Player Matchup

Rama
Rama
LoneMountain
Rama
Level 147
God Stats
3W - 1L
1,770 SR
Queue Stats
246W - 260L
1,478 Elo+
Party 2
Scylla
Scylla
MoistyBoy
Scylla
Level 128
God Stats
1W - 2L
1,663 SR
Queue Stats
167W - 187L
1,410 Elo+
Party 2
Tyr
Tyr
Plaguelord659
Tyr
Level 89
God Stats
0W - 3L
1,288 SR
Queue Stats
264W - 256L
1,524 Elo+
Party 2
Fenrir
Fenrir
Riask
Fenrir
Level 25
God Stats
1W - 2L
1,726 SR
Queue Stats
52W - 69L
1,431 Elo+
Party 2
Geb
Geb
TheFlickWizard
Geb
Level 160
God Stats
2W - 3L
1,438 SR
Queue Stats
362W - 387L
1,420 Elo+
Party 2
Team Averages
Level 110
1,577 SR
1,453 Elo+

VS

Team Averages
Level 95
1,674 SR
1,525 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ItzBrittany
Chronos
Level 31
God Stats
1W - 0L
1,873 SR
Queue Stats
25W - 23L
1,548 Elo+
Party 1
Chaac
Chaac
javikiller1
Chaac
Level 120
God Stats
1W - 1L
1,863 SR
Queue Stats
22W - 23L
1,521 Elo+
Party 1
Khepri
Khepri
ll-xDanZv-ll
Khepri
Level 156
God Stats
1W - 0L
1,634 SR
Queue Stats
52W - 42L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,407
641
5,349
8,917
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
MoistyBoy
Scylla
11
3 / 1 / 2
6,307
631
5,402
7,878
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 0
5,742
574
4,938
10,725
9,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Riask
Fenrir
6
0 / 4 / 3
4,787
479
1,837
6,478
2,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
4,348
435
545
2,427
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 1 / 1
6,982
698
7,956
6,483
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
 
Ix Chel
10
0 / 1 / 0
6,193
619
639
5,059
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ItzBrittany
Chronos
12
3 / 0 / 1
6,619
662
3,172
4,431
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 1 / 1
5,873
587
7,868
10,002
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
8
0 / 4 / 3
5,459
546
2,302
7,814
5,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
9
9
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
1
4.5
W
Ix Chel
 
Ix Chel
0
1
0
0
W
Chronos
ItzBrittany
Chronos
3
0
1
3.5
L
2
2
1
1.25
L
Scylla
MoistyBoy
Scylla
3
1
2
4
L
2
1
0
2
L
Fenrir
Riask
Fenrir
0
4
3
0.38
L
0
1
0
0
W
2
1
1
2.5
W
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
21,937
36,425
Taken
33,789
19,346
Mitigated
19,203
12,285
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,956
4,611
0
2,304
6,483
2,532
684
1,052
5,431
0
48,384
W
Ix Chel
 
Ix Chel
639
0
0
2,035
5,059
1,985
0
49
5,010
54,607
0
W
Chronos
ItzBrittany
Chronos
3,172
1,415
0
3,381
4,431
1,736
118
507
3,924
56,269
0
L
5,349
4,570
0
4,060
8,917
3,304
0
468
8,449
0
52,305
L
Scylla
MoistyBoy
Scylla
5,402
1,042
0
3,266
7,878
2,549
0
1,284
6,594
48,678
628
L
4,938
1,172
0
3,892
10,725
9,694
0
2,661
8,064
0
33,296
L
Fenrir
Riask
Fenrir
1,837
955
0
428
6,478
2,966
0
1,700
4,778
0
5,062
L
545
240
0
639
2,427
833
0
0
2,427
9,785
0
W
7,868
1,599
0
1,840
10,002
7,616
34
2,531
7,471
0
38,971
W
Khepri
2,302
653
1,120
1,404
7,814
5,334
0
1,599
6,215
14,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
31,126
264
Minions Killed
364
0
Camps Cleared
0
828,158
Distance Traveled
1,012,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,982
698
88
9
0
180,184
0
W
Ix Chel
6,193
619
101
10
0
194,725
0
W
Chronos
6,619
662
99
10
0
223,827
0
L
Rama
6,407
641
102
10
0
183,269
1
L
Scylla
6,307
631
84
8
0
220,674
0
L
Tyr
5,742
574
56
6
0
213,688
2
L
Fenrir
4,787
479
10
1
0
150,982
0
L
Geb
4,348
435
12
1
0
59,545
0
W
Chaac
5,873
587
58
6
0
211,513
0
W
Khepri
5,459
546
18
2
0
202,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role