Player Matchup

Thanatos
Thanatos
Dropinxv
Thanatos
Level 121
God Stats
3W - 3L
1,349 SR
Queue Stats
79W - 77L
1,471 Elo+
Solo
Chaac
Chaac
KeenerThanYou
Chaac
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,374 Elo+
Party 2
Fenrir
Fenrir
bixbyclay
Fenrir
Level 158
God Stats
0W - 2L
1,272 SR
Queue Stats
28W - 28L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
tpegueeei
Danzaburou
Level 122
God Stats
68W - 39L
1,653 SR
Queue Stats
480W - 483L
1,418 Elo+
Solo
Merlin
Merlin
xd M3lly YT
Merlin
Level 149
God Stats
2W - 2L
1,549 SR
Queue Stats
106W - 114L
1,482 Elo+
Solo
Team Averages
Level 140
1,465 SR
1,461 Elo+

VS

Team Averages
Level 104
1,565 SR
1,462 Elo+
Pele
Pele
Aadwe
Pele
Level 99
God Stats
2W - 1L
1,707 SR
Queue Stats
46W - 61L
1,404 Elo+
Solo
Odin
Odin
Crummelin
Odin
Level 113
God Stats
1W - 1L
1,291 SR
Queue Stats
98W - 89L
1,482 Elo+
Solo
Merlin
Merlin
almita24
Merlin
Level 96
God Stats
4W - 1L
1,760 SR
Queue Stats
76W - 64L
1,461 Elo+
Solo
Mulan
Mulan
godslayersPOC
Mulan
Level 68
God Stats
48W - 42L
1,544 SR
Queue Stats
437W - 449L
1,478 Elo+
Party 1
Charybdis
Charybdis
mrgetiton22
Charybdis
Level 146
God Stats
34W - 32L
1,524 SR
Queue Stats
539W - 548L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dropinxv
Thanatos
13
6 / 7 / 2
8,761
548
6,490
18,063
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 2
7,366
460
8,285
15,145
11,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
bixbyclay
Fenrir
10
0 / 5 / 3
6,777
424
3,412
14,259
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
tpegueeei
Danzaburou
13
0 / 7 / 1
7,449
466
3,948
14,748
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
4 / 2 / 1
9,057
566
12,297
10,390
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aadwe
Pele
15
7 / 2 / 8
9,324
583
9,102
9,862
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
15
4 / 3 / 3
8,949
559
9,386
15,417
9,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
almita24
Merlin
14
5 / 2 / 6
8,309
519
10,891
7,892
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 10
8,484
530
10,174
12,818
12,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
mrgetiton22
Charybdis
16
8 / 2 / 3
9,733
608
11,179
12,000
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
27
27
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
Aadwe
Pele
7
2
8
5.5
W
Odin
4
3
3
1.83
L
Thanatos
Dropinxv
Thanatos
6
7
2
1
L
0
6
2
0.17
W
Merlin
almita24
Merlin
5
2
6
4
L
Fenrir
bixbyclay
Fenrir
0
5
3
0.3
W
3
1
10
8
W
Charybdis
mrgetiton22
Charybdis
8
2
3
4.75
L
Danzaburou
tpegueeei
Danzaburou
0
7
1
0.07
L
Merlin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
50,732
72,605
Taken
57,989
37,501
Mitigated
32,894
18,821
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aadwe
Pele
9,102
1,911
0
1,196
9,862
3,508
0
3,378
6,484
0
64,159
W
Odin
9,386
2,587
0
3,480
15,417
9,423
0
1,822
13,595
134
67,134
L
Thanatos
Dropinxv
Thanatos
6,490
1,632
0
8,873
18,063
7,158
41
1,626
16,437
0
43,358
L
8,285
2,322
0
2,341
15,145
11,762
0
1,218
13,927
0
51,801
W
Merlin
almita24
Merlin
10,891
678
0
240
7,892
2,952
74
3,128
4,764
54,899
0
L
Fenrir
bixbyclay
Fenrir
3,412
635
0
2,549
14,259
8,562
0
4,172
10,087
0
13,029
W
10,174
2,156
0
870
12,818
12,005
455
3,199
9,619
0
47,957
W
Charybdis
mrgetiton22
Charybdis
11,179
6,694
7
3,820
12,000
5,006
2,666
770
11,230
0
80,551
L
Danzaburou
tpegueeei
Danzaburou
3,948
1,151
0
3,683
14,748
5,882
0
1,412
13,336
0
52,006
L
Merlin
12,297
739
0
1,375
10,390
4,137
0
2,531
7,859
84,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
44,799
387
Minions Killed
490
0
Camps Cleared
0
1,391,150
Distance Traveled
1,492,100
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,324
583
84
5
0
375,645
2
W
Odin
8,949
559
112
7
0
300,256
0
L
Thanatos
8,761
548
49
3
0
291,679
0
L
Chaac
7,366
460
93
6
0
278,145
3
W
Merlin
8,309
519
93
6
0
303,559
0
L
Fenrir
6,777
424
13
1
0
271,259
3
W
Mulan
8,484
530
78
5
0
262,392
1
W
Charybdis
9,733
608
123
8
0
250,248
0
L
Danzaburou
7,449
466
86
5
0
274,200
0
L
Merlin
9,057
566
146
9
0
275,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role