erathium
Bacchus
Level 127
God Stats
1W - 1L
1,740 SR
Queue Stats
356W - 352L
1,503 Elo+
Party 1
Tyr
Tyr
SHADOW_C3PO
Tyr
Level 87
God Stats
0W - 1L
1,527 SR
Queue Stats
80W - 72L
1,435 Elo+
Party 2
Skadi
Skadi
blacksanta92
Skadi
Level 115
God Stats
8W - 6L
1,574 SR
Queue Stats
269W - 281L
1,503 Elo+
Party 1
Chang'e
Chang'e
dark27warriors09
Chang'e
Level 88
God Stats
2W - 1L
1,557 SR
Queue Stats
121W - 104L
1,507 Elo+
Party 2
Anubis
Anubis
oo7bond27
Anubis
Level 95
God Stats
2W - 5L
1,403 SR
Queue Stats
60W - 108L
1,336 Elo+
Solo
Team Averages
Level 102
1,560 SR
1,457 Elo+

VS

Team Averages
Level 90
1,552 SR
1,449 Elo+
Erlang Shen
Erlang Shen
Pienotto
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Proxy696
Ah Puch
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,338 Elo+
Solo
Merlin
Merlin
RustGear
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,522 Elo+
Solo
Sylvanus
Sylvanus
ZarashiZahjuky
Sylvanus
Level 129
God Stats
3W - 0L
1,634 SR
Queue Stats
90W - 87L
1,501 Elo+
Solo
Kukulkan
Kukulkan
visiond
Kukulkan
Level 108
God Stats
7W - 2L
1,626 SR
Queue Stats
235W - 215L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erathium
Bacchus
9
0 / 2 / 4
6,689
557
4,313
6,487
7,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
7,373
614
5,094
13,199
14,707
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 1 / 3
7,947
662
10,550
9,324
3,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 4 / 1
8,762
730
11,032
16,798
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
oo7bond27
Anubis
13
2 / 1 / 0
7,614
635
3,986
4,437
1,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pienotto
Erlang Shen
15
1 / 1 / 9
8,856
738
5,618
12,516
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Proxy696
Ah Puch
14
2 / 3 / 9
9,159
763
10,816
10,915
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
RustGear
Merlin
17
2 / 1 / 4
9,628
802
10,513
6,406
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
4 / 1 / 4
10,311
859
5,199
13,314
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
visiond
Kukulkan
16
3 / 0 / 7
9,288
774
14,159
6,365
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
12
12
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Erathium
Bacchus
0
2
4
1
W
Erlang Shen
Pienotto
Erlang Shen
1
1
9
5.5
W
Ah Puch
Proxy696
Ah Puch
2
3
9
2.17
W
Merlin
RustGear
Merlin
2
1
4
4
L
0
4
2
0.25
W
Sylvanus
4
1
4
6
L
0
1
3
1.5
L
4
4
1
1.13
L
Anubis
oo7bond27
Anubis
2
1
0
2
W
Kukulkan
visiond
Kukulkan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,975
Damage
46,305
50,245
Taken
49,516
34,915
Mitigated
42,548
23,315
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Erathium
Bacchus
4,313
115
1,487
1,434
6,487
7,664
0
4,502
1,760
5,822
0
W
Erlang Shen
Pienotto
Erlang Shen
5,618
1,643
1,178
3,510
12,516
13,929
2,232
4,766
7,750
0
7,698
W
Ah Puch
Proxy696
Ah Puch
10,816
1,344
0
1,500
10,915
5,612
1,543
4,159
6,756
24,121
0
W
Merlin
RustGear
Merlin
10,513
664
614
980
6,406
3,374
1,343
3,381
3,025
32,525
0
L
5,094
284
1,822
1,082
13,199
14,707
0
10,694
2,334
0
11,002
W
Sylvanus
5,199
1,343
8,118
6,016
13,314
15,987
706
3,918
9,396
8,308
0
L
10,550
1,997
864
1,637
9,324
3,984
0
8,582
651
0
25,955
L
11,032
493
5,853
7,747
16,798
6,574
0
13,260
3,053
26,382
0
L
Anubis
oo7bond27
Anubis
3,986
97
0
1,389
4,437
1,986
0
3,649
712
15,814
0
W
Kukulkan
visiond
Kukulkan
14,159
249
2,554
1,868
6,365
3,646
716
3,107
3,258
28,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
47,242
158
Minions Killed
130
0
Camps Cleared
0
993,557
Distance Traveled
1,167,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,689
557
0
0
0
157,592
0
W
Erlang Shen
8,856
738
16
1
0
256,540
0
W
Ah Puch
9,159
763
31
3
0
210,037
0
W
Merlin
9,628
802
42
4
0
233,605
0
L
Tyr
7,373
614
9
1
0
238,209
0
W
Sylvanus
10,311
859
4
0
0
212,025
0
L
Skadi
7,947
662
44
4
0
213,442
0
L
Chang'e
8,762
730
52
4
0
226,705
0
L
Anubis
7,614
635
53
4
0
157,609
0
W
Kukulkan
9,288
774
37
3
0
255,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role